- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/3BFkAGjP"] [Date "2023.09.11"] [White "Herogabi"] [Black "Random_Noob_787"] [Result "0-1"] [GameId "3BFkAGjP"] [UTCDate "2023.09.11"] [UTCTime "17:17:41"] [WhiteElo "2266"] [BlackElo "2298"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C45"] [Opening "Scotch Game: Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. d4 { [%eval 0.13] } 3... exd4 { [%eval 0.13] } 4. Nxd4 { [%eval 0.03] } 4... Bc5 { [%eval 0.19] } { C45 Scotch Game: Classical Variation } 5. Nxc6 { [%eval 0.13] } 5... bxc6 { [%eval 0.33] } 6. Nc3 { [%eval 0.27] } 6... d5? { (0.27 → 1.57) Mistake. Qf6 was best. } { [%eval 1.57] } (6... Qf6 7. Qd2 a5 8. Na4 Bd4 9. c3 Ba7 10. b3 d6 11. Bd3) 7. exd5 { [%eval 1.63] } 7... Nf6 { [%eval 1.5] } 8. dxc6 { [%eval 1.54] } 8... Bxf2+?? { (1.54 → 4.94) Blunder. O-O was best. } { [%eval 4.94] } (8... O-O 9. Qxd8) 9. Ke2?? { (4.94 → -6.49) Blunder. Kxf2 was best. } { [%eval -6.49] } (9. Kxf2 Qe7 10. Qe2 Be6 11. h3 O-O 12. Kg1 Rfe8 13. Qf2 Rab8 14. Bd3 Qd6 15. Be3 Rxb2) 9... Bg4+ { [%eval -6.56] } 10. Kxf2 { [%eval -6.36] } 10... Bxd1 { [%eval -6.32] } 11. Bc4 { [%eval -8.55] } 11... Bxc2?! { (-8.55 → -5.86) Inaccuracy. Qd4+ was best. } { [%eval -5.86] } (11... Qd4+ 12. Ke1 Qxc4 13. Nxd1 O-O-O 14. Kf2 Qxc2+ 15. Kg3 Rd3+ 16. Ne3 Qxc6 17. Rf1 Ne4+ 18. Kf3) 12. Re1+ { [%eval -6.05] } 12... Kf8 { [%eval -5.88] } 13. b3 { [%eval -7.11] } 13... Qd4+ { [%eval -7.71] } 14. Be3 { [%eval -7.3] } 14... Qxc3 { [%eval -6.56] } 15. Rac1 { [%eval -8.61] } 15... Ng4+ { [%eval -8.84] } 16. Kf3 { [%eval -9.61] } 16... Nxe3 { [%eval -8.32] } 17. Rxe3 { [%eval -8.2] } 17... Qd2 { [%eval -7.89] } 18. Rce1 { [%eval -8.43] } 18... Bd1+ { [%eval -7.97] } 19. Kg3 { [%eval -8.03] } 19... Qd6+ { [%eval -7.06] } 20. Kf2 { [%eval -7.15] } 20... Qf4+ { [%eval -6.42] } 21. Kg1 { [%eval -6.48] } 21... Qd4 { [%eval -6.33] } 22. Kh1 { [%eval -6.39] } 22... g6 { [%eval -5.46] } 23. Re7 { [%eval -5.86] } 23... Qf6 { [%eval -5.07] } 24. Rxf7+ { [%eval -5.54] } 24... Qxf7 { [%eval -5.64] } 25. Bxf7 { [%eval -5.71] } 25... Kxf7 { [%eval -5.49] } 26. Rxd1 { [%eval -5.58] } 26... Rhd8 { [%eval -5.54] } 27. Re1 { [%eval -5.77] } 27... Kg7 { [%eval -5.47] } 28. Re7+ { [%eval -5.79] } 28... Kf6 { [%eval -5.87] } 29. Re1 { [%eval -5.5] } 29... Rd2 { [%eval -5.31] } 30. h3 { [%eval -5.64] } 30... Rxa2 { [%eval -5.86] } 31. Rd1 { [%eval -5.95] } 31... Re8 { [%eval -6.05] } 32. Rd7 { [%eval -7.62] } 32... Ree2 { [%eval -7.13] } 33. Rxc7 { [%eval -7.3] } 33... Rxg2 { [%eval -7.45] } 34. Rxa7 { [%eval -11.25] } 34... Rgb2?! { (-11.25 → -7.15) Inaccuracy. Rh2+ was best. } { [%eval -7.15] } (34... Rh2+) 35. Rxa2 { [%eval -7.31] } 35... Rxa2 { [%eval -8.77] } 36. b4 { [%eval -7.6] } 36... Ke6 { [%eval -9.86] } 37. b5 { [%eval -8.86] } 37... Kd6 { [%eval -9.61] } 38. b6? { (-9.61 → Mate in 12) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-12] } (38. Kg1 Rb2) 38... Kxc6 { [%eval #-11] } 39. h4 { [%eval #-9] } 39... Kxb6 { [%eval #-8] } 40. h5 { [%eval #-8] } 40... gxh5 { [%eval #-7] } 41. Kg1 { [%eval #-7] } 41... Kc5 { [%eval #-6] } 42. Kh1 { [%eval #-6] } 42... Kd4 { [%eval #-5] } 43. Kg1 { [%eval #-5] } 43... Ke3 { [%eval #-4] } 44. Kf1 { [%eval #-4] } 44... Re2 { [%eval #-4] } 45. Kg1 { [%eval #-4] } 45... Rf2 { [%eval #-3] } 46. Kh1 { [%eval #-3] } 46... Kf3 { [%eval #-2] } 47. Kg1 { [%eval #-2] } 47... Kg3 { [%eval #-1] } 48. Kh1 { [%eval #-1] } 48... Rf1# { Black wins by checkmate. } 0-1