FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/3zkSeBkI"]
[Date "2025.08.24"]
[White "EndlessNightmare44"]
[Black "Ilyams"]
[Result "0-1"]
[GameId "3zkSeBkI"]
[UTCDate "2025.08.24"]
[UTCTime "22:57:34"]
[WhiteElo "985"]
[BlackElo "1190"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5?? { (Mate in 28 → -0.13) Lost forced checkmate sequence. e5 was best. } { [%eval -0.13] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. Nxg5 { [%eval -0.35] } 2... h6?? { (-0.35 → 2.46) Blunder. Bg7 was best. } { [%eval 2.46] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxf7 { [%eval 2.1] } 3... Kxf7 { [%eval 2.01] } 4. Nc3?? { (2.01 → -2.10) Blunder. g4 was best. } { [%eval -2.1] } (4. g4 Rh7 5. g5 hxg5 6. Bh3 Rxh3 7. f4 Rxh2 8. Rxh2 gxf4) 4... d5 { [%eval -3.27] } 5. Nxd5 { [%eval -3.08] } 5... Qxd5 { [%eval -2.64] } 6. e4?? { (-2.64 → Mate in 12) Checkmate is now unavoidable. g4 was best. } { [%eval #-12] } (6. g4 Bxg4) 6... Qxd2 { [%eval #-12] } 7. Qxd2 { [%eval #-11] } 7... Bh3 { [%eval #-12] } 8. Qxh6 { [%eval #-10] } 8... Bxg2 { [%eval #-12] } 9. Qxf8 { [%eval #-10] } 9... Bxe4?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Kxf8 was best. } { [%eval #11] } (9... Kxf8 10. Bxg2 Rxh2 11. Rxh2 Nh6 12. Rxh6 e6 13. Rxe6 Ke7 14. Rxe7 Nd7 15. Rxd7) 10. Qxe7 { [%eval #11] } 10... Bxc2 { [%eval #10] } 11. Qxc7 { [%eval #10] } 11... Rxh2 { [%eval #9] } 12. Qxb7 { [%eval #9] } 12... Rxf2 { [%eval #8] } 13. Qxa7?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-6] } (13. Qxa8 Rxf1 14. Qxa7 Rxe1 15. Qxf7 Rxc1 16. Qxg8 Rxa1 17. Qxb8 Rxa2 18. Qh2 Rxb2) 13... Rxf1?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #7] } (13... Rxa7 14. Kxf2 Rxa2 15. Rxa2 Bd3 16. Bxd3 Nh6 17. Bxh6 Kg7 18. Bxg7 Na6 19. Rxa6#) 14. Qxf7 { [%eval #7] } 14... Rxe1 { [%eval #6] } 15. Qxg8 { [%eval #6] } 15... Rxa2 { [%eval #4] } 16. Qxb8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-3] } (16. Rxa2 Rxh1 17. Qxb8 Rxc1 18. Qb3 Bxb3 19. Ra1 Rxa1#) 16... Rxc1?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rxa1 was best. } { [%eval #3] } (16... Rxa1 17. Rxe1 Rxc1 18. Rxc1 Bb3 19. Qxb3#) 17. Rhxc1?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-2] } (17. Rxa2 Rxh1 18. Ra4 Bxa4 19. Qb3 Bxb3#) 17... Rxa1 { [%eval #-2] } 18. Rxc2 { [%eval #-1] } 18... Ra8 { [%eval #-1] } 19. Qxa8# { Game ends by variant rule. } 0-1
