- Blind mode tutorial
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[Event "rated UltraBullet game"] [Site "https://lichess.org/2m6rTtUJ"] [Date "2024.10.13"] [White "chessinator889"] [Black "lenjikov"] [Result "0-1"] [GameId "2m6rTtUJ"] [UTCDate "2024.10.13"] [UTCTime "23:18:17"] [WhiteElo "1334"] [BlackElo "1283"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+163"] [Variant "Standard"] [TimeControl "15+0"] [ECO "C23"] [Opening "Bishop's Opening: Boi Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Bc4 { [%eval 0.03] } 2... Bc5 { [%eval 0.13] } { C23 Bishop's Opening: Boi Variation } 3. Qf3 { [%eval -0.09] } 3... Nf6 { [%eval 0.0] } 4. Bxf7+?? { (0.00 → -4.29) Blunder. Ne2 was best. } { [%eval -4.29] } (4. Ne2 O-O 5. d3 c6 6. Nbc3 b5 7. Bb3 a5 8. a4 b4) 4... Kxf7 { [%eval -3.4] } 5. Qb3+ { [%eval -4.4] } 5... d5 { [%eval -4.41] } 6. Nf3 { [%eval -4.31] } 6... Rf8 { [%eval -4.46] } 7. exd5 { [%eval -4.57] } 7... Kg8 { [%eval -4.49] } 8. Ng5?! { (-4.49 → -5.73) Inaccuracy. Nc3 was best. } { [%eval -5.73] } (8. Nc3 e4) 8... Kh8 { [%eval -5.31] } 9. d6 { [%eval -6.35] } 9... Be6?? { (-6.35 → 2.04) Blunder. Bxf2+ was best. } { [%eval 2.04] } (9... Bxf2+ 10. Kxf2 Ne4+ 11. Kg1 Qxg5 12. Qe3 Qf5 13. h3 Nxd6 14. b3 Nc6 15. Nc3) 10. Qh3?? { (2.04 → -9.00) Blunder. Nxe6 was best. } { [%eval -9.0] } (10. Nxe6 Bxf2+) 10... Bxh3 { [%eval -8.88] } 11. gxh3 { [%eval -9.74] } 11... h6 { [%eval -9.05] } 12. O-O { [%eval -9.38] } 12... hxg5 { [%eval -9.36] } 13. Re1 { [%eval -10.6] } 13... Bxf2+ { [%eval -10.52] } 14. Kxf2?! { (-10.52 → Mate in 13) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-13] } (14. Kg2 Qxd6 15. Re4 Qc6 16. Nc3 Nxe4 17. d4 Nf6+ 18. d5 Qe8 19. Bxg5) 14... Qxd6? { (Mate in 13 → -9.54) Lost forced checkmate sequence. Ne4+ was best. } { [%eval -9.54] } (14... Ne4+ 15. Ke2 Qf6 16. Kd3 Qf3+ 17. Re3 Qf1+ 18. Re2 Rf3+ 19. Kc4 Qxe2+ 20. d3) 15. d3 { [%eval -9.58] } 15... Qc5+ { [%eval -9.06] } 16. Kf1? { (-9.06 → Mate in 3) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-3] } (16. Kg2 Nd5 17. Kh1 Qf2 18. Rg1 Qf3+ 19. Rg2 Qh5 20. Rg1 Nc6 21. Nd2 Qe8) 16... Qe3?? { (Mate in 3 → -0.49) Lost forced checkmate sequence. Ng4+ was best. } { [%eval -0.49] } (16... Ng4+ 17. Kg2 Qf2+ 18. Kh1 Qxh2#) 17. Re2?? { (-0.49 → Mate in 3) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #-3] } (17. Bxe3 Nc6 18. Kg1 Nd5 19. Nd2 Kh7 20. Re2 Kg6 21. Rae1 Rf5 22. Rf2 Rxf2) 17... Qxe2+?? { (Mate in 3 → -6.69) Lost forced checkmate sequence. Nh5+ was best. } { [%eval -6.69] } (17... Nh5+ 18. Kg2 Qf3+ 19. Kg1 Qf1#) 18. Kxe2 { [%eval -7.22] } 18... Ng4?? { (-7.22 → -2.89) Blunder. Nc6 was best. } { [%eval -2.89] } (18... Nc6 19. Be3 Nd4+ 20. Bxd4 exd4 21. Na3 Rae8+ 22. Kd2 Nd5 23. Rh1 Rf2+ 24. Kc1) 19. Bxg5?? { (-2.89 → -6.18) Blunder. hxg4 was best. } { [%eval -6.18] } (19. hxg4 Nc6 20. c3 Rf7 21. Be3 Re8 22. Nd2 Nd4+ 23. Kd1 Nf3 24. h3 Nxd2) 19... Nc6 { [%eval -6.39] } 20. hxg4 { [%eval -6.81] } 20... Nd4+ { [%eval -6.84] } 21. Ke3 { [%eval -6.74] } 21... Rf2?? { (-6.74 → -1.73) Blunder. Nxc2+ was best. } { [%eval -1.73] } { Black wins on time. } (21... Nxc2+ 22. Ke4 Rf2 23. Nc3 Nxa1 24. Nd5 Nc2 25. Nxc7 Rc8 26. Nb5 Ne1 27. Be3) 0-1