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[Event "rated Antichess game"] [Site "https://lichess.org/25rLZWTP"] [Date "2025.10.07"] [White "Sapta_Datta"] [Black "adham21955"] [Result "1-0"] [GameId "25rLZWTP"] [UTCDate "2025.10.07"] [UTCTime "16:20:48"] [WhiteElo "1445"] [BlackElo "1388"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Bd3?? { (0.60 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-13] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxg2 { [%eval #-13] } 4. Bxh7 { [%eval #-13] } 4... Qxg1?? { (Mate in 13 → -1.59) Lost forced checkmate sequence. Qxh1 was best. } { [%eval -1.59] } (4... Qxh1 5. Bxg8 Qxg1 6. Bxf7 Qxh2 7. Bxe8 Qxf2 8. Kxf2 b5 9. Bxb5 Bg4 10. Qxg4) 5. Rxg1 { [%eval -1.41] } 5... Rxh7 { [%eval -1.69] } 6. Rxg7 { [%eval -1.6] } 6... Rxh2 { [%eval -1.5] } 7. Rxf7 { [%eval -1.77] } 7... Rxf2 { [%eval -1.4] } 8. Kxf2 { [%eval -1.68] } 8... Kxf7 { [%eval -1.73] } 9. Qg4 { [%eval -1.97] } 9... Bxg4 { [%eval -2.1] } 10. d4?? { (-2.10 → Mate in 10) Checkmate is now unavoidable. d3 was best. } { [%eval #-10] } (10. d3 Bf3) 10... Be2?? { (Mate in 10 → -4.26) Lost forced checkmate sequence. e5 was best. } { [%eval -4.26] } (10... e5 11. dxe5 Ba3 12. bxa3 Nh6 13. Bxh6 Kf8 14. Bxf8 c5 15. Bxc5 Bd1 16. Bxa7) 11. Kxe2 { [%eval -2.87] } 11... c5?? { (-2.87 → 5.85) Blunder. e5 was best. } { [%eval 5.85] } (11... e5 12. dxe5 Ba3 13. bxa3 Na6 14. Bh6 Nxh6 15. Kd3 c5 16. Nd2 c4 17. Nxc4) 12. dxc5 { [%eval 3.23] } 12... b6?? { (3.23 → Mate in 8) Checkmate is now unavoidable. Kf6 was best. } { [%eval #8] } (12... Kf6 13. c6 bxc6 14. Bf4 Nd7 15. Bh6 Nxh6 16. c4 Nb8 17. Nc3 Ke6 18. c5) 13. cxb6 { [%eval #8] } 13... axb6 { [%eval #7] } 14. Bh6?? { (Mate in 7 → 0.28) Lost forced checkmate sequence. Bf4 was best. } { [%eval 0.28] } (14. Bf4 Rxa2 15. Bxb8 Rxb2 16. Nd2 Rxc2 17. Rb1 Rxd2 18. Rxb6 Rxe2 19. Be5 Rxe5) 14... Rxa2?? { (0.28 → Mate in 6) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #6] } (14... Nxh6 15. Nc3) 15. Rxa2 { [%eval #6] } 15... Nxh6 { [%eval #5] } 16. Ra6 { [%eval #5] } 16... Nxa6 { [%eval #4] } 17. b4 { [%eval #4] } 17... Nxb4 { [%eval #3] } 18. Nc3 { [%eval #3] } 18... Nxc2 { [%eval #2] } 19. Ke3 { [%eval #2] } 19... Nxe3 { [%eval #1] } 20. Nd5 { [%eval #1] } 20... Nxd5# { Game ends by variant rule. } 1-0