FEN
[Event "casual Three-check game"]
[Site "https://lichess.org/1bWp80VS"]
[Date "2021.10.17"]
[White "powerslide"]
[Black "Soul_Zapper"]
[Result "0-1"]
[GameId "1bWp80VS"]
[UTCDate "2021.10.17"]
[UTCTime "04:08:08"]
[WhiteElo "1662"]
[BlackElo "1445"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.13] } { A00 Van't Kruijs Opening } 1... c5?! { (0.13 → 0.90) Inaccuracy. Nf6 was best. } { [%eval 0.9] } (1... Nf6 2. d4 Nc6 3. Bd2 e5 4. d5 Bb4 5. Nc3 O-O 6. a3) 2. Bb5 { [%eval 0.44] } 2... Nc6 { [%eval 0.15] } 3. Bxc6?! { (0.15 → -0.53) Inaccuracy. Nf3 was best. } { [%eval -0.53] } (3. Nf3 Nf6 4. O-O e5 5. d3 Be7 6. b3 O-O 7. Nbd2 d6 8. Bxc6 bxc6 9. Bb2 Kh8) 3... bxc6 { [%eval -0.77] } 4. Qh5?! { (-0.77 → -1.60) Inaccuracy. Nf3 was best. } { [%eval -1.6] } (4. Nf3 e5) 4... Nf6 { [%eval -2.24] } 5. Qxc5 { [%eval -1.9] } 5... e6 { [%eval -2.0] } 6. Qxf8+?? { (-2.00 → -7.00) Blunder. Qg5 was best. } { [%eval -7.0] } (6. Qg5 d5 7. Nf3 h6 8. Qh4 Be7 9. Qa4 O-O 10. O-O Rb8 11. d3 Bd6 12. Bd2 Qc7) 6... Kxf8 { [%eval -7.21] } 7. Nf3 { [%eval -7.3] } 7... Bb7 { [%eval -6.93] } 8. Ne5 { [%eval -7.77] } 8... Ke8 { [%eval -6.11] } 9. Nc3 { [%eval -6.79] } 9... d5 { [%eval -5.68] } 10. Ne2 { [%eval -7.38] } 10... Qc7 { [%eval -6.78] } 11. f4 { [%eval -7.23] } 11... g5 { [%eval -7.2] } 12. g3 { [%eval -8.98] } 12... gxf4 { [%eval -9.13] } 13. exf4 { [%eval -8.48] } 13... Nd7 { [%eval -7.01] } 14. Ng4 { [%eval -8.38] } 14... Ba6 { [%eval -7.62] } 15. Nf6+ { [%eval -18.1] } 15... Nxf6 { [%eval -18.03] } 16. d3?! { (-18.03 → Mate in 6) Checkmate is now unavoidable. b4 was best. } { [%eval #-6] } (16. b4 Ne4) 16... Qa5+ { [%eval #-5] } 17. c3 { [%eval #-5] } 17... Bxd3?! { (Mate in 5 → -18.31) Lost forced checkmate sequence. Qb5 was best. } { [%eval -18.31] } (17... Qb5 18. f5 Qxd3 19. O-O Qxe2 20. Rd1 Qxd1+ 21. Kg2 Bf1+) 18. Nd4 { [%eval -26.53] } 18... Bb5 { [%eval -15.46] } 19. Nf3?! { (-15.46 → Mate in 4) Checkmate is now unavoidable. a4 was best. } { [%eval #-4] } (19. a4 Bc4) 19... Ne4 { [%eval #-5] } 20. Ng5 { [%eval #-3] } 20... Nxc3 { [%eval #-5] } 21. Bd2 { [%eval #-5] } 21... d4? { (Mate in 5 → -9.71) Lost forced checkmate sequence. Qb4 was best. } { [%eval -9.71] } (21... Qb4 22. Bxc3 Qc5 23. Bd2 Qc4 24. Kd1 Qe2+ 25. Kc2 Qxd2+) 22. bxc3? { (-9.71 → Mate in 3) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-3] } (22. Ne4 Nxe4) 22... dxc3 { [%eval #-2] } 23. Rc1 { [%eval #-2] } 23... cxd2+ { [%eval #-1] } 24. Kf2 { [%eval #-1] } 24... Qb6+ { Game ends by variant rule. } 0-1
