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[Event "rated Antichess game"] [Site "https://lichess.org/2pdJ4J9w"] [Date "2021.04.01"] [White "AliasPlays"] [Black "jishanshaikh4"] [Result "1-0"] [GameId "2pdJ4J9w"] [UTCDate "2021.04.01"] [UTCTime "15:02:53"] [WhiteElo "1366"] [BlackElo "1248"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-28"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4 { [%eval -0.29] } 1... Nc6?? { (-0.29 → 24.21) Blunder. b5 was best. } { [%eval 24.21] } (1... b5 2. axb5 Ba6 3. Rxa6 Nxa6 4. bxa6 e6 5. b4 Bxb4 6. e3) 2. a5?? { (24.21 → -2.31) Blunder. b4 was best. } { [%eval -2.31] } (2. b4 Nxb4 3. Bb2 Nxc2 4. Bxg7 Nxe1 5. Qxe1 Bxg7 6. g4 Bxa1) 2... Nxa5 { [%eval -0.94] } 3. Rxa5 { [%eval -1.9] } 3... d6?? { (-1.90 → -0.10) Blunder. g6 was best. } { [%eval -0.1] } (3... g6 4. Rxa7) 4. Rxa7 { [%eval -1.49] } 4... Rxa7 { [%eval -1.45] } 5. Na3?! { (-1.45 → -2.55) Inaccuracy. g4 was best. } { [%eval -2.55] } (5. g4) 5... Rxa3 { [%eval -2.74] } 6. bxa3 { [%eval -2.74] } 6... Bh3 { [%eval -3.06] } 7. gxh3 { [%eval -3.39] } 7... Qd7?? { (-3.39 → -1.11) Blunder. Kd7 was best. } { [%eval -1.11] } (7... Kd7 8. d3) 8. a4 { [%eval -0.84] } 8... Qxh3?? { (-0.84 → 0.87) Blunder. Qxa4 was best. } { [%eval 0.87] } (8... Qxa4 9. Bb2) 9. Nxh3?? { (0.87 → -2.28) Blunder. Bxh3 was best. } { [%eval -2.28] } (9. Bxh3) 9... g5 { [%eval -2.28] } 10. Nxg5 { [%eval -1.75] } 10... Nh6?? { (-1.75 → 1.92) Blunder. h6 was best. } { [%eval 1.92] } (10... h6 11. Nxf7) 11. Nxh7 { [%eval 1.91] } 11... Rxh7 { [%eval 1.65] } 12. d4?? { (1.65 → Mate in 8) Checkmate is now unavoidable. f4 was best. } { [%eval #-8] } (12. f4 Ng8 13. Bh3 Rxh3 14. Rg1 Rxh2 15. Rxg8 Rxe2 16. Rxf8 Kxf8 17. Kxe2 b5 18. axb5 c6) 12... c5?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Rg7 was best. } { [%eval #11] } (12... Rg7 13. Bxh6 Rg2 14. Bxf8 Kxf8 15. Bxg2 Ke8 16. Bxb7 d5 17. Bxd5 Kd7 18. Bxf7 Ke6 19. Bxe6) 13. Bxh6 { [%eval #11] } 13... cxd4 { [%eval #10] } 14. Qxd4 { [%eval #10] } 14... Bxh6 { [%eval #8] } 15. Qxd6 { [%eval #8] } 15... exd6 { [%eval #7] } 16. f4 { [%eval #7] } 16... Bxf4 { [%eval #6] } 17. e3 { [%eval #6] } 17... Bxe3 { [%eval #5] } 18. Kd2 { [%eval #6] } 18... Rxh2 { [%eval #5] } 19. Kxe3 { [%eval #5] } 19... Rxh1 { [%eval #4] } 20. c4 { [%eval #4] } 20... Rxf1 { [%eval #3] } 21. Kf4 { [%eval #3] } 21... Rxf4 { [%eval #2] } 22. c5?? { (Mate in 2 → -2.29) Lost forced checkmate sequence. a5 was best. } { [%eval -2.29] } (22. a5 Rxc4 23. a6 bxa6#) 22... dxc5 { [%eval -1.61] } 23. a5 { [%eval -2.12] } 23... c4?? { (-2.12 → Mate in 1) Checkmate is now unavoidable. b6 was best. } { [%eval #1] } (23... b6 24. axb6 Kd7 25. b7 Kc6 26. b8=K Kd5 27. Kc8 Kd4 28. Kd7 f6 29. Kc7 Rg4 30. Kb8) 24. a6 { [%eval #1] } 24... bxa6# { Game ends by variant rule. } 1-0