- Blind mode tutorial
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[Event "Daily Atomic Arena"] [Site "https://lichess.org/4zOjpF9d"] [Date "2025.04.14"] [White "gunnarsson9"] [Black "boogaly"] [Result "1-0"] [GameId "4zOjpF9d"] [UTCDate "2025.04.14"] [UTCTime "23:43:50"] [WhiteElo "1607"] [BlackElo "2151"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.3] } 2... c6 { [%eval 3.65] } 3. e3 { [%eval 3.74] } 3... e6 { [%eval 4.18] } 4. Bd3?! { (4.18 → 2.77) Inaccuracy. Nb5 was best. } { [%eval 2.77] } (4. Nb5 cxb5 5. Nd4 f5 6. Nb5 Qh4 7. g3 Qc4 8. d3 Qxc2) 4... g6 { [%eval 3.13] } 5. Ne5?? { (3.13 → 0.90) Blunder. Nd4 was best. } { [%eval 0.9] } (5. Nd4 f5 6. h4 Bb4 7. Ndb5 h5 8. b3 d6 9. a3 c5) 5... fxe5 { [%eval 0.78] } 6. Qf3 { [%eval 0.96] } 6... Nf6 { [%eval 0.88] } 7. Bxg6 { [%eval 0.59] } 7... Qf6 { [%eval 0.54] } 8. Qf5 { [%eval -0.85] } 8... Qxf5?? { (-0.85 → 1.30) Blunder. Ba3 was best. } { [%eval 1.3] } (8... Ba3) 9. Ne4 { [%eval 1.13] } 9... Be7 { [%eval 1.32] } 10. Nd6+?! { (1.32 → 0.62) Inaccuracy. f4 was best. } { [%eval 0.62] } (10. f4 Rf8) 10... Bxd6 { [%eval 1.59] } 11. f4 { [%eval 1.33] } 11... O-O? { (1.33 → 3.00) Mistake. Rf8 was best. } { [%eval 3.0] } (11... Rf8 12. O-O) 12. d4 { [%eval 2.67] } 12... Na6 { [%eval 2.46] } 13. b4 { [%eval 1.92] } 13... d5?! { (1.92 → 2.76) Inaccuracy. Nc7 was best. } { [%eval 2.76] } (13... Nc7 14. d5 cxd5 15. Bb2 e5 16. f5 d6 17. O-O b5 18. e4 Bb7 19. f6) 14. Bd2?? { (2.76 → 0.53) Blunder. O-O was best. } { [%eval 0.53] } (14. O-O Kh8) 14... e5 { [%eval 0.71] } 15. dxe5?? { (0.71 → -0.99) Blunder. f5 was best. } { [%eval -0.99] } (15. f5 Bxf5) 15... Bg4 { [%eval -0.13] } 16. a4? { (-0.13 → -1.69) Mistake. h3 was best. } { [%eval -1.69] } (16. h3 Be2) 16... Be2 { [%eval -2.69] } 17. g4?? { (-2.69 → -5.58) Blunder. b5 was best. } { [%eval -5.58] } (17. b5 d4 18. bxa6 Rad8 19. Ba5 b6 20. f5 d3 21. Kf2 bxa5 22. g4 d2) 17... c5?? { (-5.58 → 0.83) Blunder. Rxf4 was best. } { [%eval 0.83] } (17... Rxf4) 18. b5?? { (0.83 → -0.91) Blunder. g5 was best. } { [%eval -0.91] } (18. g5 h5) 18... c4?? { (-0.91 → 1.82) Blunder. Nb4 was best. } { [%eval 1.82] } (18... Nb4 19. g5) 19. c3?? { (1.82 → Mate in 5) Checkmate is now unavoidable. bxa6 was best. } { [%eval #-5] } (19. bxa6) 19... Nb4?? { (Mate in 5 → -2.42) Lost forced checkmate sequence. Nc5 was best. } { [%eval -2.42] } (19... Nc5 20. Kf2 Nd3+ 21. Kg2 Bf1+ 22. Kg1 Bg2 23. Re1 Bxh1#) 20. cxb4 { [%eval -2.69] } 20... c3 { [%eval -1.62] } 21. Bxc3?? { (-1.62 → -5.56) Blunder. Bc1 was best. } { [%eval -5.56] } (21. Bc1 d4 22. e4 d3 23. Kf2 Bf3 24. Bd2 cxd2 25. e5 d2 26. Rhd1 Rfd8) 21... Rac8 { [%eval -5.12] } 22. Rc1 { [%eval -4.45] } 22... Rc2 { [%eval -2.8] } 23. g5 { [%eval #-13] } 23... Bf1 { [%eval #-12] } 24. Rxc2 { [%eval #-12] } 24... Rc8 { [%eval #-11] } 25. g6 { [%eval -8.67] } 25... h6 { [%eval #-10] } 26. f5 { [%eval #-10] } 26... Rc1+ { [%eval #-9] } 27. Kd2 { [%eval #-9] } 27... Rc2+ { [%eval #-8] } 28. Ke1 { [%eval #-8] } 28... Rc1+ { [%eval #-9] } 29. Kd2 { [%eval #-9] } 29... Bd3 { [%eval #-8] } 30. f6 { [%eval #-8] } 30... Rd1+?? { (Mate in 8 → 4.43) Lost forced checkmate sequence. Rc2+ was best. } { [%eval 4.43] } (30... Rc2+ 31. Kd1 Rd2+ 32. Kc1 Rd1+ 33. Kb2 Rb1+ 34. Ka3 Rb3+ 35. Ka2 Rb2+ 36. Ka3) 31. Kc3 { [%eval 2.95] } 31... d4+ { [%eval 3.99] } 32. Kb2?? { (3.99 → Mate in 5) Checkmate is now unavoidable. Kb3 was best. } { [%eval #-5] } (32. Kb3 Bxg6) 32... Rd2+ { [%eval #-4] } 33. Kc1 { [%eval #-4] } 33... Rd1+ { [%eval #-5] } 34. Kb2 { [%eval #-5] } 34... Rb1+ { [%eval #-4] } 35. Ka2 { [%eval #-3] } 35... Bc4+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rb2+ was best. } { [%eval 0.0] } (35... Rb2+ 36. Ka3 Ra2+ 37. Kb3 Rxa4#) 36. exd4 { [%eval 0.0] } 36... Rb2+ { [%eval 0.0] } 37. Ka1 { [%eval 0.0] } 37... Rb1+ { [%eval 0.0] } 38. Ka2 { [%eval 0.0] } 38... Rb2+ { [%eval 0.0] } 39. Ka1 { [%eval 0.0] } 39... Ra2+ { [%eval 0.0] } 40. Kb1 { [%eval 0.0] } 40... Rb2+ { [%eval 0.0] } 41. Kc1 { [%eval 0.0] } 41... Rb1+ { [%eval 0.0] } 42. Kd2 { [%eval 0.0] } 42... Rb2+ { [%eval 0.0] } 43. Ke3 { [%eval 0.0] } 43... Rd2?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Re2+ was best. } { [%eval #7] } (43... Re2+ 44. Kd4 Rd2+ 45. Ke5 Rd5+ 46. Ke4 Re5+ 47. Kd3 Rd5+ 48. Kc3 Rd3+ 49. Kb2) 44. f7+ { [%eval #6] } 44... Kg7 { [%eval #1] } 45. f8=Q# { White wins by checkmate. } 1-0