- Blind mode tutorial
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[Event "Daily Atomic Arena"] [Site "https://lichess.org/32RzykC5"] [Date "2016.10.12"] [White "blunderman1"] [Black "David_novakovic"] [Result "1-0"] [GameId "32RzykC5"] [UTCDate "2016.10.12"] [UTCTime "01:19:36"] [WhiteElo "1668"] [BlackElo "1715"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-14"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.55] } 1... f6 { [%eval 1.3] } 2. d4? { (1.30 → 0.04) Mistake. e3 was best. } { [%eval 0.04] } (2. e3 e6 3. Nd4 c6 4. Nc3 f5 5. Nf3 d5 6. Ne5 Bb4 7. Qh5+ g6 8. Qh4 Qxh4) 2... Nh6?? { (0.04 → Mate in 3) Checkmate is now unavoidable. d5 was best. } { [%eval #3] } (2... d5 3. Nh4 e6 4. h3 c6 5. e4 e5 6. c3 Na6 7. b4 Ne7 8. f3 Nc7 9. b5) 3. Bxh6?? { (Mate in 3 → -0.32) Lost forced checkmate sequence. Ne5 was best. } { [%eval -0.32] } (3. Ne5 d5 4. Nd7 Ng4 5. Nxf8#) 3... d5 { [%eval -0.48] } 4. Nc3 { [%eval -0.72] } 4... a6 { [%eval -0.23] } 5. h4?? { (-0.23 → -2.36) Blunder. e3 was best. } { [%eval -2.36] } (5. e3 g6 6. Ng5 fxg5 7. Qf3 Bf5 8. Qf4 Bg7 9. Na4 e5 10. Qg5 Qxg5 11. f3 O-O) 5... Bg4?! { (-2.36 → -1.48) Inaccuracy. e5 was best. } { [%eval -1.48] } (5... e5 6. e3 exd4 7. Nd4 Bf5 8. Qh5+ g6 9. Ne6 Bxe6 10. Qg4 f5 11. Qf4 Qe7 12. Qd6) 6. h5? { (-1.48 → -2.87) Mistake. e4 was best. } { [%eval -2.87] } (6. e4 e5 7. Nxd5 Bc5 8. Bb5+ axb5 9. Qd2 Nc6 10. a3 Qd7 11. h5 h6 12. d5 Nd4) 6... h6?! { (-2.87 → -1.75) Inaccuracy. e5 was best. } { [%eval -1.75] } (6... e5 7. e3 exd4 8. Bd3 Bb4+ 9. c3 Bxc3 10. Qc2 c5 11. Ng5 Qa5+ 12. b4 Qa3 13. Nf7) 7. Qd3?? { (-1.75 → -4.39) Blunder. e4 was best. } { [%eval -4.39] } (7. e4 e5 8. Nxd5 Bc5 9. Bb5+ axb5 10. Qd2 Nc6 11. a3 Qd7 12. b3 O-O 13. b4 Kh8) 7... Nc6?? { (-4.39 → -0.33) Blunder. e5 was best. } { [%eval -0.33] } (7... e5 8. Nb5 axb5 9. Qb5+ Nc6 10. e3 Ra5 11. O-O-O Be7 12. dxe5 O-O 13. c3 Kh8 14. Qd3) 8. Qd1?? { (-0.33 → -3.51) Blunder. Nxd5 was best. } { [%eval -3.51] } (8. Nxd5 e6 9. Qd1 Bd6 10. g3 c5 11. c3 b5 12. Bh3 cxd4 13. O-O O-O 14. Kh1 Bc5) 8... Nb4?! { (-3.51 → -2.30) Inaccuracy. Nxd4 was best. } { [%eval -2.3] } (8... Nxd4 9. e3 e5 10. c3 c6 11. g3 d4 12. Bh3 Qb6 13. O-O dxe3 14. Kh1 Bd6 15. Bxg4) 9. e3?? { (-2.30 → -9.88) Blunder. Nb5 was best. } { [%eval -9.88] } (9. Nb5 e5 10. a3 exd4 11. Nxc7 Nxc2 12. e3 d4 13. Rc1 Bd6 14. Bc4 dxe3 15. f3 Bf5) 9... Nxc2 { [%eval -9.88] } 10. Rc1 { [%eval -11.07] } 10... c5 { [%eval -9.62] } 11. dxc5 { [%eval -10.05] } 11... Qa5+?? { (-10.05 → -2.48) Blunder. Qc7 was best. } { [%eval -2.48] } (11... Qc7 12. Rxc7 e5 13. b4 Rc8 14. Bc4 dxc4 15. O-O Rc2 16. Nd2 Be2 17. Kh2 Bxf1 18. a3) 12. b4?? { (-2.48 → -9.54) Blunder. Bxa6 was best. } { [%eval -9.54] } (12. Bxa6 Rc8 13. Rc7 Rxc7 14. O-O e5 15. Rc1 Bc5 16. Nd4 O-O 17. a4 Rc8 18. Ne6 Bxe6) 12... Qb5?? { (-9.54 → -2.56) Blunder. Qc7 was best. } { [%eval -2.56] } (12... Qc7 13. Rc6 e6 14. Bc4 dxc4 15. a3 Be7 16. g3 Bh3 17. Nd4 O-O 18. f4 Bg2 19. g4) 13. Bxb5 { [%eval -2.61] } 13... Rc8 { [%eval -2.72] } 14. Nd4? { (-2.72 → -4.85) Mistake. Rc7 was best. } { [%eval -4.85] } (14. Rc7 Rxc7 15. O-O d4 16. Rc1 Kf7 17. exd4 Kg8 18. Nd4 g5 19. Ne6 Bxe6 20. Rc8 Kh7) 14... e5 { [%eval -4.64] } 15. Ne6 { [%eval -4.39] } 15... Bxe6 { [%eval -4.34] } 16. O-O { [%eval -4.79] } 16... Rc2 { [%eval -4.86] } 17. Rxc2 { [%eval -4.8] } 17... Bd6 { [%eval -4.68] } 18. Rc1 { [%eval -4.6] } 18... Bc7 { [%eval -4.49] } 19. b5 { [%eval -4.45] } 19... axb5 { [%eval -4.32] } 20. a4 { [%eval -4.42] } 20... Ke7 { [%eval -4.33] } 21. a5 { [%eval -4.2] } 21... g6?? { (-4.20 → -1.62) Blunder. Bd6 was best. } { [%eval -1.62] } (21... Bd6 22. g4 d4 23. exd4 Bc5 24. Kh2 Rd8 25. Rd1 Rd3 26. f3 Ke6 27. Re1 Ke7 28. Rd1) 22. a6 { [%eval -1.33] } 22... bxa6?? { (-1.33 → Mate in 5) Checkmate is now unavoidable. d4 was best. } { [%eval #5] } (22... d4 23. Rc5) 23. Rc6 { [%eval #4] } 23... Ke8 { [%eval #4] } 24. Re6+ { [%eval #3] } 24... Kd8 { [%eval #3] } 25. Re8+ { [%eval #2] } 25... Kd7 { [%eval #2] } 26. Re7+ { [%eval #1] } 26... Kd6 { [%eval #1] } 27. Rxe5# { Game ends by variant rule. } 1-0