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[Event "Rated Antichess game"] [Site "https://lichess.org/1u0MBIVI"] [Date "2024.10.01"] [White "loogie7627"] [Black "abr8002"] [Result "0-1"] [UTCDate "2024.10.01"] [UTCTime "16:21:24"] [WhiteElo "1094"] [BlackElo "1061"] [WhiteRatingDiff "-31"] [BlackRatingDiff "+27"] [Variant "Antichess"] [TimeControl "420+14"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... e5 2. dxe5 Qf6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Qg5 was best. } (2... Qg5 3. Bxg5 Ba3 4. Nxa3 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5) 3. Qxd7?? { (Mate in 16 → 5.02) Lost forced checkmate sequence. exf6 was best. } (3. exf6 Nxf6 4. Qxd7 Nbxd7 5. b4 Bxb4 6. e3 Bxe1 7. Nf3 Bxf2) 3... Qxf2?? { (5.02 → Mate in 14) Checkmate is now unavoidable. Qxe5 was best. } (3... Qxe5 4. Qxf7) 4. Qxf7?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Kxf2 was best. } (4. Kxf2 Kxd7 5. b4 Bxb4 6. Nc3 Bxc3 7. h4 Bxe5 8. e4 Bxa1) 4... Qxe2?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Kxf7 was best. } (4... Kxf7 5. Kxf2 g5 6. Bxg5 Ba3 7. bxa3 Bh3 8. Nxh3 Nh6 9. Bxh6 Kg7 10. Bxg7) 5. Qxf8?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Bxe2 was best. } (5. Bxe2 Kxf7 6. b4 Bxb4 7. Bf3 Bxe1 8. Bxb7 Bxb7 9. a4 Bxg2 10. Ba3 Bxh1) 5... Qxf1?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Kxf8 was best. } (5... Kxf8 6. Kxe2 g5 7. Bxg5 Bh3 8. gxh3 Nh6 9. Bxh6 Kg7 10. Bxg7 Nd7 11. Bxh8) 6. Qxg8?? { (Mate in 12 → -1.44) Lost forced checkmate sequence. Kxf1 was best. } (6. Kxf1 Kxf8 7. g4 Bxg4 8. Nf3 Bxf3 9. Nc3 Bxh1 10. Ne4 Bxe4 11. Bf4 Bxc2) 6... Qxg1?? { (-1.44 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } (6... Qxe1 7. Qxg7) 7. Qxh7?? { (Mate in 11 → Mate in 16) Lost forced checkmate sequence. Rxg1 was best. } (7. Rxg1 Rxg8 8. Bh6 gxh6 9. Rf1 Rxg2 10. a3 Rxc2 11. b3 Rxh2 12. e6 Bxe6) 7... Qxh2 8. Qxg7 Qxg2?? { (Mate in 15 → Mate in 10) Lost forced checkmate sequence. Qxh1 was best. } (8... Qxh1 9. Qxh8 Qxe1 10. Qxe8 Qxc1 11. Qxc8 Qxb2 12. Qxb8 Qxb1 13. Rxb1 Rxb8 14. Rxb7) 9. Qxc7?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Qxg2 was best. } (9. Qxg2 Rxh1 10. Qxb7 Rxe1 11. Qxb8 Rxe5 12. Qxa7 Rxa7 13. Be3 Rxa2 14. Rxa2 Rxe3) 9... Qxc2?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Rxh1 was best. } (9... Rxh1 10. Qxb7 Qxc2 11. Qxc8 Rxe1 12. Qxe8 Qxc1 13. Qxb8 Qxb1 14. Rxb1 Rxb1 15. Qxa7) 10. Qxb7?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxc2 was best. } (10. Qxc2 Rxh1 11. Qxc8 Rxe1 12. Qxb8 Rxc1 13. Qxa7 Rxa7 14. b4 Rxa2 15. Rxa2 Rxb1) 10... Qxb2?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bxb7 was best. } (10... Bxb7 11. Rxh8 Qxc1 12. Rxe8 Qxb2 13. Rxb8 Qxe5 14. Rxa8 Qxe1 15. Rxa7 Qxb1 16. Rxb1) 11. Qxa7?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Qxb2 was best. } (11. Qxb2 Rxh1 12. Qxb8 Rxe1 13. Qxc8 Rxc1 14. Qxe8 Rxe8 15. a4 Rxe5 16. Nd2 Rxa1) 11... Qxa2?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Qxe5 was best. } (11... Qxe5 12. Qxa8 Qxa1 13. Qxb8 Rxh1 14. Qxc8 Qxb1 15. Qxe8 Rxe1 16. Qxe1 Qxc1 17. Qxc1#) 12. Rxa2?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Rxh8 was best. } (12. Rxh8 Qxb1 13. Qxb8 Qxc1 14. Rxc1 Rxb8 15. Rxc8 Rxc8 16. Rxe8 Rxe8 17. e6 Rxe6) 12... Rxa7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxh1 was best. } (12... Rxh1 13. Qxa8 Rxe1 14. Qxb8 Rxc1 15. Qxc8 Rxb1 16. Qxe8 Ra1 17. Rxa1#) 13. Rxa7 Rxh1 14. Rh7?? { (Mate in 4 → -0.14) Lost forced checkmate sequence. Kf1 was best. } (14. Kf1 Rxf1 15. Rh7 Rxc1 16. Rh6 Rxb1 17. Re6 Bxe6#) 14... Rxe1?? { (-0.14 → Mate in 4) Checkmate is now unavoidable. Rxh7 was best. } (14... Rxh7 15. Nd2 Ke7 16. e6 Kxe6 17. Nf1 Rh6 18. Bxh6 Kd6 19. Nd2 Nd7 20. Bf8) 15. Rh1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Na3 was best. } (15. Na3 Rxc1 16. Rh3 Bxh3 17. e6 Bxe6 18. Nb1 Rxb1#) 15... Rxc1 16. Rxc1 Kf7 17. Rxc8 Ke7 18. Rxb8 Ke8 19. Rxe8# { Game ends by variant rule. } 0-1