FEN
[Event "rated blitz game"]
[Site "https://lichess.org/6IGO2B4K"]
[Date "2022.02.01"]
[Round "-"]
[White "Kodachrom"]
[Black "Tamaracstro"]
[Result "1-0"]
[GameId "6IGO2B4K"]
[UTCDate "2022.02.01"]
[UTCTime "05:58:53"]
[WhiteElo "1103"]
[BlackElo "1162"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-174"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.3] } 1... d5 { [%eval 0.28] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Bf5 { [%eval 0.32] } 3. e3 { [%eval 0.22] } 3... Nc6 { [%eval 0.72] } 4. Nf3 { [%eval 0.31] } 4... Nb4 { [%eval 0.51] } 5. Na3 { [%eval 0.24] } 5... Nxc2+?? { (0.24 → 4.90) Blunder. a6 was best. } { [%eval 4.9] } (5... a6 6. c3 Nc6 7. Bd3 Bxd3 8. Qxd3 e6 9. Nb1 Bd6 10. Bg3) 6. Nxc2 { [%eval 4.79] } 6... e6?! { (4.79 → 7.82) Inaccuracy. Nf6 was best. } { [%eval 7.82] } (6... Nf6 7. Bd3 Ne4 8. O-O e6 9. Nfe1 Bg6 10. Kh1 c6 11. Qe2) 7. Bd3 { [%eval 7.97] } 7... Bb4+ { [%eval 10.14] } 8. Nd2 { [%eval 7.42] } 8... Bxd3 { [%eval 7.37] } 9. Nxb4 { [%eval 7.83] } 9... Nf6 { [%eval 10.23] } 10. f3 { [%eval 6.57] } 10... Qd6 { [%eval 13.84] } 11. Qb3 { [%eval 8.67] } 11... Bf5 { [%eval 10.53] } 12. Bxd6 { [%eval 10.45] } 12... cxd6 { [%eval 10.5] } 13. O-O-O { [%eval 7.31] } 13... O-O-O { [%eval 10.3] } 14. g4 { [%eval 10.14] } 14... Bd3 { [%eval 13.63] } 15. Qxd3 { [%eval 13.69] } 15... Rhe8 { [%eval 14.46] } 16. Kb1 { [%eval 14.38] } 16... Re7 { [%eval 14.46] } 17. Rc1+ { [%eval 14.02] } 17... Kb8 { [%eval 14.3] } 18. Nc6+ { [%eval 11.48] } 18... bxc6 { [%eval 11.42] } 19. Qb3+ { [%eval 10.23] } 19... Kc7 { [%eval 14.61] } 20. Qa4 { [%eval 12.35] } 20... Rb8 { [%eval 21.16] } 21. Qxc6+ { [%eval 23.21] } 21... Kd8 { [%eval 21.7] } 22. Rc3 { [%eval 10.47] } 22... Rb6?! { (10.47 → Mate in 1) Checkmate is now unavoidable. Rd7 was best. } { [%eval #1] } (22... Rd7) 23. Qa8+ { [%eval #2] } 23... Kd7 { [%eval #1] } 24. Qxa7+ { [%eval #3] } 24... Kd8 { [%eval #3] } 25. Rc8+ { [%eval #4] } { Black left the game. } 1-0