FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/zqW81MMA"]
[Date "2025.08.12"]
[White "pietrohikkaduwage"]
[Black "ishowspead888"]
[Result "1-0"]
[GameId "zqW81MMA"]
[UTCDate "2025.08.12"]
[UTCTime "15:13:23"]
[WhiteElo "1158"]
[BlackElo "1262"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Ba6?? { (Mate in 15 → 3.98) Lost forced checkmate sequence. Nf6 was best. } { [%eval 3.98] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxa6?? { (3.98 → 0.61) Blunder. Bxd7 was best. } { [%eval 0.61] } (3. Bxd7 Qxd7 4. Qh5 Qxd2 5. Kxd2 Bd3 6. cxd3 Na6 7. Qxh7 Rxh7) 3... Nxa6 { [%eval 1.56] } 4. b4?? { (1.56 → -0.68) Blunder. a4 was best. } { [%eval -0.68] } (4. a4 c5 5. c4 Nc7 6. e5 Nd5 7. cxd5 e6 8. dxe6 fxe6) 4... Nxb4 { [%eval 0.09] } 5. Qh5?? { (0.09 → -3.77) Blunder. a4 was best. } { [%eval -3.77] } (5. a4 Nxc2 6. Qxc2 f5 7. exf5 h5 8. Qxc7 Qxc7 9. f6 Nxf6) 5... Nxa2 { [%eval -2.84] } 6. Qxf7 { [%eval -3.45] } 6... Kxf7 { [%eval -3.76] } 7. Rxa2 { [%eval -3.42] } 7... Rb8 { [%eval -6.51] } 8. Rxa7 { [%eval -6.05] } 8... Rxb1 { [%eval -4.98] } 9. Rxc7 { [%eval -4.7] } 9... Rxc1 { [%eval -4.52] } 10. Rxd7 { [%eval -5.0] } 10... Rxc2?? { (-5.00 → 0.98) Blunder. Rxe1 was best. } { [%eval 0.98] } (10... Rxe1 11. Rxd8 Rxg1 12. Rxf8 Rxg2 13. Rxf7 Rxh2 14. Rxg7 Rxh1 15. Rxg8 Rxg8 16. e5) 11. Rxe7?? { (0.98 → Mate in 11) Checkmate is now unavoidable. Rxd8 was best. } { [%eval #-11] } (11. Rxd8 Rxd2 12. Rxf8 Kxf8 13. Kxd2 e6 14. Ne2 Ne7 15. Nc3 Kf7 16. Kd3 Rg8) 11... Rxd2?? { (Mate in 11 → 1.14) Lost forced checkmate sequence. Qxd2 was best. } { [%eval 1.14] } (11... Qxd2 12. Kxd2 Rxd2 13. Rxf7 Rxf2 14. Rxg7 Rxg2 15. Rxg8 Rhxg8 16. h4 Rxg1 17. Rxg1) 12. Rxf7 { [%eval -0.07] } 12... Rxf2 { [%eval 0.35] } 13. Rxg7 { [%eval 0.16] } 13... Rxg2?? { (0.16 → 4.55) Blunder. Bxg7 was best. } { [%eval 4.55] } (13... Bxg7 14. Kxf2) 14. Rxh7?? { (4.55 → Mate in 8) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #-8] } (14. Rxg8) 14... Rxh2 { [%eval #-8] } 15. Rxh8 { [%eval #-4] } 15... Rxh1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rxh8 was best. } { [%eval #4] } (15... Rxh8 16. Rxh8 Nf6 17. Rxf8 Nxe4 18. Rxd8 Nd2 19. Rxd2#) 16. Rxg8 { [%eval #4] } 16... Rxg1 { [%eval #3] } 17. Rxf8 { [%eval #3] } 17... Rxe1 { [%eval #2] } 18. Rxd8 { [%eval #2] } 18... Rxe4 { [%eval #1] } 19. Rd4 { [%eval #1] } 19... Rxd4# { Game ends by variant rule. } 1-0
