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[Event "rated Antichess game"] [Site "https://lichess.org/2q4SPTJC"] [Date "2025.08.17"] [White "Parhampaykarara"] [Black "yuvan10417"] [Result "0-1"] [GameId "2q4SPTJC"] [UTCDate "2025.08.17"] [UTCTime "12:46:10"] [WhiteElo "987"] [BlackElo "1029"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... e5?? { (-0.12 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... Qxd2 { [%eval #13] } 5. Qxd2 { [%eval #13] } 5... bxa6 { [%eval #11] } 6. Qh6 { [%eval #16] } 6... gxh6 { [%eval #15] } 7. Bxh6 { [%eval #15] } 7... Bxh6 { [%eval #14] } 8. Nd2?? { (Mate in 14 → 1.46) Lost forced checkmate sequence. f4 was best. } { [%eval 1.46] } (8. f4 Bxf4 9. g3 Bxg3 10. hxg3 Nf6 11. Rxh7 Nxh7 12. Nc3 Nd7 13. g4 Nhf8) 8... Bxd2 { [%eval 1.83] } 9. Kxd2 { [%eval 2.08] } 9... Nd7 { [%eval 2.09] } 10. Nf3 { [%eval 1.5] } 10... Ne5 { [%eval 1.02] } 11. Nxe5 { [%eval 0.43] } 11... c6?? { (0.43 → 4.34) Blunder. Bd7 was best. } { [%eval 4.34] } (11... Bd7 12. Nxd7 Kxd7 13. h3 Ke7 14. g4 Re8 15. Rag1 Kf6 16. Rd1 Ke7 17. h4) 12. Nxc6 { [%eval 2.87] } 12... Rb8?? { (2.87 → Mate in 20) Checkmate is now unavoidable. Kd7 was best. } { [%eval #20] } (12... Kd7 13. Nxa7) 13. Nxa7?? { (Mate in 20 → Mate in 8) Lost forced checkmate sequence. Nxb8 was best. } { [%eval #-8] } (13. Nxb8 Bd7 14. Nxa6 Kd8 15. Rab1 Kc7 16. Nxc7 Bb5 17. Nxe6 Bf1 18. Rbxf1 a6) 13... Rxb2 { [%eval #-8] } 14. Nxc8 { [%eval #-7] } 14... Rxa2 { [%eval #-7] } 15. Rxa2 { [%eval #-6] } 15... Ne7 { [%eval #-6] } 16. Nxe7 { [%eval #-5] } 16... Kxe7 { [%eval #-5] } 17. Rxa6 { [%eval #-4] } 17... Ra8?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Ke8 was best. } { [%eval #6] } (17... Ke8 18. Rxe6 Ke7 19. Rxe7 Rb8 20. Rxh7 Rb1 21. Rxb1#) 18. Rxe6 { [%eval #6] } 18... Kxe6 { [%eval #5] } 19. Ra1 { [%eval #5] } 19... Rxa1 { [%eval #4] } 20. Kd3?? { (Mate in 4 → -3.97) Lost forced checkmate sequence. Kc1 was best. } { [%eval -3.97] } (20. Kc1 Rxc1 21. h4 Rxc2 22. h5 Rxf2 23. h6 Rxg2#) 20... Kf6 { [%eval -3.59] } 21. Kd2 { [%eval -3.56] } 21... Rd1? { (-3.56 → -1.74) Mistake. Ra7 was best. } { [%eval -1.74] } (21... Ra7 22. c4) 22. Kxd1 { [%eval -1.98] } 22... h6?? { (-1.98 → -0.26) Blunder. h5 was best. } { [%eval -0.26] } (22... h5 23. g4) 23. g4?? { (-0.26 → Mate in 2) Checkmate is now unavoidable. f4 was best. } { [%eval #-2] } (23. f4) 23... Kf5 { [%eval #-7] } 24. gxf5 { [%eval #-6] } 24... h5 { [%eval #-6] } 25. h4# { Game ends by variant rule. } 0-1