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[Event "rated variant:antichess game"] [Site "https://lichess.org/4O2m9MJE"] [Date "2023.01.18"] [Round "-"] [White "idn"] [Black "toti2006"] [Result "0-1"] [GameId "4O2m9MJE"] [UTCDate "2023.01.18"] [UTCTime "15:04:04"] [WhiteElo "1118"] [BlackElo "1310"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Nc6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 { [%eval #14] } 3... dxc6 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Bxg4 { [%eval #12] } 5. Ke2?? { (Mate in 12 → 5.78) Lost forced checkmate sequence. Kd1 was best. } { [%eval 5.78] } (5. Kd1 Qxd2 6. Bxd2 Bxd1 7. Nc3 Bxc2 8. Nb5 cxb5 9. Rb1 Bxb1) 5... Bxe2 { [%eval 3.74] } 6. Nxe2 { [%eval 4.38] } 6... Qxd2 { [%eval 5.72] } 7. Bxd2 { [%eval 4.07] } 7... e6?? { (4.07 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } { [%eval #10] } (7... Kd7) 8. Na3?? { (Mate in 10 → -1.22) Lost forced checkmate sequence. Bb4 was best. } { [%eval -1.22] } (8. Bb4 Bxb4 9. Re1 Bxe1 10. Ng1 Bxf2 11. e4 Bxg1 12. g3 Bxh2 13. e5 Bxg3 14. a4 Bxe5) 8... Bxa3 { [%eval -1.35] } 9. bxa3 { [%eval -1.92] } 9... Ne7?? { (-1.92 → -0.15) Blunder. Rb8 was best. } { [%eval -0.15] } (9... Rb8 10. Bb4 Rxb4 11. axb4 Kd7 12. c4 c5 13. bxc5 Ne7 14. c6 Kxc6 15. Nc3 Kb6 16. Nd5) 10. Nc3?? { (-0.15 → -3.50) Blunder. a4 was best. } { [%eval -3.5] } (10. a4 a6) 10... Nd5 { [%eval -3.75] } 11. Nxd5 { [%eval -2.68] } 11... exd5 { [%eval -3.64] } 12. e4? { (-3.64 → -5.77) Mistake. c4 was best. } { [%eval -5.77] } (12. c4 dxc4) 12... dxe4 { [%eval -6.19] } 13. Bh6?? { (-6.19 → Mate in 12) Checkmate is now unavoidable. Be1 was best. } { [%eval #-12] } (13. Be1 Rc8) 13... gxh6 { [%eval #-11] } 14. g3 { [%eval #-10] } 14... e3 { [%eval #-10] } 15. fxe3 { [%eval #-9] } 15... Ke7?! { (Mate in 9 → -11.11) Lost forced checkmate sequence. Rd8 was best. } { [%eval -11.11] } (15... Rd8 16. a4 Rd1 17. Raxd1 Kd7 18. Rxd7 Rb8 19. Rxf7 Ra8 20. Rxc7 a5 21. Rxh7 Rd8 22. Rxh6) 16. Rhg1?! { (-11.11 → Mate in 9) Checkmate is now unavoidable. Rab1 was best. } { [%eval #-9] } (16. Rab1 Rad8) 16... Rhb8 { [%eval #-9] } 17. Raf1 { [%eval #-8] } 17... f5 { [%eval #-8] } 18. Rxf5 { [%eval #-7] } 18... Rb1 { [%eval #-7] } 19. Rxb1 { [%eval #-6] } 19... Rb8 { [%eval #-6] } 20. Rxb8 { [%eval #-5] } 20... Kf7 { [%eval #-5] } 21. Rxf7 { [%eval #-4] } 21... c5 { [%eval #-4] } 22. Rxc7 { [%eval #-3] } 22... h5 { [%eval #-3] } 23. Rxc5 { [%eval #-2] } 23... h6 { [%eval #-4] } 24. Rxh5 { [%eval #-3] } 24... a6 { [%eval #-4] } 25. Rxh6 { [%eval #-3] } 25... a5 { [%eval #-3] } 26. Rbh8 { [%eval #-1] } 26... a4 { [%eval #-1] } 27. R8h7# { Game ends by variant rule. } 0-1