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[Event "rated variant:antichess game"] [Site "https://lichess.org/5p0FHBmN"] [Date "2023.03.23"] [Round "-"] [White "dnscs"] [Black "toelloev"] [Result "0-1"] [GameId "5p0FHBmN"] [UTCDate "2023.03.23"] [UTCTime "13:03:21"] [WhiteElo "1729"] [BlackElo "1493"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+44"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... h5?? { (-4.67 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. Qxh5 { [%eval #17] } 3... Rxh5 { [%eval #16] } 4. Ba6 { [%eval #17] } 4... Rxh2 { [%eval #14] } 5. Rxh2 { [%eval #13] } 5... bxa6 { [%eval #12] } 6. f6 { [%eval #13] } 6... exf6 { [%eval #9] } 7. Rh6 { [%eval #11] } 7... gxh6 { [%eval #9] } 8. b4 { [%eval #9] } 8... Bxb4 { [%eval #8] } 9. d4 { [%eval #8] } 9... Bxe1 { [%eval #7] } 10. Bxh6 { [%eval #7] } 10... Bxf2 { [%eval #6] } 11. Nh3?? { (Mate in 6 → Mate in 19) Lost forced checkmate sequence. a4 was best. } { [%eval #-19] } (11. a4 Bxd4 12. Nh3 Bxa1 13. a5 Nxh6 14. g4 Nxg4 15. Nf2 Nxf2 16. Nc3 Bxc3#) 11... Nxh6 { [%eval #-19] } 12. Nxf2 { [%eval #-18] } 12... Ng4?? { (Mate in 18 → -4.21) Lost forced checkmate sequence. c5 was best. } { [%eval -4.21] } (12... c5 13. dxc5 Ng4 14. Nxg4 Qb6 15. Nxf6 Qxb1 16. Rxb1 Ke7 17. Nxd7 Bxd7 18. Rxb8 Rxb8 19. a4) 13. Nxg4 { [%eval -4.32] } 13... c5?? { (-4.32 → -1.22) Blunder. Ke7 was best. } { [%eval -1.22] } (13... Ke7) 14. Nxf6 { [%eval -1.9] } 14... Qxf6?? { (-1.90 → Mate in 5) Checkmate is now unavoidable. cxd4 was best. } { [%eval #5] } (14... cxd4 15. Nxd7 Nxd7 16. Nd2 d3 17. cxd3 Rb8 18. Rg1 Rb5 19. Rd1 Ke7 20. Rb1 Rxb1 21. Nxb1) 15. dxc5 { [%eval #5] } 15... Qxa1 { [%eval #4] } 16. c6 { [%eval #5] } 16... Qxa2 { [%eval #4] } 17. cxd7 { [%eval #4] } 17... Qxb1 { [%eval #3] } 18. dxc8=Q { [%eval #3] } 18... Qxc2 { [%eval #2] } 19. Qxc2?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-5] } (19. Qxe8 Qxg2 20. Qxb8 Rxb8#) 19... Nc6 { [%eval #-5] } 20. Qxc6 { [%eval #-4] } 20... Kf7 { [%eval #-4] } 21. Qxa6 { [%eval #-3] } 21... Rd8 { [%eval #-3] } 22. Qxa7 { [%eval #-2] } 22... Rd7 { [%eval #-2] } 23. Qxd7 { [%eval #-1] } 23... Ke7 { [%eval #-1] } 24. Qxe7# { Game ends by variant rule. } 0-1