FEN
[Event "November Brawl"]
[Site "https://lichess.org/2XH9T48T"]
[Date "2024.11.18"]
[Round "-"]
[White "DSSH-LucasG"]
[Black "DSSH-ErikM"]
[Result "0-1"]
[GameId "2XH9T48T"]
[UTCDate "2024.11.18"]
[UTCTime "08:05:00"]
[WhiteElo "733"]
[BlackElo "1066"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+37"]
[Variant "Standard"]
[TimeControl "240+0"]
[ECO "C26"]
[Opening "Vienna Game: Falkbeer Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nc3 { [%eval 0.09] } 2... Nf6 { [%eval 0.1] } { C26 Vienna Game: Falkbeer Variation } 3. d3 { [%eval -0.17] } 3... d6 { [%eval 0.21] } 4. Bg5 { [%eval -0.3] } 4... Bg4?? { (-0.30 → 3.79) Blunder. h6 was best. } { [%eval 3.79] } (4... h6 5. Bxf6 Qxf6 6. Nd5 Qd8 7. Nf3 Nd7 8. c3 c6 9. Ne3) 5. f3?? { (3.79 → 0.19) Blunder. Bxf6 was best. } { [%eval 0.19] } (5. Bxf6 Qd7 6. f3 Be6 7. Bh4 Nc6 8. Nd5 Ne7 9. Bxe7 Bxe7) 5... h6?? { (0.19 → 4.61) Blunder. Be6 was best. } { [%eval 4.61] } (5... Be6 6. d4 h6 7. Be3 exd4 8. Qxd4 Nc6 9. Bb5 Be7 10. Nh3) 6. Bxf6 { [%eval 4.61] } 6... gxf6 { [%eval 4.73] } 7. fxg4 { [%eval 4.82] } 7... Nc6 { [%eval 4.76] } 8. g5?! { (4.76 → 3.29) Inaccuracy. Nf3 was best. } { [%eval 3.29] } (8. Nf3 h5 9. gxh5 Nd4 10. Nxd4 exd4 11. Ne2 c6 12. Nxd4 Qb6 13. Nb3 Rg8) 8... hxg5 { [%eval 3.61] } 9. Nh3 { [%eval 2.9] } 9... Nd4 { [%eval 3.25] } 10. Nd5 { [%eval 2.91] } 10... c6 { [%eval 3.08] } 11. Nb4?? { (3.08 → -0.25) Blunder. Ne3 was best. } { [%eval -0.25] } (11. Ne3 d5 12. c3 g4 13. Nf2 Qb6 14. cxd4 O-O-O 15. Qxg4+ Kb8 16. Be2 dxe4) 11... Qa5?? { (-0.25 → 1.99) Blunder. d5 was best. } { [%eval 1.99] } (11... d5) 12. c3 { [%eval 1.97] } 12... d5 { [%eval 1.92] } 13. exd5?? { (1.92 → -0.84) Blunder. Nc2 was best. } { [%eval -0.84] } (13. Nc2) 13... cxd5?? { (-0.84 → 0.96) Blunder. Bxb4 was best. } { [%eval 0.96] } (13... Bxb4) 14. Be2?? { (0.96 → -0.79) Blunder. Nc2 was best. } { [%eval -0.79] } (14. Nc2) 14... Nc6?? { (-0.79 → 3.39) Blunder. Bxb4 was best. } { [%eval 3.39] } (14... Bxb4 15. Rb1) 15. O-O { [%eval 2.78] } 15... O-O-O?! { (2.78 → 4.10) Inaccuracy. Bxb4 was best. } { [%eval 4.1] } (15... Bxb4 16. cxb4 Qb6+ 17. Kh1 Nd4 18. Bg4 Kf8 19. Ng1 Rh4 20. g3 Rh6 21. Qd2) 16. Nxd5?? { (4.10 → 0.74) Blunder. Bg4+ was best. } { [%eval 0.74] } (16. Bg4+ Kb8 17. Nxc6+ bxc6 18. Rxf6 Bd6 19. Kh1 Qc7 20. Qb3+ Ka8 21. Raf1 Rh7) 16... Qxd5 { [%eval 0.74] } 17. Bg4+ { [%eval 0.4] } 17... f5?? { (0.40 → 2.64) Blunder. Kb8 was best. } { [%eval 2.64] } (17... Kb8) 18. Bxf5+ { [%eval 2.54] } 18... Kc7 { [%eval 3.03] } 19. c4?? { (3.03 → 0.72) Blunder. Be4 was best. } { [%eval 0.72] } (19. Be4 Qc5+ 20. Kh1 Qe7 21. Qb3 Rd7 22. Nf2 Nd8 23. Ng4 Bg7 24. Rf2 Kb8) 19... Qa5? { (0.72 → 2.13) Mistake. Qd4+ was best. } { [%eval 2.13] } (19... Qd4+ 20. Kh1) 20. Nxg5 { [%eval 2.1] } 20... Bb4? { (2.10 → 4.18) Mistake. Qc5+ was best. } { [%eval 4.18] } (20... Qc5+ 21. Kh1) 21. Nxf7 { [%eval 3.94] } 21... Rh5? { (3.94 → 7.15) Mistake. Kb8 was best. } { [%eval 7.15] } (21... Kb8 22. Kh1 Nd4 23. Be4 Qc7 24. Nxh8 Rxh8 25. Qg4 Nc2 26. Rab1 Bd2 27. Rf3) 22. Nxd8 { [%eval 7.09] } 22... Kxd8 { [%eval 8.6] } 23. Bg6? { (8.60 → 4.63) Mistake. Qxh5 was best. } { [%eval 4.63] } (23. Qxh5 Kc7 24. Kh1 Be7 25. Bh3 e4 26. c5 Qxc5 27. Qxc5 Bxc5 28. dxe4 Bd4) 23... Rg5 { [%eval 5.01] } 24. Bf5 { [%eval 4.61] } 24... Nd4 { [%eval 4.64] } 25. Qd2?? { (4.64 → -5.80) Blunder. Bh3 was best. } { [%eval -5.8] } (25. Bh3 e4 26. dxe4 Qe5 27. Qd3 Rh5 28. Rad1 Ke8 29. Rf2 Bd6 30. Kf1 Bc5) 25... Bxd2 { [%eval -5.75] } 26. Bh7?! { (-5.75 → -10.68) Inaccuracy. Bh3 was best. } { [%eval -10.68] } (26. Bh3 Bf4 27. Kh1 Nc2 28. Rad1 Ne3 29. d4 Nxd1 30. Rxd1 exd4 31. Rxd4+ Ke8) 26... Ne2+ { [%eval -10.02] } 27. Kh1?! { (-10.02 → Mate in 19) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-19] } (27. Kf2 Nf4 28. Kf3 Qc5 29. Rae1 Bxe1 30. Rxe1 Rxg2 31. d4 Qxd4 32. Re3 Rg1) 27... Qc5?? { (Mate in 19 → -6.15) Lost forced checkmate sequence. Ng3+ was best. } { [%eval -6.15] } (27... Ng3+ 28. hxg3 Rh5+ 29. Kg1 Be3+ 30. Rf2 Bxf2+ 31. Kxf2 Qd2+ 32. Kf3 Rxh7 33. Ke4) 28. Rad1?? { (-6.15 → Mate in 2) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-2] } (28. Rf3 Bf4 29. Be4 Rh5 30. h3 Ng3+ 31. Kh2 Nxe4+ 32. Rxf4 exf4 33. dxe4 Re5) 28... e4?? { (Mate in 2 → -6.97) Lost forced checkmate sequence. Ng3+ was best. } { [%eval -6.97] } (28... Ng3+ 29. hxg3 Rh5#) 29. Rxd2?? { (-6.97 → Mate in 2) Checkmate is now unavoidable. g4 was best. } { [%eval #-2] } (29. g4 e3 30. Ra1 Qe7 31. c5 Nd4 32. Rf4 Qxc5 33. Be4 Re5 34. Rf7 e2) 29... Nf4?? { (Mate in 2 → -0.22) Lost forced checkmate sequence. Ng3+ was best. } { [%eval -0.22] } (29... Ng3+ 30. hxg3 Rh5#) 30. Rxf4?! { (-0.22 → -1.07) Inaccuracy. dxe4+ was best. } { [%eval -1.07] } (30. dxe4+) 30... Qe3 { [%eval -1.88] } 31. Rf8+ { [%eval -1.97] } 31... Ke7?? { (-1.97 → 0.39) Blunder. Kd7 was best. } { [%eval 0.39] } (31... Kd7 32. Rf7+ Ke8 33. Rdf2 exd3 34. Rf8+ Kd7 35. R8f7+ Kd8 36. Rf8+ Kc7 37. R8f7+) 32. Rg8?? { (0.39 → Mate in 1) Checkmate is now unavoidable. Rdf2 was best. } { [%eval #-1] } (32. Rdf2) 32... Qe1# { Black wins by checkmate. } 0-1
