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[Event "rated Antichess game"] [Site "https://lichess.org/2ohurikz"] [Date "2024.12.18"] [White "NAdezhda20"] [Black "joshua_daniel_ae"] [Result "0-1"] [GameId "2ohurikz"] [UTCDate "2024.12.18"] [UTCTime "05:27:28"] [WhiteElo "1591"] [BlackElo "1097"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+80"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.07] } 1... b5 { [%eval 2.23] } 2. Bxb5 { [%eval 1.41] } 2... Nc6?? { (1.41 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #15] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Qxd2 { [%eval #12] } 5. Kxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Kd1 { [%eval #11] } 6... Bxd1 { [%eval #10] } 7. Nc3 { [%eval #10] } 7... Bxc2 { [%eval #9] } 8. Nd5 { [%eval #10] } 8... cxd5 { [%eval #9] } 9. Rb1 { [%eval #9] } 9... Bxb1 { [%eval #8] } 10. h3?? { (Mate in 8 → -5.12) Lost forced checkmate sequence. Nh3 was best. } { [%eval -5.12] } (10. Nh3 Bxa2 11. b3 Bxb3 12. e4 dxe4 13. Rd1 Bxd1 14. g4 Bxg4 15. Be3 Bxh3) 10... Bxa2 { [%eval -4.29] } 11. b3?! { (-4.29 → -5.70) Inaccuracy. e4 was best. } { [%eval -5.7] } (11. e4 dxe4) 11... Bxb3 { [%eval -6.15] } 12. e4 { [%eval -6.93] } 12... dxe4 { [%eval -7.07] } 13. Bh6 { [%eval -7.78] } 13... gxh6? { (-7.78 → -4.05) Mistake. Nxh6 was best. } { [%eval -4.05] } (13... Nxh6 14. Rh2) 14. Nf3?? { (-4.05 → Mate in 23) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-23] } (14. Ne2 Bd1) 14... exf3 { [%eval #-21] } 15. gxf3 { [%eval #-20] } 15... Bd1 { [%eval -13.17] } 16. Rxd1 { [%eval -12.03] } 16... Kd7 { [%eval -11.69] } 17. Rxd7 { [%eval -11.62] } 17... e6?! { (-11.62 → -6.16) Inaccuracy. a5 was best. } { [%eval -6.16] } (17... a5 18. Rxe7) 18. Rxf7 { [%eval -6.76] } 18... Bg7 { [%eval -6.29] } 19. Rxg7 { [%eval -5.69] } 19... Ne7 { [%eval #-15] } 20. Rxh7 { [%eval #-15] } 20... Rxh7 { [%eval #-15] } 21. h4 { [%eval #-13] } 21... Rg7 { [%eval #-13] } 22. f4 { [%eval #-11] } 22... e5 { [%eval #-11] } 23. fxe5 { [%eval #-11] } 23... Rg3?? { (Mate in 11 → -2.78) Lost forced checkmate sequence. h5 was best. } { [%eval -2.78] } (23... h5 24. e6 Nc8 25. e7 Rxe7 26. f3 Re5 27. f4 Re6 28. f5 a6 29. fxe6) 24. fxg3 { [%eval -3.22] } 24... Rd8?! { (-3.22 → -2.43) Inaccuracy. h5 was best. } { [%eval -2.43] } (24... h5 25. g4) 25. g4 { [%eval -2.05] } 25... h5 { [%eval -1.95] } 26. gxh5 { [%eval -2.1] } 26... Ng6?? { (-2.10 → 2.31) Blunder. c5 was best. } { [%eval 2.31] } (26... c5 27. h6 c4 28. h7 Rd2 29. h8=N a5 30. h5 c3 31. e6 a4 32. Ng6) 27. hxg6 { [%eval 2.68] } 27... c5 { [%eval 2.9] } 28. e6 { [%eval 2.58] } 28... c4 { [%eval 2.02] } 29. e7?? { (2.02 → 0.00) Blunder. h5 was best. } { [%eval 0.0] } (29. h5) 29... c3?? { (0.00 → 3.65) Blunder. Re8 was best. } { [%eval 3.65] } (29... Re8 30. h5 Rxe7 31. h6 Re5 32. g7 c3 33. g8=B c2 34. Bf7 Re6 35. Bxe6) 30. exd8=R { [%eval 3.13] } 30... c2 { [%eval 5.14] } 31. Rd1?? { (5.14 → -1.41) Blunder. h5 was best. } { [%eval -1.41] } (31. h5 a5) 31... cxd1=R { [%eval -1.44] } 32. h5 { [%eval -1.55] } 32... a5 { [%eval -1.54] } 33. g7 { [%eval -1.56] } 33... Rf1?? { (-1.56 → Mate in 20) Checkmate is now unavoidable. a4 was best. } { [%eval #20] } (33... a4 34. h6 a3 35. h7 a2 36. g8=K Rb1 37. Kg7 a1=R 38. Kg8 Rb6 39. Kg7) 34. g8=R? { (Mate in 20 → 9.83) Lost forced checkmate sequence. h6 was best. } { [%eval 9.83] } (34. h6 a4 35. g8=R a3 36. h7 Rg1 37. Rxg1 a2 38. Rg8 a1=K 39. h8=R Kb2) 34... Rf8? { (9.83 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #11] } (34... a4 35. h6) 35. Rxf8 { [%eval #11] } 35... a4 { [%eval #10] } 36. h6 { [%eval #10] } 36... a3 { [%eval #9] } 37. Rf1?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. h7 was best. } { [%eval 0.0] } (37. h7 a2 38. Rd8 a1=K 39. Rd4 Kb2 40. h8=Q Ka1 41. Qf8 Kb1 42. Qe7 Ka1) 37... a2 { [%eval 0.0] } 38. h7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rf7 was best. } { [%eval #-1] } (38. Rf7 a1=B 39. Rf6 Bxf6 40. h7 Bd8 41. h8=K Be7 42. Kh7 Bh4 43. Kg8 Bg5) 38... a1=R { [%eval #-1] } 39. Rxa1# { Game ends by variant rule. } 0-1