- Blind mode tutorial
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[Event "Weteach Arena"] [Site "https://lichess.org/2sN8HLk1"] [Date "2025.06.07"] [White "Stepan-Glazckov-2015"] [Black "Raichu_Attack"] [Result "0-1"] [GameId "2sN8HLk1"] [UTCDate "2025.06.07"] [UTCTime "16:07:33"] [WhiteElo "1358"] [BlackElo "1450"] [WhiteRatingDiff "-106"] [BlackRatingDiff "+22"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4?? { (0.15 → -2.66) Blunder. e3 was best. } { [%eval -2.66] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval -0.51] } 2. hxg5 { [%eval -0.68] } 2... Nh6 { [%eval -0.25] } 3. gxh6?? { (-0.25 → Mate in 14) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #-14] } (3. Rxh6 Bxh6 4. gxh6 Kf8 5. c4 c6 6. Nh3 Qa5 7. Qc2 Qxa2) 3... Bxh6 { [%eval #-14] } 4. Rxh6 { [%eval #-13] } 4... Rg8 { [%eval #-13] } 5. Rxh7 { [%eval #-12] } 5... Rxg2 { [%eval #-12] } 6. Rxf7 { [%eval #-10] } 6... Rxf2?? { (Mate in 10 → 0.38) Lost forced checkmate sequence. Kxf7 was best. } { [%eval 0.38] } (6... Kxf7 7. Bxg2 b5 8. Bxa8 Bb7 9. Bxb7 Na6 10. Bxa6 c5 11. Bxb5) 7. Rxe7?? { (0.38 → -3.17) Blunder. Kxf2 was best. } { [%eval -3.17] } (7. Kxf2 Kxf7 8. e3 c5 9. Bh3 e6 10. Bxe6 Kxe6 11. Kg3 Ke7) 7... Rxe2?? { (-3.17 → 4.35) Blunder. Kxe7 was best. } { [%eval 4.35] } (7... Kxe7 8. Kxf2 Na6 9. Nf3 b6 10. Na3 b5 11. Nxb5 Nb4 12. Nxa7) 8. Rxd7?? { (4.35 → Mate in 10) Checkmate is now unavoidable. Qxe2 was best. } { [%eval #-10] } (8. Qxe2 Qxe7 9. Qxe7 Kxe7 10. Ba6 bxa6 11. Nf3 d5 12. c4 dxc4) 8... Rxd2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #11] } (8... Rxe1 9. Qxe1 Qxd7 10. Qxe8 Qxd2 11. Qxc8 Qxc1 12. Qxb7 Qxb2 13. Qxb8 Qxa1 14. Qxa7) 9. Rxd8?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #-8] } (9. Bxd2 Kxd7 10. Bg5 Qxg5 11. Qxd7 Qxg1 12. Qxc8 Qxf1 13. Qxb7 Qxe1 14. Qxa7 Rxa7) 9... Rxd1?? { (Mate in 8 → Mate in 18) Lost forced checkmate sequence. Kxd8 was best. } { [%eval #18] } (9... Kxd8 10. Qxd2 Bg4 11. Qxd8 Nc6 12. Qxa8 Ne5 13. Qxb7 c5 14. Qxa7 Nc6 15. Qxc5) 10. Rxe8?? { (Mate in 18 → Mate in 7) Lost forced checkmate sequence. Rxc8 was best. } { [%eval #-7] } (10. Rxc8 Rxc1 11. Rxb8 Rxe1 12. Rxa8 Rxf1 13. Rxe8 Rxb1 14. Rxb1 a6 15. Ne2 a5) 10... Rxc1 { [%eval #-7] } 11. Rxc8 { [%eval #-6] } 11... Rxc2?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #13] } (11... Rxb1 12. Rxc7 Rxb2 13. Rxb7 Rxa2 14. Rxb8 Rxb8 15. Rxa2 a5 16. Rxa5 Ra8 17. Rxa8#) 12. Rxb8 { [%eval #13] } 12... Rxb2 { [%eval #14] } 13. Rxa8?? { (Mate in 14 → Mate in 4) Lost forced checkmate sequence. Rxb7 was best. } { [%eval #-4] } (13. Rxb7 Rxb7 14. Bd3 Rxb1 15. Rxb1 Rb8 16. Rxb8 a6 17. Bxa6 c6 18. Bc8 c5) 13... Rxa2 { [%eval #-4] } 14. Rxa7 { [%eval #-3] } 14... Rxa7 { [%eval #-3] } 15. Rxa7 { [%eval #-2] } 15... c5 { [%eval #-2] } 16. Rxb7 { [%eval #-1] } 16... c4 { [%eval #-1] } 17. Bxc4# { Game ends by variant rule. } 0-1