FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/6fRuZxWJ"]
[Date "2019.06.11"]
[Round "-"]
[White "timonezitrone"]
[Black "SantiagoDD"]
[Result "1-0"]
[GameId "6fRuZxWJ"]
[UTCDate "2019.06.11"]
[UTCTime "15:51:39"]
[WhiteElo "1754"]
[BlackElo "1317"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-4"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "B01"]
[Opening "Scandinavian Defense: Mieses-Kotroc Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.39] } 1... d5 { [%eval 0.56] } 2. exd5 { [%eval 0.45] } 2... Qxd5 { [%eval 0.98] } { B01 Scandinavian Defense: Mieses-Kotroc Variation } 3. Nc3 { [%eval 1.47] } 3... e6?? { (1.47 → 8.62) Blunder. Qa5 was best. } { [%eval 8.62] } (3... Qa5 4. d4 Nf6 5. Bd2 Bf5 6. Bc4 c6 7. Nf3 Nbd7 8. Nd5) 4. Nxd5 { [%eval 8.48] } 4... exd5 { [%eval 8.53] } 5. Ke2 { [%eval 7.12] } 5... Bf5 { [%eval 8.5] } 6. Ke3 { [%eval 7.51] } 6... Bc5+ { [%eval 9.73] } 7. d4 { [%eval 9.38] } 7... Nc6 { [%eval 11.99] } 8. dxc5 { [%eval 11.0] } 8... f6?! { (11.00 → Mate in 7) Checkmate is now unavoidable. O-O-O was best. } { [%eval #7] } (8... O-O-O 9. Bb5) 9. g4?! { (Mate in 7 → 16.75) Lost forced checkmate sequence. Qxd5 was best. } { [%eval 16.75] } (9. Qxd5 Rd8 10. Qxf5 Rd4 11. Nf3 Rg4 12. Qxg4 f5 13. Qxf5 Nf6 14. Qxf6 gxf6 15. Ke4#) 9... g5?! { (16.75 → Mate in 4) Checkmate is now unavoidable. O-O-O was best. } { [%eval #4] } (9... O-O-O 10. gxf5) 10. gxf5 { [%eval #7] } 10... O-O-O { [%eval #7] } 11. Bb5?! { (Mate in 7 → 38.72) Lost forced checkmate sequence. Qxd5 was best. } { [%eval 38.72] } (11. Qxd5 Re8+ 12. Kd3 Nh6 13. Qxc6 Nxf5 14. Qxf6 Re3+ 15. fxe3 Re8 16. Qxf5+ Kb8 17. Kd4#) 11... Re8+ { [%eval 36.64] } 12. Kf3 { [%eval 18.18] } 12... Re4?! { (18.18 → Mate in 7) Checkmate is now unavoidable. g4+ was best. } { [%eval #7] } (12... g4+ 13. Kg2) 13. Bxc6?! { (Mate in 7 → 21.42) Lost forced checkmate sequence. Qxd5 was best. } { [%eval 21.42] } (13. Qxd5 Rh4 14. Qe6+ Kd8 15. Bxc6 bxc6 16. Bxg5 Rd4 17. Rd1 Ne7 18. Rxd4+ Ke8 19. Ke4#) 13... bxc6 { [%eval 20.87] } 14. Ne2 { [%eval 20.92] } 14... Nh6 { [%eval 21.85] } 15. Nc3 { [%eval 21.15] } 15... Rhe8 { [%eval 27.77] } 16. Nxe4 { [%eval 26.02] } 16... Rxe4 { [%eval 32.87] } 17. Re1 { [%eval 30.96] } 17... Nxf5?! { (30.96 → Mate in 8) Checkmate is now unavoidable. g4+ was best. } { [%eval #8] } (17... g4+ 18. Kg2) 18. Rxe4 { [%eval #7] } 18... Nh4+ { [%eval #3] } 19. Ke3 { [%eval #4] } 19... Ng2+ { [%eval #1] } 20. Kd4# { Game ends by variant rule. } 1-0