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[Event "MUK CHESS ELITE BLITZ Arena"] [Site "https://lichess.org/2MO1h5pr"] [Date "2025.04.03"] [Round "-"] [White "Mysteriouswonder"] [Black "dariusdon"] [Result "0-1"] [GameId "2MO1h5pr"] [UTCDate "2025.04.03"] [UTCTime "17:37:53"] [WhiteElo "2259"] [BlackElo "1947"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+10"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C47"] [Opening "Four Knights Game: Gunsberg Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { [%eval -0.04] } 1... Nf6 { [%eval 0.13] } 2. e4 { [%eval 0.15] } 2... e5 { [%eval 0.03] } 3. Nf3 { [%eval 0.0] } 3... Nc6 { [%eval 0.07] } 4. a3 { [%eval 0.0] } { C47 Four Knights Game: Gunsberg Variation } 4... Bc5 { [%eval 0.42] } 5. Bc4 { [%eval 0.0] } 5... O-O { [%eval 0.0] } 6. d3 { [%eval 0.0] } 6... d6 { [%eval 0.1] } 7. O-O { [%eval 0.0] } 7... h6 { [%eval 0.07] } 8. Rb1 { [%eval -0.19] } 8... a6 { [%eval -0.02] } 9. h3 { [%eval -0.17] } 9... b5 { [%eval -0.18] } 10. Ba2 { [%eval -0.15] } 10... Nd4 { [%eval -0.02] } 11. Nxd4 { [%eval -0.08] } 11... Bxd4 { [%eval -0.05] } 12. Ne2 { [%eval -0.06] } 12... Bb6 { [%eval -0.11] } 13. Kh2 { [%eval -0.39] } 13... Nh7?! { (-0.39 → 0.28) Inaccuracy. d5 was best. } { [%eval 0.28] } (13... d5) 14. f4 { [%eval 0.23] } 14... exf4?! { (0.23 → 1.03) Inaccuracy. Be6 was best. } { [%eval 1.03] } (14... Be6 15. c4 exf4 16. Nxf4 Qe7 17. b4 Bd4 18. Bb2 Bxb2 19. Rxb2 bxc4 20. Rbf2) 15. Nxf4 { [%eval 1.1] } 15... Ng5?? { (1.10 → 3.30) Blunder. Kh8 was best. } { [%eval 3.3] } (15... Kh8 16. Qe1) 16. Qh5?? { (3.30 → 1.31) Blunder. Ng6 was best. } { [%eval 1.31] } (16. Ng6 d5 17. Nxf8 c6 18. Qh5 Qxf8 19. Bxg5 hxg5 20. exd5 g6 21. Qxg5 Bc7+) 16... Kh7 { [%eval 1.47] } 17. Nd5 { [%eval 1.84] } 17... f6?? { (1.84 → 4.32) Blunder. Be6 was best. } { [%eval 4.32] } (17... Be6 18. Nxb6) 18. h4? { (4.32 → 2.16) Mistake. Nxf6+ was best. } { [%eval 2.16] } (18. Nxf6+ Rxf6 19. Bxg5 Bd4 20. Bxf6 Bxf6 21. Kh1 Qe7 22. Qd5 Bxh3 23. gxh3 Rf8) 18... Ne6 { [%eval 2.08] } 19. Rf3? { (2.08 → 0.89) Mistake. Nxb6 was best. } { [%eval 0.89] } (19. Nxb6 cxb6 20. Bxh6 g6 21. Qg4 Kxh6 22. Bxe6 Bxe6 23. Qxe6 Rc8 24. c3 Rc5) 19... Qe8?? { (0.89 → 6.38) Blunder. Bd4 was best. } { [%eval 6.38] } (19... Bd4 20. c3 Be5+ 21. Kh1 c6 22. Nb4 c5 23. Nc6 Qe8 24. Qxe8 Rxe8 25. Bd5) 20. Qf5+?? { (6.38 → 0.00) Blunder. Nxf6+ was best. } { [%eval 0.0] } (20. Nxf6+ Rxf6 21. Qxe8 Rg6 22. Bxe6 Rxe6 23. Qf7 Rg6 24. Rg3 Rxg3 25. Kxg3 Bd4) 20... Kh8 { [%eval 0.0] } 21. Bxh6? { (0.00 → -1.55) Mistake. Nxb6 was best. } { [%eval -1.55] } (21. Nxb6 Nd4 22. Qd5 Nxf3+ 23. gxf3 cxb6 24. Qxa8 Qe5+ 25. f4 Qc5 26. f5 Qf2+) 21... Nd4?? { (-1.55 → 3.13) Blunder. Ng5 was best. } { [%eval 3.13] } (21... Ng5 22. Bxg5 Bxf5 23. exf5 Qe2 24. Bf4 Qxc2 25. Ne7 Qe2 26. Ng6+ Kh7 27. h5) 22. Bxg7+ { [%eval 3.19] } 22... Kxg7 { [%eval 3.06] } 23. Rg3+ { [%eval 3.16] } 23... Kh8 { [%eval 3.11] } 24. Qf4 { [%eval 2.89] } 24... Rf7?? { (2.89 → Mate in 3) Checkmate is now unavoidable. Qh5 was best. } { [%eval #3] } (24... Qh5 25. Nxf6 Ne2 26. Nxh5 Nxf4 27. Rf1 Be6 28. Nxf4 Rxf4 29. Rxf4 Bxa2 30. Rf5) 25. Nxf6? { (Mate in 3 → 8.33) Lost forced checkmate sequence. Qh6+ was best. } { [%eval 8.33] } (25. Qh6+ Rh7 26. Qxf6+ Rg7 27. Qxg7#) 25... Qf8? { (8.33 → Mate in 2) Checkmate is now unavoidable. Nf3+ was best. } { [%eval #2] } (25... Nf3+ 26. Qxf3 Rf8 27. Nxe8 Rxf3 28. Rxf3 Bd4 29. Rf8+ Kh7 30. c3 Be5+ 31. Kg1) 26. Rg8+?? { (Mate in 2 → -0.11) Lost forced checkmate sequence. Qh6+ was best. } { [%eval -0.11] } (26. Qh6+ Qxh6 27. Rg8#) 26... Qxg8 { [%eval -0.12] } 27. Bxf7 { [%eval -0.13] } 27... Qg7 { [%eval -0.16] } 28. Qf3?? { (-0.16 → Mate in 8) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-8] } (28. Rf1 Ne2) 28... Nxf3+ { [%eval #-7] } 29. gxf3 { [%eval #-7] } 29... Qxf6 { [%eval -10.83] } 30. Bb3?! { (-10.83 → Mate in 2) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-2] } (30. Kg2 Qxf7 31. e5 Qg8+ 32. Kf1 Bh3+ 33. Ke1 Qg1+ 34. Kd2 Qf2+ 35. Kc3 Kg8) 30... Qxh4+ { [%eval #-1] } 31. Kg2 { [%eval #-1] } 31... Bh3+ { [%eval #-1] } 32. Kh2 { [%eval #-1] } 32... Bf1# { Black wins by checkmate. } 0-1