FEN
[Event "Weekly Antichess Arena"]
[Site "https://lichess.org/3PqqDvWD"]
[Date "2025.07.11"]
[Round "-"]
[White "charmzic"]
[Black "JimBeamBomBob"]
[Result "1-0"]
[GameId "3PqqDvWD"]
[UTCDate "2025.07.11"]
[UTCTime "20:59:51"]
[WhiteElo "1327"]
[BlackElo "1757"]
[WhiteRatingDiff "+14"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... Nxa6 { [%eval #13] } 3. b4 { [%eval #15] } 3... Nxb4 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Nxa2 { [%eval #11] } 5. Rxa2 { [%eval #11] } 5... Bxg4 { [%eval #10] } 6. Rxa7 { [%eval #10] } 6... Rxa7 { [%eval #9] } 7. Na3?? { (Mate in 9 → -2.48) Lost forced checkmate sequence. Kd1 was best. } { [%eval -2.48] } (7. Kd1 Bxd1 8. f4 Bxc2 9. d4 Bxb1 10. f5 Bxf5 11. g4 Bxg4 12. Nh3 Bxh3) 7... Rxa3 { [%eval -2.58] } 8. Bxa3 { [%eval -2.23] } 8... c5 { [%eval -1.93] } 9. Bxc5 { [%eval -2.24] } 9... Be2?? { (-2.24 → 0.13) Blunder. Bh3 was best. } { [%eval 0.13] } (9... Bh3) 10. Bxe7 { [%eval 0.15] } 10... Qxe7 { [%eval 0.68] } 11. Kxe2 { [%eval 0.61] } 11... Qxe3 { [%eval 0.76] } 12. Kxe3 { [%eval 0.98] } 12... d4 { [%eval 1.07] } 13. Kxd4 { [%eval 0.69] } 13... Kd7?? { (0.69 → Mate in 8) Checkmate is now unavoidable. Bc5 was best. } { [%eval #8] } (13... Bc5 14. Kxc5 Kd7 15. Kc4 b5 16. Kxb5 f5 17. d4 Nh6 18. g4 fxg4 19. Ne2) 14. Ke4?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Kc5 was best. } { [%eval #-8] } (14. Kc5 Bxc5 15. d4 Bxd4 16. Nf3 Bxf2 17. Nd4 Bxd4 18. c3 Bxc3 19. Re1 Bxe1) 14... f5 { [%eval #-8] } 15. Kxf5 { [%eval #-7] } 15... Ke6 { [%eval #-7] } 16. Kxe6 { [%eval #-6] } 16... Bd6 { [%eval #-6] } 17. Kxd6 { [%eval #-5] } 17... Ne7 { [%eval #-5] } 18. Kxe7 { [%eval #-4] } 18... Rg8?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rf8 was best. } { [%eval #7] } (18... Rf8 19. Kxf8 b5 20. Kxg7 b4 21. Kxh7 b3 22. cxb3#) 19. Kf6 { [%eval #7] } 19... gxf6 { [%eval #6] } 20. Nf3 { [%eval #6] } 20... Rxg2 { [%eval #5] } 21. Ra1 { [%eval #11] } 21... Rxh2 { [%eval #11] } 22. Nxh2 { [%eval #11] } 22... h5 { [%eval #9] } 23. Ng4 { [%eval #10] } 23... hxg4 { [%eval #9] } 24. f3?? { (Mate in 9 → 2.10) Lost forced checkmate sequence. Ra3 was best. } { [%eval 2.1] } (24. Ra3 f5 25. Rc3 g3 26. Rxg3 f4 27. Rg1 b6 28. Ra1 f3 29. Ra2 b5) 24... gxf3 { [%eval 2.05] } 25. Re1?! { (2.05 → 1.20) Inaccuracy. Rg1 was best. } { [%eval 1.2] } (25. Rg1) 25... f2?? { (1.20 → Mate in 3) Checkmate is now unavoidable. f5 was best. } { [%eval #3] } (25... f5) 26. c4?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. Re5 was best. } { [%eval #-11] } (26. Re5 fxe5 27. d4 exd4 28. c3 dxc3#) 26... fxe1=R { [%eval #-11] } 27. c5 { [%eval #-10] } 27... Re3?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. b5 was best. } { [%eval #7] } (27... b5 28. cxb6 f5 29. d4 f4 30. b7 f3 31. b8=B f2 32. Bf4 Re5 33. Bxe5) 28. dxe3 { [%eval #7] } 28... b6 { [%eval #6] } 29. cxb6 { [%eval #6] } 29... f5 { [%eval #5] } 30. e4 { [%eval #5] } 30... fxe4 { [%eval #4] } 31. b7 { [%eval #4] } 31... e3 { [%eval #3] } 32. b8=R { [%eval #3] } 32... e2 { [%eval #2] } 33. Rd8 { [%eval #2] } 33... e1=K { [%eval #1] } 34. Rd1 { [%eval #1] } 34... Kxd1# { Game ends by variant rule. } 1-0