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[Event "rated Antichess game"] [Site "https://lichess.org/5Eomf2mm"] [Date "2025.04.08"] [Round "-"] [White "manthechessnoob"] [Black "SebastianMora008"] [Result "0-1"] [GameId "5Eomf2mm"] [UTCDate "2025.04.08"] [UTCTime "19:36:02"] [WhiteElo "1025"] [BlackElo "1040"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+34"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... f6?? { (Mate in 15 → 0.73) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.73] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 0.72] } 3... exf6 { [%eval 2.4] } 4. b4 { [%eval 0.88] } 4... Bxb4 { [%eval 3.66] } 5. c3?? { (3.66 → 0.30) Blunder. Nf3 was best. } { [%eval 0.3] } (5. Nf3 Bxe1 6. Qxe1 Ne7 7. g3 Na6 8. Qc1 Nc6 9. Nd4 Nxd4 10. Qe3 Nxe2) 5... Bxc3 { [%eval 0.4] } 6. Nxc3 { [%eval 0.3] } 6... b5 { [%eval 0.62] } 7. Nxb5 { [%eval 0.29] } 7... Na6?? { (0.29 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (7... c5 8. Nxa7 Rxa7 9. Qa4 Rxa4 10. Rb1 Rxa2 11. Rxb8 Rxe2 12. Rxc8 Qxc8 13. Bxe2) 8. Nxa7 { [%eval 8.4] } 8... Rxa7 { [%eval 3.37] } 9. h4?? { (3.37 → -6.17) Blunder. Rb1 was best. } { [%eval -6.17] } (9. Rb1 Nb8) 9... Ne7?? { (-6.17 → 1.02) Blunder. Rb7 was best. } { [%eval 1.02] } (9... Rb7 10. Nh3 c6 11. Qa4 Qa5 12. Qxc6 dxc6 13. g4 Bxg4 14. Rc1 Qxe1 15. Rxe1) 10. Qa4? { (1.02 → -0.60) Mistake. Nf3 was best. } { [%eval -0.6] } (10. Nf3 Nd5 11. e3 Nxe3 12. fxe3 f5 13. g4 fxg4 14. Qa4 gxf3 15. Qxa6 Bxa6) 10... Nf5?? { (-0.60 → 1.50) Blunder. Nc5 was best. } { [%eval 1.5] } (10... Nc5 11. Qxd7) 11. Qxd7 { [%eval 0.36] } 11... Nxh4?? { (0.36 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #14] } (11... Kxd7 12. Nh3) 12. Qxe8?? { (Mate in 14 → Mate in 9) Lost forced checkmate sequence. Qxh7 was best. } { [%eval #-9] } (12. Qxh7 Nxg2 13. Qxh8 Nxe1 14. Rxe1 Qxd3 15. Qxe8 Qxe2 16. Qxc8 Qxe1 17. Bxa6 Qxf2) 12... Nxg2 { [%eval #-9] } 13. Bxg2 { [%eval #-7] } 13... Qxd3?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Rxe8 was best. } { [%eval #11] } (13... Rxe8 14. Rxh7 Qxd3 15. exd3 Rxe1 16. Rxc7 Rxc7 17. Rxe1 Rc1 18. Rxc1 Nc5 19. Rxc5) 14. Qxc8?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-7] } (14. Qxh8 Qxe2 15. Qxc8 Qxa2 16. Qxa6 Qxf2 17. Kxf2 Rxa6 18. Rxh7 Rxa1 19. Rxc7 Rxg1) 14... Qxe2 { [%eval #-7] } 15. Nxe2 { [%eval #-6] } 15... Rxc8 { [%eval #-6] } 16. Rxh7 { [%eval #-5] } 16... Rb7 { [%eval #-5] } 17. Rxc7 { [%eval #-4] } 17... Nxc7 { [%eval #-4] } 18. Bxb7 { [%eval #-3] } 18... Na6?? { (Mate in 3 → Mate in 20) Lost forced checkmate sequence. f5 was best. } { [%eval #20] } (18... f5 19. Bxc8 Nd5 20. Bxf5 Nc3 21. Nxc3#) 19. Bxc8 { [%eval 4.37] } 19... f5?? { (4.37 → Mate in 10) Checkmate is now unavoidable. Nb8 was best. } { [%eval #10] } (19... Nb8 20. Bd7) 20. Bxa6?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Bxf5 was best. } { [%eval #-1] } (20. Bxf5 Nb8 21. Bh7 Nd7 22. Bg8 Ne5 23. f3 Nxf3 24. Nc1 Nxe1 25. Nd3 Nxd3) 20... f4 { [%eval #-1] } 21. Nxf4# { Game ends by variant rule. } 0-1