- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/3N2DnURb"] [Date "2023.07.17"] [Round "-"] [White "chessmedo2"] [Black "Dinozavr101"] [Result "0-1"] [GameId "3N2DnURb"] [UTCDate "2023.07.17"] [UTCTime "02:18:34"] [WhiteElo "1760"] [BlackElo "1866"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+17"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B10"] [Opening "Caro-Kann Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... c6 { [%eval 0.37] } { B10 Caro-Kann Defense } 2. Nf3 { [%eval 0.26] } 2... d5 { [%eval 0.27] } 3. e5 { [%eval 0.15] } 3... Bg4 { [%eval 0.0] } 4. c3 { [%eval 0.0] } 4... Nd7 { [%eval 0.48] } 5. Be2?? { (0.48 → -1.18) Blunder. d4 was best. } { [%eval -1.18] } (5. d4 f6 6. Bf4 Qb6 7. b3 fxe5 8. dxe5 g5 9. Be3 Qc7) 5... Bxf3 { [%eval -1.17] } 6. Bxf3 { [%eval -1.42] } 6... Nxe5 { [%eval -1.25] } 7. d4 { [%eval -1.71] } 7... Nxf3+ { [%eval -1.69] } 8. Qxf3 { [%eval -1.62] } 8... e6 { [%eval -1.6] } 9. O-O { [%eval -1.68] } 9... Bd6 { [%eval -1.68] } 10. Bf4 { [%eval -1.6] } 10... Bxf4 { [%eval -1.64] } 11. Qxf4 { [%eval -1.63] } 11... Qf6 { [%eval -1.07] } 12. Qc7 { [%eval -1.25] } 12... Qe7 { [%eval -1.15] } 13. Qg3 { [%eval -1.17] } 13... Nf6 { [%eval -0.66] } 14. Qxg7 { [%eval -0.79] } 14... O-O-O { [%eval -0.55] } 15. Qh6 { [%eval -0.68] } 15... Ng4 { [%eval -0.21] } 16. Qf4 { [%eval -0.2] } 16... h5 { [%eval -0.2] } 17. h3 { [%eval -0.17] } 17... Nf6 { [%eval -0.27] } 18. Nd2 { [%eval -0.22] } 18... Rdg8 { [%eval -0.18] } 19. Nf3 { [%eval -0.24] } 19... Nd7 { [%eval -0.1] } 20. Ne5 { [%eval -0.13] } 20... f6 { [%eval 0.2] } 21. Nxd7 { [%eval 0.31] } 21... Kxd7 { [%eval 0.16] } 22. Rae1 { [%eval -0.06] } 22... Rg6 { [%eval 0.04] } 23. Re3 { [%eval 0.11] } 23... Rhg8 { [%eval 0.04] } 24. g3 { [%eval 0.0] } 24... f5 { [%eval -0.03] } 25. Rfe1 { [%eval -0.03] } 25... h4 { [%eval -0.02] } 26. Qxf5 { [%eval -0.32] } 26... hxg3 { [%eval -0.21] } 27. f3?? { (-0.21 → -2.80) Blunder. f4 was best. } { [%eval -2.8] } (27. f4 Rh6) 27... R8g7?? { (-2.80 → -0.20) Blunder. Rh6 was best. } { [%eval -0.2] } (27... Rh6) 28. Qc2?? { (-0.20 → -2.04) Blunder. Qf4 was best. } { [%eval -2.04] } (28. Qf4 Qe8) 28... Qh4 { [%eval -1.49] } 29. Qg2?! { (-1.49 → -2.47) Inaccuracy. Kg2 was best. } { [%eval -2.47] } (29. Kg2 Qxh3+) 29... Rh6 { [%eval -1.87] } 30. a3?? { (-1.87 → -5.46) Blunder. b4 was best. } { [%eval -5.46] } (30. b4 Qf4 31. b5 Rgh7 32. bxc6+ bxc6 33. Qb2 Qc7 34. Qb1 Rxh3 35. Re5 Rh1+ 36. Kg2 R1h2+) 30... Rgg6?? { (-5.46 → -1.85) Blunder. Qf4 was best. } { [%eval -1.85] } (30... Qf4 31. Kf1 Rgh7 32. Ke2 Rxh3 33. Qf1 Rh2+ 34. Kd1 Qf5 35. Qd3 Qxd3+ 36. Rxd3 Rxb2 37. Rde3) 31. b4 { [%eval -2.14] } 31... Qxh3 { [%eval -1.67] } 32. Qxh3 { [%eval -1.55] } 32... Rxh3 { [%eval -1.64] } 33. Kg2?! { (-1.64 → -2.70) Inaccuracy. a4 was best. } { [%eval -2.7] } (33. a4 b6) 33... Rh2+ { [%eval -2.85] } 34. Kg1 { [%eval -2.74] } 34... Ra2 { [%eval -2.94] } 35. f4 { [%eval -3.5] } 35... Rxa3 { [%eval -3.38] } 36. f5?! { (-3.38 → -4.53) Inaccuracy. R1e2 was best. } { [%eval -4.53] } (36. R1e2 b6) 36... exf5 { [%eval -4.48] } 37. Re7+ { [%eval -4.27] } 37... Kd6 { [%eval -4.96] } 38. Rxb7 { [%eval -5.2] } 38... Rxc3?? { (-5.20 → 0.00) Blunder. g2 was best. } { [%eval 0.0] } (38... g2) 39. Rxa7?? { (0.00 → -4.48) Blunder. Ree7 was best. } { [%eval -4.48] } (39. Ree7 Rc1+ 40. Kg2 Rc2+ 41. Kg1 Rc1+) 39... g2 { [%eval -4.7] } 40. Ree7?? { (-4.70 → Mate in 5) Checkmate is now unavoidable. b5 was best. } { [%eval #-5] } (40. b5 Rh3 41. Kf2 g1=R 42. Rxg1 Rxg1 43. Kxg1 cxb5 44. Ra5 Kc6 45. Ra6+ Kc7 46. Kf2 Rd3) 40... Rc1+ { [%eval #-4] } 41. Kh2 { [%eval #-1] } 41... g1=Q+ { [%eval #-1] } 42. Kh3 { [%eval #-1] } 42... Qg3# { Black wins by checkmate. } 0-1