FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/3glQdGFf"]
[Date "2023.08.22"]
[Round "-"]
[White "DavidPlant"]
[Black "Alice_r2d2"]
[Result "0-1"]
[GameId "3glQdGFf"]
[UTCDate "2023.08.22"]
[UTCTime "11:13:06"]
[WhiteElo "1463"]
[BlackElo "1320"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+90"]
[Variant "Antichess"]
[TimeControl "600+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d6 { [%eval -4.01] } 2. Nh3?? { (-4.01 → -10.69) Blunder. f4 was best. } { [%eval -10.69] } (2. f4 g5 3. fxg5 Bh3 4. Nxh3 h6 5. gxh6 Bxh6 6. Nf4 Bxf4) 2... Bxh3 { [%eval -9.06] } 3. gxh3 { [%eval -9.57] } 3... Nf6 { [%eval -9.57] } 4. e4? { (-9.57 → Mate in 14) Checkmate is now unavoidable. c3 was best. } { [%eval #-14] } (4. c3 Nbd7 5. a3 b6 6. Kf2 Qc8 7. Qe1 Ng4 8. hxg4 Qa6) 4... Nxe4 { [%eval #-14] } 5. fxe4 { [%eval #-13] } 5... f5 { [%eval #-13] } 6. exf5 { [%eval #-12] } 6... e6 { [%eval #-12] } 7. fxe6 { [%eval #-11] } 7... Kf7 { [%eval #-11] } 8. exf7 { [%eval #-10] } 8... Qe8?? { (Mate in 10 → 3.74) Lost forced checkmate sequence. b5 was best. } { [%eval 3.74] } (8... b5 9. Bxb5 Na6 10. Bxa6 Rg8 11. fxg8=Q h5 12. Qxh5 Qh4 13. Qxg7 Bxg7 14. Qxh4 Bxb2 15. Bxb2) 9. fxe8=B?? { (3.74 → Mate in 9) Checkmate is now unavoidable. fxe8=Q was best. } { [%eval #-9] } (9. fxe8=Q) 9... Nd7 { [%eval #-9] } 10. Bxd7 { [%eval #-8] } 10... b5 { [%eval #-9] } 11. Bdxb5 { [%eval #-7] } 11... c6 { [%eval #-7] } 12. Bxc6 { [%eval #-6] } 12... d5 { [%eval #-7] } 13. Bxd5 { [%eval #-6] } 13... Ba3 { [%eval #-6] } 14. Bxa8 { [%eval #-5] } 14... Rxa8 { [%eval #-5] } 15. bxa3 { [%eval #-4] } 15... Rd8?? { (Mate in 4 → 5.12) Lost forced checkmate sequence. h5 was best. } { [%eval 5.12] } (15... h5 16. Qxh5 g5 17. Qxg5 Rg8 18. Qxg8 a6 19. Bxa6#) 16. Bd3?? { (5.12 → Mate in 4) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-4] } (16. Ke2) 16... Rxd3 { [%eval #-4] } 17. cxd3 { [%eval #-3] } 17... h5 { [%eval #-3] } 18. Qxh5 { [%eval #-2] } 18... g6 { [%eval #-2] } 19. Qxg6 { [%eval #-1] } 19... a6 { [%eval #-1] } 20. Qxa6# { Game ends by variant rule. } 0-1