FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/395WXecb"]
[Date "2025.02.21"]
[Round "-"]
[White "kleryk"]
[Black "harshanvijayasurian"]
[Result "1-0"]
[GameId "395WXecb"]
[UTCDate "2025.02.21"]
[UTCTime "08:27:16"]
[WhiteElo "1220"]
[BlackElo "1084"]
[WhiteRatingDiff "+35"]
[BlackRatingDiff "-33"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Na6?? { (Mate in 16 → 1.26) Lost forced checkmate sequence. g5 was best. } { [%eval 1.26] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 1.19] } 2... gxh6 { [%eval 1.76] } 3. e3?? { (1.76 → -1.00) Blunder. Nh3 was best. } { [%eval -1.0] } (3. Nh3 Nb4) 3... Bg7?? { (-1.00 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (3... h5 4. Qxh5 e5 5. Qxe5 b6 6. Qxe8 Qxe8 7. b4 Nxb4 8. a3 Nxc2 9. Nd2) 4. h3 { [%eval #13] } 4... Bxb2 { [%eval #12] } 5. g3 { [%eval #13] } 5... Bxa1 { [%eval #12] } 6. Nc3 { [%eval #12] } 6... Bxc3 { [%eval #12] } 7. Qd2?? { (Mate in 12 → -1.83) Lost forced checkmate sequence. Qf3 was best. } { [%eval -1.83] } (7. Qf3 Bxe1 8. Qxb7 Bxf2 9. Qxa7 Rxa7 10. Rh2 Bxg1 11. Rd2 Bxe3 12. Rf2 Bxf2) 7... Bxd2 { [%eval -1.76] } 8. Kxd2 { [%eval -1.37] } 8... Nb4?? { (-1.37 → 0.60) Blunder. e6 was best. } { [%eval 0.6] } (8... e6) 9. Ke1?? { (0.60 → -1.07) Blunder. h4 was best. } { [%eval -1.07] } (9. h4 Nxd3) 9... Nxd3 { [%eval -0.77] } 10. cxd3? { (-0.77 → -2.07) Mistake. Bxd3 was best. } { [%eval -2.07] } (10. Bxd3 Nf6) 10... e5?! { (-2.07 → -0.94) Inaccuracy. Nf6 was best. } { [%eval -0.94] } (10... Nf6) 11. d4?? { (-0.94 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-13] } (11. Ne2 Qh4) 11... exd4 { [%eval #-13] } 12. exd4 { [%eval #-12] } 12... Qh4 { [%eval #-12] } 13. gxh4 { [%eval #-11] } 13... h5?? { (Mate in 11 → -0.07) Lost forced checkmate sequence. c5 was best. } { [%eval -0.07] } (13... c5 14. dxc5 d6 15. cxd6 Bxh3 16. Rxh3 b5 17. Bxb5 Kd7 18. Bxd7 Rc8 19. Bxc8) 14. Ba6 { [%eval -0.51] } 14... bxa6 { [%eval -1.04] } 15. Ne2? { (-1.04 → -2.46) Mistake. Nf3 was best. } { [%eval -2.46] } (15. Nf3 Nh6 16. d5 Ke7 17. Ke2 Kf6 18. Kd3 Kg6 19. d6 cxd6 20. Kc2 Kg5) 15... d6?? { (-2.46 → Mate in 7) Checkmate is now unavoidable. f5 was best. } { [%eval #7] } (15... f5 16. Nc1 Nh6 17. Kd2 Rb8 18. Kd3 Nf7 19. Rh2 Rb3 20. axb3 d5 21. f3) 16. d5?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-12] } (16. Rg1 Bxh3 17. Rxg8 Rxg8 18. Ng1 Rxg1 19. Kd1 Rxd1 20. a4 Rxd4 21. a5 Rxh4) 16... Bxh3 { [%eval #-12] } 17. Rxh3 { [%eval #-11] } 17... c6 { [%eval #-11] } 18. dxc6 { [%eval #-10] } 18... Kd7 { [%eval #-10] } 19. cxd7 { [%eval #-9] } 19... Rc8?? { (Mate in 9 → 8.61) Lost forced checkmate sequence. Re8 was best. } { [%eval 8.61] } (19... Re8 20. dxe8=Q Ne7 21. Qxe7 Rb8 22. Qxa7 a5 23. Qxf7 h6 24. Qxh5 a4 25. Qxh6) 20. dxc8=Q?? { (8.61 → Mate in 7) Checkmate is now unavoidable. dxc8=K was best. } { [%eval #-7] } (20. dxc8=K f5) 20... h6?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Ne7 was best. } { [%eval #6] } (20... Ne7 21. Qxa6 d5 22. Qxa7 f5 23. Qxe7 d4 24. Nxd4 h6 25. Nxf5 Rg8 26. Nxh6) 21. Qxg8 { [%eval #6] } 21... Rxg8 { [%eval #5] } 22. Rg3 { [%eval #12] } 22... Rxg3 { [%eval #12] } 23. fxg3 { [%eval #13] } 23... d5 { [%eval #8] } 24. Nd4 { [%eval #12] } 24... f5 { [%eval #11] } 25. Nxf5 { [%eval #11] } 25... a5 { [%eval #17] } 26. Nxh6 { [%eval #10] } 26... d4 { [%eval #9] } 27. Ng4 { [%eval #9] } 27... hxg4 { [%eval #8] } 28. Kf2?? { (Mate in 8 → 4.73) Lost forced checkmate sequence. h5 was best. } { [%eval 4.73] } (28. h5 a4 29. h6 a5 30. h7 a3 31. h8=R d3 32. Ke2 dxe2 33. Rb8 e1=Q) 28... a4?? { (4.73 → Mate in 11) Checkmate is now unavoidable. d3 was best. } { [%eval #11] } (28... d3 29. h5) 29. h5 { [%eval #11] } 29... d3 { [%eval #10] } 30. h6 { [%eval #10] } 30... a3 { [%eval #6] } 31. h7 { [%eval #6] } 31... d2 { [%eval #5] } 32. h8=Q { [%eval #7] } 32... d1=Q { [%eval #2] } 33. Qa1 { [%eval #3] } 33... Qxa1 { [%eval #2] } 34. Ke1 { [%eval #2] } 34... Qxa2 { [%eval #1] } 35. Kd2 { [%eval #1] } 35... Qxd2# { Game ends by variant rule. } 1-0
