FEN
[Event "Anti chess Arena"]
[Site "https://lichess.org/1ig0xmLh"]
[Date "2025.03.12"]
[White "abdoumaza"]
[Black "microhunts"]
[Result "1-0"]
[GameId "1ig0xmLh"]
[UTCDate "2025.03.12"]
[UTCTime "23:07:37"]
[WhiteElo "1324"]
[BlackElo "1510"]
[WhiteRatingDiff "+77"]
[BlackRatingDiff "-266"]
[Variant "Antichess"]
[TimeControl "60+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c6?? { (-1.29 → 0.60) Blunder. Nh6 was best. } { [%eval 0.6] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. d3?! { (0.60 → -0.14) Inaccuracy. e3 was best. } { [%eval -0.14] } (2. e3 b5 3. Bxb5 cxb5 4. Qh5 Qc7 5. Qxh7 Rxh7 6. c3 Rxh3) 2... d5?? { (-0.14 → 2.19) Blunder. Qb6 was best. } { [%eval 2.19] } (2... Qb6 3. b3) 3. c4?? { (2.19 → 0.08) Blunder. Bh6 was best. } { [%eval 0.08] } (3. Bh6 Nxh6) 3... dxc4 { [%eval 0.39] } 4. dxc4 { [%eval 0.92] } 4... Bxh3 { [%eval 0.53] } 5. Qxd8?? { (0.53 → Mate in 13) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-13] } (5. Nxh3 Qxd1 6. Kxd1 g5 7. Bxg5 c5 8. Bxe7 Kxe7 9. Nc3 Nc6 10. b4 Nxb4) 5... Kxd8 { [%eval #-14] } 6. gxh3 { [%eval #-11] } 6... Nd7?? { (Mate in 11 → 4.22) Lost forced checkmate sequence. g5 was best. } { [%eval 4.22] } (6... g5 7. Bxg5 e5 8. Bxd8 Nf6 9. Bxf6 Na6 10. Bxh8 f6 11. Bxf6 h5 12. Bxe5) 7. Bh6?? { (4.22 → 1.48) Blunder. c5 was best. } { [%eval 1.48] } (7. c5 Nxc5) 7... gxh6? { (1.48 → 3.35) Mistake. Nxh6 was best. } { [%eval 3.35] } (7... Nxh6 8. c5) 8. a3?? { (3.35 → -2.21) Blunder. c5 was best. } { [%eval -2.21] } (8. c5 Nxc5) 8... Ngf6?? { (-2.21 → Mate in 11) Checkmate is now unavoidable. b5 was best. } { [%eval #11] } (8... b5) 9. Nc3?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. e4 was best. } { [%eval #-12] } (9. e4 Nxe4 10. Kd1 Nxf2 11. h4 Nxd1 12. c5 Nxb2 13. Nd2 Nxc5 14. Nb3 Nxb3) 9... e5?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Ne4 was best. } { [%eval #11] } (9... Ne4 10. Nxe4 Nc5 11. Nxc5 Rc8 12. Nxb7 Rc7 13. Nxd8 Bg7 14. Nxc6 Bxb2 15. Nxa7) 10. Ne4 { [%eval #11] } 10... Nxe4 { [%eval #10] } 11. Kd2?? { (Mate in 10 → -1.36) Lost forced checkmate sequence. f3 was best. } { [%eval -1.36] } (11. f3 Bxa3 12. fxe4 Bxb2 13. Rxa7 Rxa7 14. c5 Nxc5 15. e3 Nxe4 16. Kd2 Nxd2) 11... Nxd2 { [%eval -1.57] } 12. Rb1?? { (-1.57 → -3.79) Blunder. Rh2 was best. } { [%eval -3.79] } (12. Rh2 Nxf1) 12... Nxb1?? { (-3.79 → Mate in 8) Checkmate is now unavoidable. Nxf1 was best. } { [%eval #8] } (12... Nxf1 13. Rxf1) 13. b4?? { (Mate in 8 → Mate in 20) Lost forced checkmate sequence. h4 was best. } { [%eval #-20] } (13. h4 Nxa3 14. bxa3 Bxa3 15. c5 Nxc5 16. e4 Nxe4 17. h5 Nxf2 18. Ne2 Nxh1) 13... Nxa3?? { (Mate in 20 → Mate in 6) Lost forced checkmate sequence. Bxb4 was best. } { [%eval #6] } (13... Bxb4) 14. b5?? { (Mate in 6 → -10.07) Lost forced checkmate sequence. Rh2 was best. } { [%eval -10.07] } (14. Rh2 Bxb4 15. Rg2 Nxc4 16. Rg8 Rxg8 17. h4 Rxg1 18. h5 Rxf1 19. e4 Rxf2#) 14... Nxc4? { (-10.07 → -4.74) Mistake. cxb5 was best. } { [%eval -4.74] } (14... cxb5) 15. bxc6 { [%eval -5.02] } 15... bxc6 { [%eval -3.84] } 16. f4?? { (-3.84 → Mate in 24) Checkmate is now unavoidable. e3 was best. } { [%eval #-24] } (16. e3 Nxe3 17. fxe3 c5 18. Bb5 Rg8 19. Bxd7 Rxg1 20. Rxg1 Kxd7 21. Rg6 hxg6) 16... exf4 { [%eval -5.57] } 17. e3?? { (-5.57 → Mate in 11) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-11] } (17. Nf3 Nd2) 17... fxe3 { [%eval #-11] } 18. Bxc4 { [%eval #-10] } 18... Ne5?? { (Mate in 10 → -1.53) Lost forced checkmate sequence. Bg7 was best. } { [%eval -1.53] } (18... Bg7 19. Bxf7 Rg8 20. Bxg8 Ke7 21. Bxh7 Rg8 22. Bxg8 e2 23. Nxe2 Ba1 24. Rxa1) 19. Bxf7 { [%eval -2.02] } 19... Nxf7 { [%eval -1.39] } 20. Nf3?? { (-1.39 → Mate in 9) Checkmate is now unavoidable. Rh2 was best. } { [%eval #-9] } (20. Rh2 e2) 20... Ng5?? { (Mate in 9 → -4.45) Lost forced checkmate sequence. Ne5 was best. } { [%eval -4.45] } (20... Ne5 21. Nxe5 Ke8 22. Nxc6 Rc8 23. Nxa7 Rg8 24. Nxc8 Bd6 25. Nxd6 Kf7 26. Nxf7) 21. Nxg5 { [%eval -5.16] } 21... hxg5 { [%eval -5.79] } 22. h4?? { (-5.79 → Mate in 9) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-9] } (22. Rf1 g4) 22... gxh4 { [%eval #-9] } 23. Rxh4 { [%eval #-8] } 23... Be7?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Rg8 was best. } { [%eval #1] } (23... Rg8 24. Rxh7 Rb8 25. Rxa7 Rb7 26. Rxb7 Kc7 27. Rxc7 Rg2 28. Rxc6 Bh6 29. Rxh6) 24. Rxh7 { [%eval #1] } 24... Rxh7# { Game ends by variant rule. } 1-0