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[Event "Daily Antichess Arena"] [Site "https://lichess.org/3UJLFOBQ"] [Date "2024.12.06"] [White "sirkatee"] [Black "EmPheroR"] [Result "1-0"] [GameId "3UJLFOBQ"] [UTCDate "2024.12.06"] [UTCTime "00:41:38"] [WhiteElo "1794"] [BlackElo "2095"] [WhiteRatingDiff "+37"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.18] } 1... c5 { [%eval 0.34] } 2. Ba6 { [%eval 0.37] } 2... Nxa6 { [%eval 0.78] } 3. b4 { [%eval 0.69] } 3... cxb4 { [%eval 0.52] } 4. a3?! { (0.52 → -0.26) Inaccuracy. d3 was best. } { [%eval -0.26] } (4. d3 b3 5. cxb3 Nc7 6. b4 Ne6 7. d4 Nxd4 8. Qxd4 Qc7) 4... bxa3 { [%eval -0.3] } 5. Rxa3 { [%eval -0.28] } 5... Qc7?! { (-0.28 → 0.66) Inaccuracy. Nb8 was best. } { [%eval 0.66] } (5... Nb8 6. Rxa7 Rxa7 7. Na3 Rxa3 8. Bxa3 Qc7 9. Bxe7 Qxh2 10. Rxh2) 6. Rxa6 { [%eval 0.41] } 6... bxa6?? { (0.41 → Mate in 15) Checkmate is now unavoidable. Qxh2 was best. } { [%eval #15] } (6... Qxh2 7. Rxh2) 7. Na3?? { (Mate in 15 → 0.36) Lost forced checkmate sequence. h4 was best. } { [%eval 0.36] } (7. h4 Qxc2 8. Qxc2 f5 9. Qxc8 Rxc8 10. Na3 Rxc1 11. Rh3 Rxe1 12. e4 Rxg1) 7... Qxh2 { [%eval 0.68] } 8. Rxh2 { [%eval 0.59] } 8... h5 { [%eval 0.53] } 9. Rxh5 { [%eval 0.45] } 9... Rxh5 { [%eval 0.54] } 10. Qxh5 { [%eval 0.47] } 10... a5 { [%eval 0.8] } 11. Qxf7 { [%eval 0.54] } 11... Kxf7 { [%eval 0.69] } 12. Ke2 { [%eval 0.62] } 12... Kf6 { [%eval 0.81] } 13. d3?? { (0.81 → Mate in 13) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-13] } (13. Kd1 Kf7) 13... Ke6?? { (Mate in 13 → 3.01) Lost forced checkmate sequence. Ke5 was best. } { [%eval 3.01] } (13... Ke5 14. g4 Kf4 15. exf4 Bb7 16. Be3 Rb8 17. Bxa7 Bc6 18. Bxb8 Bb5 19. Nxb5) 14. Kd2?? { (3.01 → -1.38) Blunder. Bb2 was best. } { [%eval -1.38] } (14. Bb2 Ke5) 14... Kd6? { (-1.38 → -0.08) Mistake. Kd5 was best. } { [%eval -0.08] } (14... Kd5 15. g4 Kc4 16. dxc4 Ba6 17. Nb1 Bxc4 18. Ke2 Bxe2 19. Nxe2 e6 20. Ba3) 15. Kc3? { (-0.08 → -1.69) Mistake. c4 was best. } { [%eval -1.69] } (15. c4 Kc7) 15... a4?? { (-1.69 → 1.11) Blunder. Kc5 was best. } { [%eval 1.11] } (15... Kc5 16. Kb4) 16. Kb2?? { (1.11 → Mate in 13) Checkmate is now unavoidable. d4 was best. } { [%eval #-13] } (16. d4 g5) 16... Kc6?? { (Mate in 13 → -0.53) Lost forced checkmate sequence. Kc5 was best. } { [%eval -0.53] } (16... Kc5 17. Kb1 g5 18. Nb5 Kxb5 19. c4 Kxc4 20. dxc4 d5 21. cxd5 Bh3 22. gxh3) 17. Bd2 { [%eval -0.67] } 17... Kb5 { [%eval -0.67] } 18. Nxb5 { [%eval -1.5] } 18... Rb8?? { (-1.50 → Mate in 9) Checkmate is now unavoidable. Ba6 was best. } { [%eval #9] } (18... Ba6 19. Nxa7) 19. Nxa7 { [%eval #9] } 19... Rxb2 { [%eval #8] } 20. Nxc8 { [%eval #8] } 20... Rxc2 { [%eval #7] } 21. Nxe7 { [%eval #7] } 21... Rxd2 { [%eval #6] } 22. Nxg8 { [%eval #6] } 22... Rxd3 { [%eval #4] } 23. f4 { [%eval #4] } 23... Rxe3 { [%eval #3] } 24. g3 { [%eval #3] } 24... Rxg3 { [%eval #2] } 25. Nf3 { [%eval #3] } 25... Rxf3 { [%eval #2] } 26. f5 { [%eval #2] } 26... Rxf5 { [%eval #1] } 27. Nf6 { [%eval #1] } 27... Rxf6# { Game ends by variant rule. } 1-0