- Blind mode tutorial
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[Event "rated Antichess game"] [Site "https://lichess.org/5TuajEvs"] [Date "2020.12.04"] [Round "-"] [White "anti-bot"] [Black "CodingChess"] [Result "1-0"] [GameId "5TuajEvs"] [UTCDate "2020.12.04"] [UTCTime "10:20:15"] [WhiteElo "2186"] [BlackElo "1475"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-19"] [WhiteTitle "BOT"] [BlackTitle "BOT"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -4.79) Blunder. g3 was best. } { [%eval -4.79] } (1. g3 Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7 Bxa2 7. Rxa2 Rxh7) 1... e6?? { (-4.79 → 17.41) Blunder. Nh6 was best. } { [%eval 17.41] } (1... Nh6 2. g3 g6 3. f3 b6 4. c4 b5 5. cxb5 Ba6 6. bxa6) 2. h4?? { (17.41 → -5.23) Blunder. b4 was best. } { [%eval -5.23] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Qxd7 Bxf2 6. Bxh8 Bxg1) 2... Qxh4 { [%eval -4.54] } 3. Rxh4 { [%eval -6.53] } 3... Ba3?! { (-6.53 → -4.50) Inaccuracy. Be7 was best. } { [%eval -4.5] } (3... Be7) 4. Nxa3 { [%eval -4.71] } 4... b5 { [%eval -3.86] } 5. Nxb5 { [%eval -4.6] } 5... a5 { [%eval -3.87] } 6. Rxh7 { [%eval -4.39] } 6... Rxh7 { [%eval -5.07] } 7. Nxc7 { [%eval -5.55] } 7... e5 { [%eval -5.5] } 8. Nxa8 { [%eval -4.45] } 8... Rh3?! { (-4.45 → -2.98) Inaccuracy. e4 was best. } { [%eval -2.98] } (8... e4) 9. gxh3 { [%eval -3.36] } 9... a4 { [%eval -4.25] } 10. a3?! { (-4.25 → -6.62) Inaccuracy. b3 was best. } { [%eval -6.62] } (10. b3) 10... Ba6?? { (-6.62 → -1.18) Blunder. Na6 was best. } { [%eval -1.18] } (10... Na6 11. Nc7 Nxc7 12. b3 axb3 13. cxb3 e4 14. b4 Ne6 15. Qb3 d5 16. Qxd5 Ke7 17. Qxe6) 11. b4?? { (-1.18 → -5.29) Blunder. b3 was best. } { [%eval -5.29] } (11. b3) 11... axb3?? { (-5.29 → -1.76) Blunder. Bxe2 was best. } { [%eval -1.76] } (11... Bxe2 12. Nxe2) 12. cxb3 { [%eval -2.03] } 12... Bxe2 { [%eval -2.73] } 13. Kxe2?? { (-2.73 → -8.13) Blunder. Nxe2 was best. } { [%eval -8.13] } (13. Nxe2) 13... e4?? { (-8.13 → -1.49) Blunder. Nf6 was best. } { [%eval -1.49] } (13... Nf6 14. b4) 14. Nf3 { [%eval -1.66] } 14... exf3 { [%eval -2.2] } 15. Kxf3 { [%eval -2.42] } 15... Ne7?? { (-2.42 → -0.36) Blunder. Na6 was best. } { [%eval -0.36] } (15... Na6 16. Bxa6) 16. Ke2?? { (-0.36 → -5.30) Blunder. Ba6 was best. } { [%eval -5.3] } (16. Ba6 Nxa6 17. Nc7 Nxc7 18. d4 g6 19. Bd2 g5 20. Bxg5 d5 21. Bxe7 Kxe7 22. Qg1 f5) 16... Nd5?? { (-5.30 → -1.53) Blunder. Kd8 was best. } { [%eval -1.53] } (16... Kd8 17. Kd3) 17. Nc7 { [%eval -2.41] } 17... Nxc7 { [%eval -2.31] } 18. Rb1?? { (-2.31 → -5.44) Blunder. b4 was best. } { [%eval -5.44] } (18. b4) 18... Nb5?? { (-5.44 → -0.08) Blunder. f5 was best. } { [%eval -0.08] } (18... f5 19. b4) 19. b4?! { (-0.08 → -1.02) Inaccuracy. Rb2 was best. } { [%eval -1.02] } (19. Rb2 Nxa3) 19... Nxa3 { [%eval -1.19] } 20. Bxa3 { [%eval -1.45] } 20... Kd8 { [%eval -1.33] } 21. Bc1 { [%eval -1.93] } 21... Kc7 { [%eval -1.86] } 22. h4?? { (-1.86 → Mate in 7) Checkmate is now unavoidable. Rb3 was best. } { [%eval #-7] } (22. Rb3) 22... Kd6?? { (Mate in 7 → -0.21) Lost forced checkmate sequence. Kb6 was best. } { [%eval -0.21] } (22... Kb6 23. h5 Kc5 24. bxc5 f5 25. Rxb8 d6 26. cxd6 g5 27. hxg6 f4 28. g7 f3 29. Kxf3#) 23. b5 { [%eval -0.83] } 23... Ke5?! { (-0.83 → 0.06) Inaccuracy. Ke6 was best. } { [%eval 0.06] } (23... Ke6) 24. Qe1? { (0.06 → -1.27) Mistake. b6 was best. } { [%eval -1.27] } (24. b6) 24... Kf4?? { (-1.27 → 2.81) Blunder. Ke6 was best. } { [%eval 2.81] } (24... Ke6 25. Rb4) 25. f3 { [%eval 1.9] } 25... Kxf3 { [%eval 1.92] } 26. Kxf3 { [%eval 1.7] } 26... Nc6?? { (1.70 → Mate in 14) Checkmate is now unavoidable. d5 was best. } { [%eval #14] } (26... d5 27. Bc4) 27. bxc6 { [%eval #14] } 27... dxc6 { [%eval #13] } 28. Qe6 { [%eval #13] } 28... fxe6 { [%eval #12] } 29. h5 { [%eval #12] } 29... g5 { [%eval #11] } 30. hxg6 { [%eval #11] } 30... e5 { [%eval #10] } 31. Kg3 { [%eval #11] } 31... e4 { [%eval #10] } 32. Bd3 { [%eval #10] } 32... exd3 { [%eval #9] } 33. Rb8 { [%eval #10] } 33... c5 { [%eval #9] } 34. Kf3 { [%eval #9] } 34... c4 { [%eval #8] } 35. Ke2 { [%eval #8] } 35... dxe2 { [%eval #7] } 36. g7 { [%eval #7] } 36... c3 { [%eval #6] } 37. dxc3 { [%eval #6] } 37... e1=K { [%eval #4] } 38. Bd2 { [%eval #4] } 38... Kxd2 { [%eval #3] } 39. g8=B { [%eval #3] } 39... Kxc3 { [%eval #2] } 40. Rb4 { [%eval #2] } 40... Kxb4 { [%eval #1] } 41. Bb3 { [%eval #1] } 41... Kxb3# { Game ends by variant rule. } 1-0