FEN
[Event "rated Atomic game"]
[Site "https://lichess.org/5mfCYQH6"]
[Date "2022.10.10"]
[White "akella5991"]
[Black "moho_goho2020"]
[Result "1-0"]
[GameId "5mfCYQH6"]
[UTCDate "2022.10.10"]
[UTCTime "01:54:34"]
[WhiteElo "1106"]
[BlackElo "1296"]
[WhiteRatingDiff "+164"]
[BlackRatingDiff "-25"]
[Variant "Atomic"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 1.65] } 2. Nd4 { [%eval 1.41] } 2... d6?? { (1.41 → 5.25) Blunder. Nh6 was best. } { [%eval 5.25] } (2... Nh6 3. e3 Ng4 4. f4 b5 5. Nf5 e5 6. Bd3 e4 7. Ne7) 3. e4?? { (5.25 → 2.07) Blunder. Nb5 was best. } { [%eval 2.07] } (3. Nb5 Nh6 4. g4 Na6 5. Nxc7 Nb4 6. Bg2 Nf5 7. gxf5 g6) 3... Bg4 { [%eval 2.45] } 4. Qxg4?! { (2.45 → 1.65) Inaccuracy. f3 was best. } { [%eval 1.65] } (4. f3 g6) 4... c5?? { (1.65 → Mate in 2) Checkmate is now unavoidable. Qc8 was best. } { [%eval #2] } (4... Qc8 5. Ne6) 5. Ne6 { [%eval #1] } 5... Kd7 { [%eval #1] } 6. Nxf8?? { (Mate in 1 → -2.85) Lost forced checkmate sequence. Nxd8# was best. } { [%eval -2.85] } (6. Nxd8#) 6... Qa5 { [%eval -2.92] } 7. Bb5+?? { (-2.92 → Mate in 1) Checkmate is now unavoidable. c3 was best. } { [%eval #-1] } (7. c3 c4) 7... Kd8?? { (Mate in 1 → -2.77) Lost forced checkmate sequence. Qxd2# was best. } { [%eval -2.77] } (7... Qxd2#) 8. c3 { [%eval -2.69] } 8... c4?? { (-2.69 → 0.48) Blunder. Qxa2 was best. } { [%eval 0.48] } (8... Qxa2 9. Bd7 a5 10. f4 a4 11. h4 e5 12. h5 a3 13. bxa3 Ra1 14. h6 g5 15. O-O) 9. O-O?? { (0.48 → -3.12) Blunder. Na3 was best. } { [%eval -3.12] } (9. Na3 Nc6 10. d4 Ke8 11. e5 dxe5 12. d5 Kf8 13. Be3 Ne5 14. d6 Kg8 15. Kd1 g5) 9... Qb6?? { (-3.12 → 3.25) Blunder. Qxa2 was best. } { [%eval 3.25] } (9... Qxa2 10. e5 d5 11. Bd7 e6 12. d4 a5 13. Re1 Rf8 14. f4 b5 15. exf6 Nc6 16. f5) 10. d4 { [%eval 3.17] } 10... cxd3 { [%eval 2.96] } 11. Be3 { [%eval 3.0] } 11... Qc7?? { (3.00 → 6.78) Blunder. Qc5 was best. } { [%eval 6.78] } (11... Qc5 12. h3 a6 13. Rd1 Qg5 14. Bxg5 axb5 15. a4 Nc6 16. f4 g5 17. Nd2 gxf4 18. g4) 12. Bxa7?? { (6.78 → Mate in 5) Checkmate is now unavoidable. Na3 was best. } { [%eval #-5] } (12. Na3) 12... d5?? { (Mate in 5 → 8.59) Lost forced checkmate sequence. Qc5 was best. } { [%eval 8.59] } (12... Qc5 13. Kh1 Qg5 14. g3 Qh5 15. h4 Qf3+ 16. Kh2 Qxg3#) 13. g3 { [%eval 10.34] } 13... h5 { [%eval 12.27] } 14. exd5 { [%eval 11.6] } 14... h4 { [%eval 13.23] } 15. Rd1+ { [%eval 12.8] } 15... Kc8?! { (12.80 → Mate in 1) Checkmate is now unavoidable. Qd6 was best. } { [%eval #1] } (15... Qd6 16. Na3) 16. Bd7+?! { (Mate in 1 → 11.90) Lost forced checkmate sequence. Rd8# was best. } { [%eval 11.9] } (16. Rd8#) 16... Kb8 { [%eval 11.45] } 17. h3?? { (11.45 → Mate in 6) Checkmate is now unavoidable. Bc6 was best. } { [%eval #-6] } (17. Bc6 b5) 17... hxg3?? { (Mate in 6 → 11.41) Lost forced checkmate sequence. Qc4 was best. } { [%eval 11.41] } (17... Qc4 18. Bc6 bxc6 19. Kh1 Qe4+ 20. f3 Qe2 21. Rd8+ Rxd8 22. b4 Qg2#) 18. Na3?? { (11.41 → Mate in 2) Checkmate is now unavoidable. Bc6 was best. } { [%eval #-2] } (18. Bc6 b5) 18... Qf4 { [%eval #-2] } 19. f3 { [%eval #-2] } 19... Qg3+ { [%eval #-1] } 20. Kh1 { [%eval #-1] } 20... g5 { [%eval #-3] } 21. Nb5 { [%eval #-1] } 21... Qf2 { [%eval #-3] } 22. Na7 { [%eval #-1] } 22... Rxh3?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Qg2# was best. } { [%eval #5] } (22... Qg2#) 23. Bc8 { [%eval #4] } 23... g4 { [%eval #1] } 24. Bxb7# { Game ends by variant rule. } 1-0