- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual blitz game"] [Site "https://lichess.org/4xv5M5Gm"] [Date "2023.07.03"] [Round "-"] [White "grottenolm4325"] [Black "lasergurge"] [Result "0-1"] [GameId "4xv5M5Gm"] [UTCDate "2023.07.03"] [UTCTime "19:20:50"] [WhiteElo "1756"] [BlackElo "1903"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B10"] [Opening "Caro-Kann Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... c6 { [%eval 0.37] } 2. Nc3 { [%eval 0.34] } 2... d5 { [%eval 0.24] } { B10 Caro-Kann Defense } 3. exd5 { [%eval 0.0] } 3... cxd5 { [%eval 0.0] } 4. d4 { [%eval 0.0] } 4... Nc6 { [%eval -0.1] } 5. Nf3 { [%eval -0.17] } 5... Bg4 { [%eval 0.0] } 6. Be2 { [%eval -0.33] } 6... Nf6 { [%eval -0.16] } 7. Be3 { [%eval -0.35] } 7... e6 { [%eval -0.44] } 8. O-O { [%eval -0.4] } 8... Qb6 { [%eval 0.0] } 9. Bb5?! { (0.00 → -0.61) Inaccuracy. Ne5 was best. } { [%eval -0.61] } (9. Ne5 Bxe2 10. Nxe2 Bd6 11. Nd3 Qc7 12. h3 h6 13. c3 Nh5 14. Nec1 Nf6 15. Ne2) 9... Bb4 { [%eval -0.55] } 10. Bxc6+ { [%eval -0.8] } 10... Qxc6 { [%eval -0.8] } 11. a3? { (-0.80 → -1.97) Mistake. Ne2 was best. } { [%eval -1.97] } (11. Ne2) 11... Ba5?! { (-1.97 → -0.92) Inaccuracy. Bxc3 was best. } { [%eval -0.92] } (11... Bxc3 12. bxc3 Qxc3 13. Qb1 Bxf3 14. gxf3 O-O 15. Qxb7 Qxc2 16. Rfc1 Qf5 17. Kg2 Qg6+ 18. Kh1) 12. b4?! { (-0.92 → -1.83) Inaccuracy. Ne2 was best. } { [%eval -1.83] } (12. Ne2 Bxf3 13. gxf3 Ng8 14. c3 Ne7 15. Re1 Bc7 16. Bf4 g5 17. Bxc7 Qxc7 18. Nc1 Ng6) 12... Qxc3 { [%eval -1.53] } 13. bxa5 { [%eval -1.55] } 13... Qxa5 { [%eval -1.57] } 14. Bd2?! { (-1.57 → -2.24) Inaccuracy. Qd2 was best. } { [%eval -2.24] } (14. Qd2 Qxd2) 14... Qc7 { [%eval -2.21] } 15. h3 { [%eval -2.21] } 15... Bh5 { [%eval -1.73] } 16. Qe2 { [%eval -1.97] } 16... O-O { [%eval -1.65] } 17. Qe3?! { (-1.65 → -2.79) Inaccuracy. g4 was best. } { [%eval -2.79] } (17. g4 Bg6 18. Ne5 Rac8 19. f3 Nd7 20. c3 h6 21. Qh2 Nxe5 22. Qxe5 Qb6 23. a4 a5) 17... Bxf3 { [%eval -2.67] } 18. Qxf3 { [%eval -2.88] } 18... Qxc2 { [%eval -2.85] } 19. Bg5 { [%eval -2.98] } 19... Ne4 { [%eval -3.0] } 20. Rfc1?! { (-3.00 → -4.44) Inaccuracy. Bf4 was best. } { [%eval -4.44] } (20. Bf4 Rfc8 21. a4 Qc3 22. Be3 Nd6 23. Rfd1 b6 24. a5 Nc4 25. a6 Qc2 26. Rdc1 Qg6) 20... Qa4?! { (-4.44 → -3.13) Inaccuracy. Nxg5 was best. } { [%eval -3.13] } (20... Nxg5 21. Rxc2 Nxf3+ 22. gxf3 Rfc8 23. Rac1 Rxc2 24. Rxc2 Rb8 25. a4 a5 26. Kh2 g6 27. f4) 21. Be7 { [%eval -3.68] } 21... Rfc8 { [%eval -3.6] } 22. Kh2?! { (-3.60 → -4.72) Inaccuracy. Bb4 was best. } { [%eval -4.72] } (22. Bb4 b6 23. Qd3 a5 24. Be1 Nd6 25. Rcb1 b5 26. Rb3 Rc4 27. Rab1 Rac8 28. Qg3 Nf5) 22... Rc6?! { (-4.72 → -3.61) Inaccuracy. Qxd4 was best. } { [%eval -3.61] } (22... Qxd4 23. Bh4 h6 24. Bg3 b5 25. Qf4 Qf6 26. Qxf6 Nxf6 27. Rcb1 a6 28. a4 bxa4 29. Rxa4) 23. Qe3 { [%eval -3.48] } 23... Rac8 { [%eval -3.04] } 24. f3 { [%eval -2.92] } 24... Nc3 { [%eval -2.91] } 25. Bb4 { [%eval -3.0] } 25... Nb5 { [%eval -2.98] } 26. Rxc6 { [%eval -2.86] } 26... Rxc6 { [%eval -2.89] } 27. Qe5 { [%eval -3.06] } 27... h6 { [%eval -3.16] } 28. Qb8+ { [%eval -3.03] } 28... Kh7 { [%eval -3.01] } 29. Qxb7 { [%eval -2.97] } 29... Nxd4 { [%eval -3.16] } 30. Qxf7 { [%eval -2.93] } 30... Rb6?? { (-2.93 → 0.00) Blunder. Qc2 was best. } { [%eval 0.0] } (30... Qc2 31. Kh1 Qb2 32. Re1 Ne2 33. Qxa7 Nf4 34. Qg1 Rc2 35. Ra1 Rxg2 36. Qb1+ Qxb1+ 37. Rxb1) 31. Bf8?? { (0.00 → -3.61) Blunder. Rc1 was best. } { [%eval -3.61] } (31. Rc1 Qa6 32. Rc7 Nf5 33. Bc3 d4 34. Bxd4 Rb7 35. Rxb7 Qd6+ 36. f4 Qxf4+ 37. Kh1 Ng3+) 31... Nf5 { [%eval -3.64] } 32. g4?? { (-3.64 → Mate in 3) Checkmate is now unavoidable. Qc7 was best. } { [%eval #-3] } (32. Qc7 Rb2 33. Rc1 Re2 34. Bb4 Qb3 35. Kh1 d4 36. Re1 Rxe1+ 37. Bxe1 Qxa3 38. Bd2 Qa2) 32... Qd4?? { (Mate in 3 → -6.80) Lost forced checkmate sequence. Rb2+ was best. } { [%eval -6.8] } (32... Rb2+ 33. Kg1 Qd4+ 34. Kf1 Qf2#) 33. gxf5?? { (-6.80 → Mate in 7) Checkmate is now unavoidable. Qxf5+ was best. } { [%eval #-7] } (33. Qxf5+ exf5 34. Bb4 Qf2+ 35. Kh1 Qxf3+ 36. Kh2 Qf2+ 37. Kh1 Qg3 38. gxf5 Rxb4 39. axb4 d4) 33... Qxa1?? { (Mate in 7 → -5.36) Lost forced checkmate sequence. Qe5+ was best. } { [%eval -5.36] } (33... Qe5+ 34. Kg1 Qxa1+ 35. Kf2 Qd4+ 36. Kg2 Qd2+ 37. Kg3 Qg5+ 38. Kh2 Rb2+ 39. Kh1 Qg2#) 34. fxe6?? { (-5.36 → Mate in 3) Checkmate is now unavoidable. Qg6+ was best. } { [%eval #-3] } (34. Qg6+ Kh8 35. Bd6 Qf6 36. Qxf6 gxf6 37. Bc5 Rb2+ 38. Kg3 e5 39. Bxa7 d4 40. f4 Kg7) 34... Qe5+ { [%eval #-6] } 35. Kg2 { [%eval #-3] } 35... Rb2+ { [%eval #-2] } 36. Kf1 { [%eval #-2] } 36... Rb1+ { [%eval #-3] } 37. Kf2 { [%eval #-2] } 37... Qe1+ { [%eval #-1] } 38. Kg2 { [%eval #-1] } 38... Qg1# { Black wins by checkmate. } 0-1