FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/3mshseMY"]
[Date "2022.06.13"]
[Round "-"]
[White "Elbrus06"]
[Black "jackolg"]
[Result "0-1"]
[GameId "3mshseMY"]
[UTCDate "2022.06.13"]
[UTCTime "11:00:24"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "-242"]
[BlackRatingDiff "+246"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. Ba6 Nxa6 3. b4 Nxb4 4. Qf3 Nxa2 5. Qxb7 Nxc1 6. Rxa7 Rxa7 7. Qxc7 Qxc7) 1... d5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 a6 5. Bxc7 Ra7 6. Qxd7) 2. Bg5?? { (Mate in 16 → -6.72) Lost forced checkmate sequence. e4 was best. } { [%eval -6.72] } (2. e4 dxe4 3. Ba6 Nxa6 4. Qh5 Qxd4 5. Qxf7 Kxf7 6. g4 Qxb2) 2... Nf6?? { (-6.72 → 8.66) Blunder. c5 was best. } { [%eval 8.66] } (2... c5) 3. Bxf6 { [%eval #17] } 3... exf6 { [%eval #16] } 4. e3?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (4. b4) 4... Be7?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (4... b5 5. Bxb5 Qd6 6. Bxe8 Qxh2 7. Rxh2 Be7 8. Bxf7 Bd8 9. Rxh7 Rxh7 10. Bxd5 f5 11. Bxa8) 5. c4?? { (Mate in 13 → 2.23) Lost forced checkmate sequence. Qg4 was best. } { [%eval 2.23] } (5. Qg4 Bxg4 6. b4 Bxb4 7. Kd1 Bxd1 8. f4 Bxc2 9. Na3 Bxa3 10. Rd1 Bxd1 11. g4 Bxg4) 5... dxc4 { [%eval 2.37] } 6. Bxc4 { [%eval 2.46] } 6... Qxd4 { [%eval 2.42] } 7. Qxd4?? { (2.42 → Mate in 13) Checkmate is now unavoidable. Bxf7 was best. } { [%eval #-13] } (7. Bxf7 Qxb2 8. Bxe8 Rxe8 9. Qf3 Qxa1 10. Qxb7 Qxb1 11. Qxc8 Qxa2 12. Qxb8 Qxf2 13. Qxe8 Rxe8) 7... Bb4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Kd7 was best. } { [%eval #12] } (7... Kd7 8. Bxf7 Ba3 9. Nxa3 Rg8 10. Bxg8 Nc6 11. Qxf6 gxf6 12. Bxh7 Nd4 13. exd4 c5 14. dxc5) 8. Bxf7 { [%eval #13] } 8... Kxf7 { [%eval #12] } 9. Qxb4?? { (Mate in 12 → 2.71) Lost forced checkmate sequence. Qxf6 was best. } { [%eval 2.71] } (9. Qxf6 Bxe1 10. Qxf7 Bxf2 11. Qxg7 Bxg1 12. Qxc7 Bxh2 13. Qxh7 Rxh7 14. Rxh2 Rxh2 15. a4 Rxg2) 9... a5?? { (2.71 → Mate in 10) Checkmate is now unavoidable. b5 was best. } { [%eval #10] } (9... b5 10. Qxb5) 10. Qxa5 { [%eval #11] } 10... Rxa5 { [%eval #10] } 11. Nc3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (11. g4 Bxg4 12. Kd1 Bxd1 13. Nc3 Rxa2 14. Rxd1 Rxb2 15. h4 Rxf2 16. Na2 Rxa2 17. Ra1 Rxa1) 11... Rxa2 { [%eval #-12] } 12. Rxa2 { [%eval #-8] } 12... Nc6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. b5 was best. } { [%eval #9] } (12... b5 13. Nxb5 Kg6 14. Nxc7 Be6 15. Nxe6 Kf5 16. Nxg7 Nc6 17. Nxf5 Na7 18. Rxa7 Rd8 19. Rxh7) 13. Nf3?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. g4 was best. } { [%eval #-8] } (13. g4 Bxg4 14. Ra5 Nxa5 15. b3 Nxb3 16. Kd2 Nxd2 17. Nh3 Bxh3 18. Ne4 Nxe4 19. Rd1 Nxf2) 13... Be6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Na7 was best. } { [%eval #8] } (13... Na7 14. Rxa7 Bf5 15. Rxb7 h5 16. Rxc7 Bd7 17. Rxd7 Ke6 18. Rxg7 Rg8 19. Rxg8 h4 20. Nxh4) 14. Ra1?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Ra8 was best. } { [%eval #-8] } (14. Ra8 Rxa8 15. g4 Bxg4 16. Kd2 Bxf3 17. Kd3 Bxh1 18. Na2 Rxa2 19. f4 Rxb2 20. f5 Rxh2) 14... Nb4?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Ra8 was best. } { [%eval #8] } (14... Ra8 15. Rxa8 Bd5 16. Nxd5 f5 17. Nxc7 f4 18. exf4 Kg8 19. Rxg8 b6 20. Rxg7 Na7 21. Rxh7) 15. Ke2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. g4 was best. } { [%eval #-8] } (15. g4 Bxg4 16. Rd1 Bxf3 17. Rd2 Bxh1 18. f3 Bxf3 19. Rd8 Rxd8 20. Ne4 Bxe4 21. Kd2 Rxd2) 15... Bc4?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. b5 was best. } { [%eval #8] } (15... b5 16. Nxb5 Rb8 17. Nxc7 Bh3 18. gxh3 Ke6 19. Nxe6 Rb6 20. Nxg7 f5 21. Nxf5 Rh6 22. Nxh6) 16. Kd2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Ra7 was best. } { [%eval #-8] } (16. Ra7 Bxe2 17. Rxb7 Bxf3 18. Rxb4 Bxg2 19. Rb3 Bxh1 20. Rb8 Rxb8 21. f4 Rxb2 22. f5 Rxh2) 16... Rd8?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Ra8 was best. } { [%eval #9] } (16... Ra8 17. Rxa8 Bf1 18. Rxf1 Nc2 19. Kxc2 Kg8 20. Rxg8 f5 21. Rxg7 c5 22. Rxb7 c4 23. Rxh7) 17. Ra4 { [%eval #16] } 17... Rxd2 { [%eval #15] } 18. Rxb4 { [%eval #15] } 18... Rxf2 { [%eval #14] } 19. Rxc4 { [%eval #14] } 19... Rxg2 { [%eval #13] } 20. Rxc7 { [%eval #13] } 20... Rxb2 { [%eval #5] } 21. Rxf7 { [%eval #5] } 21... Rxh2 { [%eval #4] } 22. Rxh2?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rxg7 was best. } { [%eval #-4] } (22. Rxg7 Rxh1 23. Rxh7 Rxh7 24. Nh4 Rxh4 25. Ne4 Rxe4#) 22... h6?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. g6 was best. } { [%eval #8] } (22... g6 23. Rxf6 h6 24. Rxh6 g5 25. Nxg5 b6 26. Rxb6#) 23. Rxg7?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Rxh6 was best. } { [%eval #-3] } (23. Rxh6 gxh6 24. Rxb7 h5 25. Ne5 fxe5 26. e4 h4 27. Rb2 h3 28. Ne2 h2 29. Ng1 hxg1=K) 23... b6 { [%eval #-3] } 24. Rxh6 { [%eval #-2] } 24... f5 { [%eval #-2] } 25. Rxb6 { [%eval #-1] } 25... f4 { [%eval #-1] } 26. exf4# { Game ends by variant rule. } 0-1