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[Event "Yearly Antichess Arena"] [Site "https://lichess.org/5yeXBwoV"] [Date "2022.05.09"] [Round "-"] [White "firemode1923"] [Black "PANAGIOTIS_P2011"] [Result "1-0"] [GameId "5yeXBwoV"] [UTCDate "2022.05.09"] [UTCTime "17:11:40"] [WhiteElo "1221"] [BlackElo "1500"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-531"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e5?? { (0.00 → 25.47) Blunder. Nh6 was best. } { [%eval 25.47] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. d4?? { (25.47 → -0.97) Blunder. b4 was best. } { [%eval -0.97] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... exd4 { [%eval -0.75] } 3. Qxd4 { [%eval -0.47] } 3... Bb4?? { (-0.47 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } { [%eval #15] } (3... Ba3 4. Qxg7 Bxb2 5. Bxb2 Kf8 6. Qxh7 Rxh7 7. Bd4 Rxh2 8. Bxa7) 4. Qxa7 { [%eval #15] } 4... Rxa7 { [%eval #13] } 5. a4 { [%eval #13] } 5... Rxa4 { [%eval #11] } 6. Rxa4 { [%eval #11] } 6... Bxe1 { [%eval #10] } 7. Ra5?? { (Mate in 10 → -1.38) Lost forced checkmate sequence. h3 was best. } { [%eval -1.38] } (7. h3 Bxf2 8. Rh2 Bxg1 9. e4 Bxh2 10. Bc4 Bxg3 11. Bxf7 Kxf7 12. e5 Bxe5 13. Be3 Bxb2) 7... Bxf2?? { (-1.38 → Mate in 10) Checkmate is now unavoidable. Bxa5 was best. } { [%eval #10] } (7... Bxa5 8. Bh6 gxh6 9. h4 Qxh4 10. gxh4 Bc3 11. bxc3 Nc6 12. Rh3 h5 13. f4 Kf8 14. Nf3) 8. h3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Rh5 was best. } { [%eval #-12] } (8. Rh5 Bxg1 9. Rxh7 Bxh2 10. Rxg7 Bxg3 11. Rxg8 Rxg8 12. Rh2 Bxh2 13. Bg2 Rxg2 14. e4 Rxc2) 8... Bxg3?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Bxg1 was best. } { [%eval #8] } (8... Bxg1 9. Rxg1 Qh4 10. gxh4 g5 11. Rgxg5 h6 12. Rxg8 Rxg8 13. Bxh6 Rg7 14. Bxg7 d5 15. Rxd5) 9. Re5 { [%eval #9] } 9... Bxe5 { [%eval #8] } 10. Bf4 { [%eval #9] } 10... Bxb2 { [%eval #8] } 11. Bxc7 { [%eval #8] } 11... Qxc7 { [%eval #7] } 12. Nc3?? { (Mate in 7 → -10.22) Lost forced checkmate sequence. e3 was best. } { [%eval -10.22] } (12. e3 Qxc2 13. Na3 Bxa3 14. Bc4 Qxc4 15. e4 Qxe4 16. Nf3 Qxf3 17. Rb1 Qxh3 18. Rxb7 Bxb7#) 12... Qxc3?? { (-10.22 → Mate in 6) Checkmate is now unavoidable. Bxc3 was best. } { [%eval #6] } (12... Bxc3 13. Rh2) 13. e3?? { (Mate in 6 → -0.08) Lost forced checkmate sequence. h4 was best. } { [%eval -0.08] } (13. h4 Qxc2 14. e4 Qxe4 15. h5 Qxh1 16. Bc4 Qxh5 17. Bxf7 Qxf7 18. Nf3 Qxf3#) 13... Qxe3 { [%eval 0.0] } 14. c3? { (0.00 → -1.30) Mistake. Nf3 was best. } { [%eval -1.3] } (14. Nf3 Qxf3 15. c3 Qxf1 16. Rxf1 Bxc3 17. Rxf7 Kxf7 18. h4 h6 19. h5 Kg6 20. hxg6 Rh7) 14... Qxh3?? { (-1.30 → Mate in 4) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #4] } (14... Qxg1) 15. Rxh3 { [%eval #4] } 15... Bxc3 { [%eval #3] } 16. Rxh7 { [%eval #3] } 16... Rxh7 { [%eval #2] } 17. Ba6 { [%eval #2] } 17... bxa6 { [%eval #1] } 18. Nh3 { [%eval #1] } 18... Rxh3# { Game ends by variant rule. } 1-0