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[Event "rated variant:antichess game"] [Site "https://lichess.org/4lotACfc"] [Date "2023.01.24"] [Round "-"] [White "mjoseph6"] [Black "Dilara-2890"] [Result "1-0"] [GameId "4lotACfc"] [UTCDate "2023.01.24"] [UTCTime "23:53:28"] [WhiteElo "1753"] [BlackElo "2134"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.0] } 2. g4 { [%eval -0.08] } 2... Nxg4 { [%eval 0.09] } 3. Bh3? { (0.09 → -1.57) Mistake. Bg2 was best. } { [%eval -1.57] } (3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7 Bxa2 7. Rxa2 Rxh7) 3... Nxh2 { [%eval -1.55] } 4. Bxd7 { [%eval -0.92] } 4... Bxd7 { [%eval -0.87] } 5. Rxh2 { [%eval -0.71] } 5... Bh3?? { (-0.71 → 1.68) Blunder. Rg8 was best. } { [%eval 1.68] } (5... Rg8 6. Rxh7 Be6 7. Rxg7 Bxa2 8. Rxa2 Rxg7 9. Rxa7 Rxg1 10. Rxa8) 6. Rxh3 { [%eval 2.53] } 6... Qxd2 { [%eval 2.21] } 7. Kxd2 { [%eval 1.77] } 7... Rg8?? { (1.77 → 4.12) Blunder. h6 was best. } { [%eval 4.12] } (7... h6 8. Rxh6) 8. Rxh7 { [%eval 3.62] } 8... g6?? { (3.62 → 8.23) Blunder. Nd7 was best. } { [%eval 8.23] } (8... Nd7 9. Rxg7) 9. Rxf7 { [%eval 9.38] } 9... Kxf7 { [%eval 7.56] } 10. e3?? { (7.56 → 2.88) Blunder. e4 was best. } { [%eval 2.88] } (10. e4) 10... g5?? { (2.88 → 5.97) Blunder. Kg7 was best. } { [%eval 5.97] } (10... Kg7 11. e4 Kh6 12. c4 Rh8 13. Nc3 g5 14. Nce2 b5 15. cxb5 Nc6 16. bxc6 g4 17. a4) 11. Qe1?? { (5.97 → 1.71) Blunder. Ke1 was best. } { [%eval 1.71] } (11. Ke1) 11... c6?? { (1.71 → 11.34) Blunder. Nc6 was best. } { [%eval 11.34] } (11... Nc6 12. b4) 12. f3?? { (11.34 → 2.21) Blunder. Nc3 was best. } { [%eval 2.21] } (12. Nc3) 12... Rh8?? { (2.21 → Mate in 10) Checkmate is now unavoidable. Kg6 was best. } { [%eval #10] } (12... Kg6 13. Qg3) 13. Nh3 { [%eval #10] } 13... Rxh3 { [%eval #9] } 14. Qg3 { [%eval #9] } 14... Rxg3 { [%eval #8] } 15. Nc3?? { (Mate in 8 → 0.52) Lost forced checkmate sequence. Ke1 was best. } { [%eval 0.52] } (15. Ke1 Rxf3 16. Nd2 Rxe3 17. b4 Rxe1 18. Ba3 Rxa1 19. Bb2 Rxa2 20. c4 Rxb2 21. Nb1 Rxb1) 15... Rxf3 { [%eval 0.0] } 16. Nd5 { [%eval 0.57] } 16... Rxe3 { [%eval 0.36] } 17. Kxe3 { [%eval 0.22] } 17... cxd5 { [%eval 0.14] } 18. c4 { [%eval 0.3] } 18... dxc4 { [%eval 0.37] } 19. b3 { [%eval 0.29] } 19... cxb3 { [%eval 0.37] } 20. axb3 { [%eval 0.14] } 20... a6?? { (0.14 → Mate in 5) Checkmate is now unavoidable. Na6 was best. } { [%eval #5] } (20... Na6 21. Rxa6 bxa6 22. b4 a5 23. bxa5 Ke6 24. Bd2 Kd7 25. Bb4 Rb8 26. Bxe7 Bxe7 27. a6) 21. Rxa6 { [%eval #5] } 21... bxa6 { [%eval #4] } 22. Ba3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (22. b4 Bh6 23. b5 axb5 24. Ba3 Rxa3 25. Kd3 Rxd3#) 22... Ke8?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Nd7 was best. } { [%eval #4] } (22... Nd7 23. Bxe7 Kxe7 24. b4 Nc5 25. bxc5 Re8 26. Kd2 Rd8 27. c6 Rxd2 28. c7 Rh2 29. c8=B) 23. Bxe7 { [%eval #4] } 23... Kxe7 { [%eval #3] } 24. b4 { [%eval #3] } 24... a5 { [%eval #2] } 25. bxa5 { [%eval #2] } 25... Rxa5 { [%eval #1] } 26. Kf4 { [%eval #1] } 26... gxf4# { Game ends by variant rule. } 1-0