FEN
[Event "MarkIs Arena"]
[Site "https://lichess.org/6DbunwGi"]
[Date "2020.05.14"]
[Round "-"]
[White "VoropanovMark"]
[Black "RustikL"]
[Result "1-0"]
[GameId "6DbunwGi"]
[UTCDate "2020.05.14"]
[UTCTime "11:01:21"]
[WhiteElo "1194"]
[BlackElo "1421"]
[WhiteRatingDiff "+74"]
[BlackRatingDiff "-43"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.11] } 1... e6?! { (1.11 → 1.87) Inaccuracy. b5 was best. } { [%eval 1.87] } (1... b5 2. Bxb5) 2. Ba6 { [%eval 1.76] } 2... bxa6 { [%eval 2.74] } 3. b4 { [%eval 2.15] } 3... Bxb4 { [%eval 1.91] } 4. Nc3?? { (1.91 → -4.50) Blunder. Qh5 was best. } { [%eval -4.5] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Qh4 8. Rxh4 a5 9. a4 c5 10. Rb4 axb4) 4... Bxc3 { [%eval -4.33] } 5. dxc3 { [%eval -4.99] } 5... Qh4? { (-4.99 → -2.75) Mistake. a5 was best. } { [%eval -2.75] } (5... a5 6. Qxd7 Bxd7 7. Nh3 Qh4 8. g4 Qxh3 9. Rb1 Qxh2 10. Rxb8 Rxb8 11. Rxh2 Rb2 12. Rxh7) 6. Qxd7 { [%eval -2.83] } 6... Qxf2?? { (-2.83 → -0.93) Blunder. Bxd7 was best. } { [%eval -0.93] } (6... Bxd7 7. g3) 7. Qxf7? { (-0.93 → -2.60) Mistake. Qxe8 was best. } { [%eval -2.6] } (7. Qxe8 Qxe1 8. Qxg8 Qxg1 9. Qxh7 Qxg2 10. Qxg7 Qxh1 11. Qxh8 Qxc1 12. Qxc8 Qxa1 13. Qxb8 Qxc3) 7... Qxe3?? { (-2.60 → 0.66) Blunder. Kxf7 was best. } { [%eval 0.66] } (7... Kxf7 8. Kxf2) 8. Qxg8?? { (0.66 → Mate in 12) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-12] } (8. Qxg7 Qxc1) 8... Qxg1?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #9] } (8... Rxg8 9. Bxe3 Bb7 10. Bxa7 Bxg2 11. Bxb8 Bxh1 12. Bxc7 e5 13. Bxe5 Bf3 14. Bxg7 Rxg7 15. Nxf3) 9. Qxh7?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rxg1 was best. } { [%eval 0.0] } (9. Rxg1 Rxg8 10. Bh6 gxh6 11. Rf1 Rxg2 12. Ke2 Rxe2 13. h3 Rxc2 14. a4 Rxc3 15. Rf5 exf5) 9... Qxh2 { [%eval 0.0] } 10. Qxh8?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-9] } (10. Qxg7 Qxh1 11. Qxh8 Qxg2 12. Qxe8 Qxc2 13. Qxe6 Qxc3 14. Qxc8 Qxc1 15. Qxc7 Qxa1 16. Qxa7 Qxe1) 10... Qxg2?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #12] } (10... Qxh8 11. Rxh8 e5 12. Rxe8 Be6 13. Rxb8 Bxa2 14. Rxa2 Rxb8 15. Rxa6 Re8 16. Rxa7 c5 17. Rxg7) 11. Qxg7?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Qxe8 was best. } { [%eval 0.0] } (11. Qxe8 Qxc2 12. Qxe6 Qxc3 13. Qxc8 Qxc1 14. Qxc7 Qxe1 15. Qxb8 Rxb8 16. Raxe1 Rb3 17. axb3 g5) 11... Qxh1?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #7] } (11... Qxc2 12. Qxc7 Qxa2 13. Qxc8 Qxa1 14. Qxe8 Qxc1 15. Qxe6 Qxe1 16. Qxe1 a5 17. Rf1 Na6 18. Qc1) 12. Qxc7 { [%eval #7] } 12... Qxe1 { [%eval #6] } 13. Qxb8 { [%eval #6] } 13... Qxc1 { [%eval #5] } 14. Qxa7?? { (Mate in 5 → Mate in 17) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-17] } (14. Qxa8 Qxc2 15. Qxc8 Qxa2 16. Qxe6 Qxe6 17. Rxa6 Qxa6 18. c4 Qxc4#) 14... Qxc2?? { (Mate in 17 → Mate in 4) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #4] } (14... Rxa7 15. Rxc1 Rb7 16. Rb1 Rxb1 17. c4 e5 18. c5 e4 19. c6 e3 20. c7 e2 21. c3) 15. Qxa6 { [%eval #4] } 15... Qxc3 { [%eval #3] } 16. Qxe6?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-4] } (16. Qxa8 Qxa1 17. Qxc8 Qxa2 18. Qxe6 Qxe6#) 16... Qxa1 { [%eval #-4] } 17. Qxc8 { [%eval #-3] } 17... Qxa2?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #1] } (17... Rxa2 18. Qxe8 Qh8 19. Qxh8 Ra1 20. Qxa1#) 18. Qxa8 { [%eval #1] } 18... Qxa8# { Game ends by variant rule. } 1-0