- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated classical game"] [Site "https://lichess.org/0yHVFW2j"] [Date "2025.05.24"] [White "osumarko"] [Black "mongreltiger"] [Result "0-1"] [GameId "0yHVFW2j"] [UTCDate "2025.05.24"] [UTCTime "12:57:54"] [WhiteElo "1375"] [BlackElo "1410"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "D05"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. Nf3 { [%eval 0.08] } 2... e6 { [%eval 0.19] } 3. e3 { [%eval 0.03] } 3... Nf6 { [%eval 0.1] } 4. Bd3 { [%eval 0.03] } { D05 Queen's Pawn Game: Colle System } 4... c5 { [%eval 0.07] } 5. O-O { [%eval -0.08] } 5... Nc6 { [%eval 0.11] } 6. c4 { [%eval -0.06] } 6... cxd4 { [%eval 0.02] } 7. exd4 { [%eval 0.0] } 7... Be7 { [%eval 0.28] } 8. c5 { [%eval 0.0] } 8... b6?! { (0.00 → 0.86) Inaccuracy. O-O was best. } { [%eval 0.86] } (8... O-O) 9. Bb5? { (0.86 → -0.30) Mistake. b4 was best. } { [%eval -0.3] } (9. b4 O-O 10. a3 bxc5 11. dxc5 Ne4 12. Bf4 a6 13. Nbd2 f5 14. Ne5 Bb7) 9... Bb7?? { (-0.30 → 2.12) Blunder. Bd7 was best. } { [%eval 2.12] } (9... Bd7) 10. Ne5 { [%eval 1.74] } 10... Rc8 { [%eval 1.67] } 11. Bg5?? { (1.67 → -1.10) Blunder. Qa4 was best. } { [%eval -1.1] } (11. Qa4 a6 12. Nxc6 Qd7 13. Nxe7 axb5 14. Qb3 Qxe7 15. cxb6 O-O 16. Qxb5 Qd6) 11... O-O? { (-1.10 → 0.32) Mistake. bxc5 was best. } { [%eval 0.32] } (11... bxc5 12. dxc5) 12. Nc3?? { (0.32 → -1.65) Blunder. Bxc6 was best. } { [%eval -1.65] } (12. Bxc6) 12... bxc5 { [%eval -1.74] } 13. dxc5?? { (-1.74 → -5.36) Blunder. Bxc6 was best. } { [%eval -5.36] } (13. Bxc6 Bxc6 14. dxc5 Bxc5 15. Rc1 Bb7 16. Na4 Bd6 17. Ng4 Be7 18. Nxf6+ Bxf6) 13... Nxe5 { [%eval -5.32] } 14. b4 { [%eval -5.38] } 14... d4 { [%eval -5.44] } 15. Ne2 { [%eval -5.52] } 15... Qd5 { [%eval -4.41] } 16. Nf4 { [%eval -4.47] } 16... Qd8 { [%eval -4.44] } 17. Re1 { [%eval -4.65] } 17... Ne4 { [%eval -4.29] } 18. Bxe7 { [%eval -4.16] } 18... Qxe7 { [%eval -4.08] } 19. Rxe4 { [%eval -4.26] } 19... Bxe4 { [%eval -4.39] } 20. Qxd4 { [%eval -4.29] } 20... Nf3+?! { (-4.29 → -3.04) Inaccuracy. Qf6 was best. } { [%eval -3.04] } (20... Qf6 21. Qxe4 Ng6 22. Re1 Qxf4 23. h4 Rc7 24. a4 h5 25. Qb1 Qf6 26. Bd3) 21. gxf3 { [%eval -3.16] } 21... Qg5+ { [%eval -2.76] } 22. Kf1 { [%eval -2.8] } 22... Bxf3 { [%eval -2.76] } 23. Ke1?? { (-2.76 → -6.20) Blunder. Qe3 was best. } { [%eval -6.2] } (23. Qe3 Ba8 24. a3 Rfd8 25. Re1 Bb7 26. Qg3 Qf5 27. Bc4 Qc2 28. Bd3 Qd2) 23... e5 { [%eval -5.99] } 24. Ne6 { [%eval -7.22] } 24... exd4?? { (-7.22 → -1.92) Blunder. fxe6 was best. } { [%eval -1.92] } (24... fxe6 25. h4 Qg1+ 26. Kd2 Qh2 27. Qe3 Bd5 28. Re1 Qxh4 29. a3 e4 30. Kc1) 25. Nxg5 { [%eval -1.88] } 25... Bc6?! { (-1.88 → -1.14) Inaccuracy. Bb7 was best. } { [%eval -1.14] } (25... Bb7) 26. Bd3? { (-1.14 → -2.88) Mistake. Bxc6 was best. } { [%eval -2.88] } (26. Bxc6 Rxc6) 26... Rfe8+ { [%eval -2.55] } 27. Kd2 { [%eval -2.06] } 27... g6?! { (-2.06 → -1.27) Inaccuracy. Re5 was best. } { [%eval -1.27] } (27... Re5 28. f4) 28. Bc4 { [%eval -1.41] } 28... Kg7? { (-1.41 → -0.11) Mistake. Re7 was best. } { [%eval -0.11] } (28... Re7 29. a4) 29. Nxf7 { [%eval -0.16] } 29... Rf8 { [%eval -0.15] } 30. Be6?? { (-0.15 → -4.20) Blunder. Nd6 was best. } { [%eval -4.2] } (30. Nd6) 30... Rb8?! { (-4.20 → -3.18) Inaccuracy. Rce8 was best. } { [%eval -3.18] } (30... Rce8 31. Bb3 Rxf7 32. Bxf7 Kxf7 33. Kd3 Rd8 34. a4 a6 35. f4 Ke6 36. Kc4) 31. a3 { [%eval -3.93] } 31... a5?! { (-3.93 → -2.74) Inaccuracy. Rxf7 was best. } { [%eval -2.74] } (31... Rxf7 32. Bxf7 Kxf7 33. Kd3 Rd8 34. a4 a6 35. h4 Ke6 36. Re1+ Kf6 37. Ra1) 32. Ne5 { [%eval -2.73] } 32... Rxf2+ { [%eval -2.22] } 33. Kd3 { [%eval -2.15] } 33... Bb5+ { [%eval -2.07] } 34. Bc4 { [%eval -1.99] } 34... Bxc4+?? { (-1.99 → -0.10) Blunder. Ba4 was best. } { [%eval -0.1] } (34... Ba4) 35. Kxc4 { [%eval -0.16] } 35... Rc2+ { [%eval 0.0] } 36. Kxd4?? { (0.00 → -2.00) Blunder. Kd3 was best. } { [%eval -2.0] } (36. Kd3 Rxh2 37. Nc6 Rf8 38. Nxd4 Rd8 39. Rd1 axb4 40. axb4 Kf6 41. Kc4 Rh4) 36... Rd8+ { [%eval -1.67] } 37. Ke4?? { (-1.67 → -4.87) Blunder. Ke3 was best. } { [%eval -4.87] } (37. Ke3 Rxh2 38. Nc6 Rh3+ 39. Ke4 Rdd3 40. Nd4 Rd2 41. Nc6 Rh4+ 42. Ke5 Rh5+) 37... Re2+ { [%eval -4.86] } 38. Kf4 { [%eval -5.6] } 38... Rd4+ { [%eval -5.62] } 39. Kf3 { [%eval -5.55] } 39... Rxe5 { [%eval -5.36] } 40. b5 { [%eval -6.38] } 40... Rf5+ { [%eval -6.35] } 41. Ke3 { [%eval -6.25] } 41... Rdd5 { [%eval -6.05] } 42. b6 { [%eval -7.09] } 42... Rfe5+ { [%eval -6.64] } 43. Kf4 { [%eval -6.32] } 43... g5+ { [%eval -6.13] } 44. Kg4 { [%eval -6.3] } 44... Rd4+ { [%eval -5.3] } 45. Kh5?? { (-5.30 → Mate in 1) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-1] } (45. Kg3 Rd3+ 46. Kf2 Rxc5 47. Rb1 Rd8 48. Ke3 Re5+ 49. Kf3 Kg6 50. h4 Rb8) 45... g4+?? { (Mate in 1 → -4.95) Lost forced checkmate sequence. Rh4# was best. } { [%eval -4.95] } (45... Rh4#) 46. Kh4 { [%eval -4.94] } 46... g3+ { [%eval -4.95] } 47. Kxg3 { [%eval -4.9] } 47... Rxc5 { [%eval -4.67] } 48. b7 { [%eval -5.85] } 48... Rb5 { [%eval -5.69] } 49. Kf3 { [%eval -5.92] } 49... Rxb7 { [%eval -5.79] } 50. Rg1+ { [%eval -5.94] } 50... Kh6 { [%eval -5.93] } 51. Rg4?? { (-5.93 → Mate in 7) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-7] } (51. Rc1 Ra4 52. Kg2 Kh5 53. Kh1 Rg4 54. h3 Rg5 55. h4 Rf5 56. Rc3 Rb1+) 51... Rb3+ { [%eval #-6] } 52. Kg2 { [%eval #-5] } 52... Rd2+ { [%eval #-12] } 53. Kh1 { [%eval #-12] } 53... Rb1+ { [%eval #-11] } 54. Rg1 { [%eval #-11] } 54... Rdd1? { (Mate in 11 → -9.15) Lost forced checkmate sequence. Rxg1+ was best. } { [%eval -9.15] } (54... Rxg1+ 55. Kxg1 Kg5 56. Kf1 Rxh2 57. Kg1 Ra2 58. Kf1 h5 59. Ke1 Kg4 60. Kf1) 55. h3? { (-9.15 → Mate in 5) Checkmate is now unavoidable. Rxd1 was best. } { [%eval #-5] } (55. Rxd1 Rxd1+ 56. Kg2 Kg5 57. Kf3 Rd2 58. h3 Kh4 59. Ke3 Rb2 60. Kf4 Rg2) 55... Rxg1+ { [%eval #-4] } 56. Kh2 { [%eval #-4] } 56... Rgd1 { [%eval #-6] } 57. a4 { [%eval #-3] } 57... Rd3 { [%eval #-2] } 58. Kg2 { [%eval #-2] } 58... Rb2+ { [%eval #-1] } 59. Kh1 { [%eval #-1] } 59... Rd1# { Black wins by checkmate. } 0-1