- Blind mode tutorial
lichess.org
Donate
FEN
[Event "≤2000 SuperBlitz Arena"] [Site "https://lichess.org/27TM9mmN"] [Date "2024.06.24"] [White "asmi_bcwchess"] [Black "HarryJZam"] [Result "1-0"] [GameId "27TM9mmN"] [UTCDate "2024.06.24"] [UTCTime "08:10:07"] [WhiteElo "1067"] [BlackElo "1558"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C47"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... Nf6 { [%eval 0.53] } 2. Nc3 { [%eval 0.11] } 2... Nc6 { [%eval 0.64] } 3. Bc4?! { (0.64 → -0.34) Inaccuracy. d4 was best. } { [%eval -0.34] } (3. d4 e6 4. a3 a6 5. Nf3 d6 6. Be3 Ng4 7. Bd2 Nf6) 3... e5 { [%eval 0.14] } 4. Nf3 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... d6?! { (0.00 → 1.01) Inaccuracy. Nxe4 was best. } { [%eval 1.01] } (4... Nxe4 5. Nxe4 d5 6. Bd3 dxe4 7. Bxe4 Bd6 8. O-O Bg4 9. Bxc6+) 5. Ng5 { [%eval 0.95] } 5... Be6?! { (0.95 → 1.58) Inaccuracy. d5 was best. } { [%eval 1.58] } (5... d5 6. exd5 Na5 7. Bb5+ c6 8. dxc6 bxc6 9. Bd3 Be7 10. O-O) 6. Bxe6 { [%eval 1.28] } 6... fxe6 { [%eval 1.25] } 7. Nxe6 { [%eval 1.25] } 7... Qe7 { [%eval 1.38] } 8. Nxf8 { [%eval 1.53] } 8... Rxf8 { [%eval 1.49] } 9. O-O { [%eval 1.48] } 9... O-O-O { [%eval 1.51] } 10. Qg4+?? { (1.51 → -5.83) Blunder. d3 was best. } { [%eval -5.83] } (10. d3 Kb8 11. Be3 h6 12. Qd2 b6 13. a3 g5 14. b4 Qd7 15. f3 d5) 10... Kb8?? { (-5.83 → 0.73) Blunder. Nxg4 was best. } { [%eval 0.73] } (10... Nxg4 11. h3 Nf6 12. d3 Qe8 13. Bg5 Kb8 14. b4 Nxb4 15. Bxf6 Rxf6) 11. Qe2 { [%eval 0.55] } 11... Nd4 { [%eval 0.47] } 12. Qc4?? { (0.47 → -1.99) Blunder. Qd1 was best. } { [%eval -1.99] } (12. Qd1 d5 13. exd5 Nxd5 14. d3 Nf4 15. Ne4 g5 16. f3 Nf5 17. Bd2 h5) 12... c5? { (-1.99 → -0.37) Mistake. Ng4 was best. } { [%eval -0.37] } (12... Ng4) 13. Nd5?? { (-0.37 → -3.53) Blunder. Nb5 was best. } { [%eval -3.53] } (13. Nb5 Nxe4) 13... Nxd5 { [%eval -3.2] } 14. Qxd5 { [%eval -3.98] } 14... Nxc2?? { (-3.98 → -1.65) Blunder. Ne2+ was best. } { [%eval -1.65] } (14... Ne2+ 15. Kh1 Qh4 16. f3 Ng3+ 17. Kg1 Nxf1 18. Kxf1 g5 19. h3 h5 20. d4) 15. Rb1 { [%eval -1.33] } 15... Nd4?! { (-1.33 → -0.72) Inaccuracy. Nb4 was best. } { [%eval -0.72] } (15... Nb4) 16. b3?? { (-0.72 → -2.90) Blunder. d3 was best. } { [%eval -2.9] } (16. d3 g5 17. Kh1 Ne2 18. Qc4 h5 19. Be3 g4 20. b4 Rc8 21. Rb2 Nd4) 16... Ne2+ { [%eval -3.13] } 17. Kh1 { [%eval -3.3] } 17... Qh4 { [%eval -3.02] } 18. Qxd6+?? { (-3.02 → -7.75) Blunder. Bb2 was best. } { [%eval -7.75] } (18. Bb2 Nf4) 18... Ka8?? { (-7.75 → -2.18) Blunder. Rxd6 was best. } { [%eval -2.18] } (18... Rxd6 19. d3 Ng3+ 20. Kg1 Nxf1 21. Bf4 Qxf4 22. Rxf1 Kc8 23. g3 Qf6 24. f4) 19. Qxe5 { [%eval -0.41] } 19... Rxf2 { [%eval 0.0] } 20. Ba3 { [%eval 0.0] } 20... Rxg2?? { (0.00 → 3.69) Blunder. Rdf8 was best. } { [%eval 3.69] } (20... Rdf8 21. Rxf2 Qxf2 22. h3 Ng3+ 23. Kh2 Nf1+ 24. Kh1 Ng3+) 21. Kxg2 { [%eval 3.84] } 21... Qg4+ { [%eval 4.28] } 22. Kh1 { [%eval 4.12] } 22... a6 { [%eval 4.98] } 23. Bxc5 { [%eval 5.09] } 23... Qd7 { [%eval 4.96] } 24. d4 { [%eval 5.08] } 24... Re8 { [%eval 5.73] } 25. Qh5 { [%eval 5.52] } 25... Nxd4 { [%eval 6.28] } 26. Bxd4 { [%eval 6.25] } 26... Qxd4 { [%eval 6.8] } 27. Qxe8+ { [%eval 6.75] } 27... Ka7 { [%eval 6.7] } 28. Rbd1 { [%eval 6.67] } 28... Qb2 { [%eval 7.61] } 29. Rd7 { [%eval 6.77] } 29... Qxa2?? { (6.77 → Mate in 5) Checkmate is now unavoidable. Qc2 was best. } { [%eval #5] } (29... Qc2 30. Qf7 Qxe4+ 31. Qf3 Qxf3+ 32. Rxf3 g6 33. Rxh7 Kb6 34. Rg3 Kb5 35. Kg2) 30. Qc8 { [%eval #5] } 30... Qxb3 { [%eval #5] } 31. e5?? { (Mate in 5 → 7.00) Lost forced checkmate sequence. Qc5+ was best. } { [%eval 7.0] } (31. Qc5+ Qb6 32. Rxb7+ Kxb7 33. Rf7+ Qc7 34. Qxc7+ Ka8 35. Rf8#) 31... a5?? { (7.00 → Mate in 7) Checkmate is now unavoidable. Qb4 was best. } { [%eval #7] } (31... Qb4 32. Qf8 Qb5 33. Rxg7 a5 34. Qf3 a4 35. e6 h5 36. Rf7 h4 37. e7) 32. Rd8?! { (Mate in 7 → 10.27) Lost forced checkmate sequence. Qc5+ was best. } { [%eval 10.27] } (32. Qc5+ Qb6 33. Rxb7+ Kxb7 34. Rf7+ Ka6 35. Qc4+ Qb5 36. Qc8+ Kb6 37. Rb7+ Ka6) 32... Kb6?! { (10.27 → Mate in 6) Checkmate is now unavoidable. Qb5 was best. } { [%eval #6] } (32... Qb5 33. Qa8+) 33. Rd6+ { [%eval #5] } 33... Ka7 { [%eval #5] } 34. h3?? { (Mate in 5 → 6.73) Lost forced checkmate sequence. Qc5+ was best. } { [%eval 6.73] } (34. Qc5+ b6 35. Qc8 Qd5+ 36. Rxd5 b5 37. Rxb5 g6 38. Rf7#) 34... Qg3?? { (6.73 → Mate in 3) Checkmate is now unavoidable. Qe3 was best. } { [%eval #3] } (34... Qe3 35. Qg4 Kb8 36. Rd8+ Ka7 37. Qd4+ Qxd4 38. Rxd4 h5 39. e6 b5 40. Kg2) 35. Rb1?? { (Mate in 3 → 5.88) Lost forced checkmate sequence. Qc5+ was best. } { [%eval 5.88] } (35. Qc5+ b6 36. Qxb6+ Ka8 37. Rf8#) 35... Qf3+ { [%eval 5.77] } 36. Kg1 { [%eval 5.79] } 36... Qe3+ { [%eval 5.69] } 37. Kg2?! { (5.69 → 3.73) Inaccuracy. Kf1 was best. } { [%eval 3.73] } (37. Kf1 Qf3+ 38. Ke1 Qe4+ 39. Kd2 Qf4+ 40. Kc2 Qe4+ 41. Rd3 Qe2+ 42. Kc3 Qxe5+) 37... Qg5+?? { (3.73 → Mate in 4) Checkmate is now unavoidable. Qe2+ was best. } { [%eval #4] } (37... Qe2+ 38. Kg3 Qe3+ 39. Kh4 Qf2+ 40. Kh5 Qe2+ 41. Qg4 Qxe5+ 42. Kh4 Qxd6 43. Qe4) 38. Kf3? { (Mate in 4 → 9.89) Lost forced checkmate sequence. Kh1 was best. } { [%eval 9.89] } (38. Kh1 Qc1+ 39. Rxc1 a4 40. Rb1 a3 41. Qxb7#) 38... Qh5+ { [%eval 8.98] } 39. Ke4?? { (8.98 → 3.57) Blunder. Qg4 was best. } { [%eval 3.57] } (39. Qg4) 39... Qh4+?? { (3.57 → Mate in 5) Checkmate is now unavoidable. Qe2+ was best. } { [%eval #5] } (39... Qe2+ 40. Kf5 Qf3+ 41. Kg5 Qg3+ 42. Qg4 Qxe5+ 43. Kh4 Qxd6 44. Qe4 b6 45. Rf1) 40. Kd5 { [%eval #4] } 40... Qh6 { [%eval #1] } 41. Rxb7# { White wins by checkmate. } 1-0