- Blind mode tutorial
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[Event "rated Atomic game"] [Site "https://lichess.org/2Hr5kXZR"] [Date "2021.01.14"] [White "nikitaekool123"] [Black "python123"] [Result "0-1"] [GameId "2Hr5kXZR"] [UTCDate "2021.01.14"] [UTCTime "14:29:31"] [WhiteElo "1190"] [BlackElo "992"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+79"] [Variant "Atomic"] [TimeControl "300+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.06] } 1... e5?? { (1.06 → Mate in 5) Checkmate is now unavoidable. Nf6 was best. } { [%eval #5] } (1... Nf6 2. f3 c6 3. d4 d5 4. e5 e6 5. g3 g6 6. Nc3) 2. Qf3?? { (Mate in 5 → -2.97) Lost forced checkmate sequence. Qh5 was best. } { [%eval -2.97] } (2. Qh5 g6 3. Qh3 f5 4. exf5 Kf7 5. Qe6+ Kg7 6. Qxg6#) 2... Nf6 { [%eval -4.44] } 3. Qd3?! { (-4.44 → -7.23) Inaccuracy. Nh3 was best. } { [%eval -7.23] } (3. Nh3 Nxe4) 3... Nxe4 { [%eval -6.83] } 4. Nf3 { [%eval -6.82] } 4... Nc6 { [%eval -5.6] } 5. Ng5 { [%eval -5.57] } 5... f6?? { (-5.57 → -0.25) Blunder. f5 was best. } { [%eval -0.25] } (5... f5 6. d4) 6. Ne4?? { (-0.25 → -9.19) Blunder. Nf7 was best. } { [%eval -9.19] } (6. Nf7 Qe7 7. Nd6+ Qxd6 8. d4 d5 9. h4 h5 10. g4 Rb8 11. f3 b5 12. a4 c6) 6... Nd4 { [%eval -8.99] } 7. c3 { [%eval -12.75] } 7... Ne2 { [%eval -10.19] } 8. Nc5 { [%eval -10.67] } 8... Bxc5 { [%eval -10.28] } 9. Na3 { [%eval -10.36] } 9... d6 { [%eval -7.22] } 10. g3 { [%eval -10.55] } 10... Bh3 { [%eval -10.12] } 11. Bxh3?! { (-10.12 → Mate in 5) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-5] } (11. Bg2 c6) 11... a6?! { (Mate in 5 → -10.63) Lost forced checkmate sequence. Qd7 was best. } { [%eval -10.63] } (11... Qd7 12. g4 Qa4 13. f4 Qd1+ 14. Kf2 Qf1+ 15. Ke3 exf4#) 12. Nc4 { [%eval -11.41] } 12... b6 { [%eval -9.44] } 13. a4 { [%eval -10.55] } 13... O-O { [%eval -9.67] } 14. Ne3 { [%eval -9.78] } 14... c6 { [%eval -7.73] } 15. Nf5 { [%eval -7.94] } 15... g6 { [%eval -7.97] } 16. Ne7+ { [%eval -8.44] } 16... Kh8 { [%eval -8.13] } 17. Ng8? { (-8.13 → Mate in 9) Checkmate is now unavoidable. d4 was best. } { [%eval #-9] } (17. d4 h6 18. h4 e4 19. b4 Ng1 20. h5 g5 21. Rxg1 d5 22. c4 a5 23. Bb2 c5) 17... Qc8 { [%eval #-8] } 18. h4 { [%eval #-4] } 18... Qg4 { [%eval #-4] } 19. h5 { [%eval #-2] } 19... Qf3 { [%eval #-1] } 20. hxg6 { [%eval #-1] } 20... Qxf2# { Game ends by variant rule. } 0-1