FEN
[Event "rated King of the Hill game"]
[Site "https://lichess.org/53oHfXaF"]
[Date "2025.05.29"]
[White "MADHAN1023"]
[Black "JitteryOpera"]
[Result "0-1"]
[GameId "53oHfXaF"]
[UTCDate "2025.05.29"]
[UTCTime "16:22:28"]
[WhiteElo "1461"]
[BlackElo "1446"]
[WhiteRatingDiff "-31"]
[BlackRatingDiff "+38"]
[Variant "King of the Hill"]
[TimeControl "300+0"]
[ECO "C20"]
[Opening "Bongcloud Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.75] } 2. Ke2?? { (0.75 → -2.45) Blunder. Nc3 was best. } { [%eval -2.45] } { C20 Bongcloud Attack } (2. Nc3 Nc6 3. Nf3 Nf6 4. d4 exd4 5. Nd5 Be7 6. Bc4 O-O) 2... Nc6 { [%eval -2.31] } 3. Ke3?? { (-2.31 → -7.53) Blunder. Nc3 was best. } { [%eval -7.53] } (3. Nc3 Nf6 4. Nd5 Nd4+ 5. Ke1 Nxd5 6. c3 Nb4 7. cxd4 d5) 3... d5 { [%eval -6.38] } 4. Nf3?! { (-6.38 → -9.28) Inaccuracy. d4 was best. } { [%eval -9.28] } (4. d4 Qf6) 4... Nf6 { [%eval -9.67] } 5. Nxe5 { [%eval -12.37] } 5... dxe4 { [%eval -10.3] } 6. Qh5 { [%eval -30.62] } 6... Bc5+ { [%eval -29.72] } 7. Kf4 { [%eval -38.31] } 7... Bd6?? { (-38.31 → Mate in 1) Checkmate is now unavoidable. Qd4 was best. } { [%eval #1] } (7... Qd4) 8. Qg5?? { (Mate in 1 → -20.89) Lost forced checkmate sequence. Qxf7# was best. } { [%eval -20.89] } (8. Qxf7#) 8... Bxe5+ { [%eval -19.16] } 9. Ke3 { [%eval -30.08] } 9... Qd4+ { [%eval -27.2] } 10. Ke2 { [%eval -27.69] } 10... Bg4+ { [%eval -26.47] } 11. f3 { [%eval -40.13] } 11... exf3+ { [%eval #-8] } 12. gxf3 { [%eval -45.54] } 12... Bxf3+ { [%eval -33.1] } 13. Kxf3 { [%eval -34.65] } 13... Qe4+ { [%eval -32.3] } 14. Kf2 { [%eval -35.4] } 14... Bd4+ { [%eval -36.61] } 15. Kg3 { [%eval -33.85] } 15... Qxh1 { [%eval -32.84] } 16. Bg2 { [%eval -42.95] } 16... Qe1+ { [%eval -34.0] } 17. Kf4?! { (-34.00 → Mate in 6) Checkmate is now unavoidable. Kh3 was best. } { [%eval #-6] } (17. Kh3 Qe6+ 18. Kg3 Kd7 19. Bd5 Be5+ 20. Kh4 Qxd5 21. d3 Nd4 22. Nd2 Ke6) 17... Qe4+?? { (Mate in 6 → 9.92) Lost forced checkmate sequence. Qf2+ was best. } { [%eval 9.92] } (17... Qf2+ 18. Bf3 Qxh2+ 19. Qg3 g5+ 20. Kxg5 Qxg3+ 21. Bg4 Qxg4+ 22. Kh6 Qg6#) 18. Kg3?? { (9.92 → -27.76) Blunder. Bxe4 was best. } { [%eval -27.76] } (18. Bxe4 O-O 19. Bxc6 Rfe8 20. Bxe8 Rxe8 21. c3 h6 22. Qb5 c6 23. Qxb7 Bg1) 18... h5 { [%eval -26.54] } 19. Bxe4 { [%eval -31.62] } 19... Nxe4+ { [%eval -29.75] } 20. Kf4 { [%eval -32.28] } 20... Nxg5 { [%eval -22.15] } 21. Kxg5?! { (-22.15 → Mate in 7) Checkmate is now unavoidable. h4 was best. } { [%eval #-7] } (21. h4 Kd7 22. hxg5 Rae8 23. b3 Re1 24. Bb2 Ke6 25. c4 Bxb2 26. Nc3 Bxa1) 21... O-O-O?! { (Mate in 7 → -26.14) Lost forced checkmate sequence. Kd7 was best. } { [%eval -26.14] } (21... Kd7 22. Kf5 Rhe8 23. h3 Kd6 24. c4 Re5+ 25. Kf4 g5+ 26. Kf3 Re3+ 27. dxe3) 22. Kf4 { [%eval -25.47] } 22... Rde8 { [%eval -23.45] } 23. c3?! { (-23.45 → Mate in 6) Checkmate is now unavoidable. h4 was best. } { [%eval #-6] } (23. h4 Kd7) 23... Kd7 { [%eval #-5] } 24. cxd4 { [%eval #-4] } 24... Kd6 { [%eval #-3] } 25. Nc3 { [%eval #-3] } 25... Nxd4 { [%eval #-2] } 26. d3 { [%eval #-2] } 26... Ne2+ { [%eval #-1] } 27. Kf5 { [%eval #-1] } 27... Nxc3 { [%eval #-1] } 28. bxc3 { [%eval #-1] } 28... Kd5# { Game ends by variant rule. } 0-1