FEN
[Event "rated blitz game"]
[Site "https://lichess.org/3TX2n4lR"]
[Date "2025.07.20"]
[White "Sarr_Ndiaye"]
[Black "Siddhii-1"]
[Result "0-1"]
[GameId "3TX2n4lR"]
[UTCDate "2025.07.20"]
[UTCTime "03:52:54"]
[WhiteElo "1076"]
[BlackElo "1139"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+24"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Qf6 { [%eval 0.16] } 3. Nf3 { [%eval -0.15] } 3... Nc6 { [%eval -0.14] } 4. Bc4 { [%eval -0.2] } 4... Nh6?! { (-0.20 → 0.46) Inaccuracy. g6 was best. } { [%eval 0.46] } (4... g6 5. Qg5 Bh6 6. Qxf6 Nxf6 7. Nc3 d6 8. d3 Bxc1 9. Rxc1) 5. Qg5?! { (0.46 → -0.57) Inaccuracy. Nc3 was best. } { [%eval -0.57] } (5. Nc3 Qg6 6. Qxg6 hxg6 7. h3 Be7 8. Nd5 Bd8 9. a4 f5) 5... Bc5?? { (-0.57 → 1.14) Blunder. Qxg5 was best. } { [%eval 1.14] } (5... Qxg5 6. Nxg5 Nd4 7. Bd3 Be7 8. h4 d5 9. exd5 Bf5 10. Bxf5 Nhxf5 11. Kd1) 6. d3?! { (1.14 → 0.17) Inaccuracy. Qxf6 was best. } { [%eval 0.17] } (6. Qxf6 gxf6) 6... Nd4?? { (0.17 → 3.63) Blunder. Qxg5 was best. } { [%eval 3.63] } (6... Qxg5) 7. Qxf6 { [%eval 3.64] } 7... gxf6 { [%eval 4.52] } 8. Nxd4 { [%eval 4.48] } 8... Bxd4 { [%eval 4.44] } 9. c3 { [%eval 4.5] } 9... Bc5 { [%eval 4.61] } 10. Bxh6 { [%eval 4.67] } 10... c6 { [%eval 4.78] } 11. Nd2 { [%eval 4.78] } 11... b5 { [%eval 4.96] } 12. Bb3 { [%eval 5.04] } 12... b4 { [%eval 5.37] } 13. O-O { [%eval 5.19] } 13... Rg8 { [%eval 5.21] } 14. Nc4 { [%eval 4.24] } 14... bxc3 { [%eval 4.67] } 15. bxc3 { [%eval 4.37] } 15... Rg6 { [%eval 5.22] } 16. Bd2 { [%eval 5.15] } 16... d5 { [%eval 5.09] } 17. exd5 { [%eval 5.07] } 17... cxd5 { [%eval 4.99] } 18. Ne3 { [%eval 5.05] } 18... d4 { [%eval 5.38] } 19. cxd4 { [%eval 5.28] } 19... Bxd4 { [%eval 5.28] } 20. Rac1 { [%eval 5.01] } 20... Bxe3 { [%eval 5.45] } 21. Bxe3 { [%eval 5.45] } 21... Bh3 { [%eval 5.46] } 22. Bd5 { [%eval 5.29] } 22... Rd8 { [%eval 5.29] } 23. Be4 { [%eval 5.29] } 23... f5 { [%eval 5.42] } 24. Bxf5?? { (5.42 → 0.48) Blunder. Bc6+ was best. } { [%eval 0.48] } (24. Bc6+ Kf8 25. Kh1 Rc8 26. Bf3 Rxc1 27. Rxc1 Bg4 28. Bb7 f4 29. Bxa7 Kg7) 24... Bxf5 { [%eval 0.41] } 25. Rc7 { [%eval -0.02] } 25... a5 { [%eval 0.32] } 26. Bb6?? { (0.32 → -4.03) Blunder. Bc5 was best. } { [%eval -4.03] } (26. Bc5 Rd7 27. Rc8+ Rd8 28. Rxd8+ Kxd8 29. Re1 Re6 30. f3 Ke8 31. Rd1 Rc6) 26... Rxd3?? { (-4.03 → 0.00) Blunder. Rxb6 was best. } { [%eval 0.0] } (26... Rxb6 27. Rc5 Bxd3 28. Rxe5+ Kf8 29. Rd1 Rb1 30. Rxb1 Bxb1 31. f3 a4 32. Ra5) 27. Bxa5 { [%eval -0.07] } 27... Ra3?! { (-0.07 → 0.76) Inaccuracy. Bh3 was best. } { [%eval 0.76] } (27... Bh3 28. Rb1 Rxg2+ 29. Kh1 Kf8 30. Rc3 Rxc3 31. Bxc3 Rxf2 32. Bxe5 f5 33. Bd4) 28. Bc3?! { (0.76 → 0.00) Inaccuracy. Bb4 was best. } { [%eval 0.0] } (28. Bb4 Rd3) 28... Rxa2 { [%eval 0.28] } 29. Bxe5 { [%eval 0.32] } 29... Rb6 { [%eval 0.31] } 30. h3 { [%eval 0.33] } 30... Rg6 { [%eval 0.56] } 31. Kh2 { [%eval 0.62] } 31... Be4 { [%eval 0.45] } 32. f3?? { (0.45 → Mate in 11) Checkmate is now unavoidable. Bg3 was best. } { [%eval #-11] } (32. Bg3 Rc2) 32... Rgxg2+?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Raxg2+ was best. } { [%eval 0.0] } (32... Raxg2+ 33. Kh1 Bxf3 34. Rc8+ Kd7 35. Rc7+ Ke6 36. Rc6+ Bxc6 37. Rf6+ Kxe5 38. Rxg6) 33. Kh1 { [%eval 0.01] } 33... Bd3 { [%eval -0.01] } 34. Re1 { [%eval 0.0] } 34... Rh2+?? { (0.00 → 4.90) Blunder. Rge2 was best. } { [%eval 4.9] } (34... Rge2 35. Rxe2 Rxe2 36. Bd4 Rc2 37. Rb7 Be2 38. Rb8+ Ke7 39. Kg2 Ba6+ 40. Kg1) 35. Kg1?? { (4.90 → Mate in 1) Checkmate is now unavoidable. Bxh2+ was best. } { [%eval #-1] } (35. Bxh2+ Re2 36. Rg1 Bg6 37. Bd6 Re6 38. Bf4 Re7 39. Rcc1 Re2 40. Ra1 Ke7) 35... Rag2# { Black wins by checkmate. } 0-1