FEN
[Event "Lisbon Gambit Tournament"]
[Site "https://lichess.org/zo3KoSxx"]
[Date "2025.12.11"]
[Round "-"]
[White "Jogarilo"]
[Black "Sdacm0"]
[Result "0-1"]
[GameId "zo3KoSxx"]
[UTCDate "2025.12.11"]
[UTCTime "19:47:35"]
[WhiteElo "1395"]
[BlackElo "1546"]
[WhiteRatingDiff "-23"]
[BlackRatingDiff "+28"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C29"]
[Opening "Vienna Game: Vienna Gambit, Paulsen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Nf6 { [%eval 0.03] } 3. f4 { [%eval -0.21] } 3... d5 { [%eval 0.0] } 4. fxe5 { [%eval -0.22] } 4... Nxe4 { [%eval -0.06] } 5. Qf3 { [%eval -0.07] } { C29 Vienna Game: Vienna Gambit, Paulsen Attack } 5... Nc6 { [%eval -0.09] } 6. Bb5 { [%eval -0.07] } 6... Nxc3 { [%eval -0.06] } 7. bxc3 { [%eval -0.36] } 7... Qh4+ { [%eval -0.33] } 8. g3 { [%eval -0.51] } 8... Qe4+ { [%eval -0.46] } 9. Qxe4 { [%eval -0.48] } 9... dxe4 { [%eval -0.61] } 10. Bxc6+ { [%eval -0.88] } 10... bxc6 { [%eval -0.84] } 11. d3 { [%eval -0.95] } 11... exd3 { [%eval -1.05] } 12. cxd3 { [%eval -0.92] } 12... c5 { [%eval -0.59] } 13. Nf3 { [%eval -0.58] } 13... Bf5 { [%eval -0.51] } 14. d4 { [%eval -0.46] } 14... O-O-O { [%eval -0.26] } 15. O-O { [%eval -0.48] } 15... cxd4 { [%eval -0.28] } 16. cxd4 { [%eval -0.28] } 16... Be4 { [%eval 0.07] } 17. Ng5 { [%eval 0.12] } 17... Rxd4 { [%eval 0.08] } 18. Nxf7?? { (0.08 → -3.02) Blunder. Be3 was best. } { [%eval -3.02] } (18. Be3 Rc4) 18... Bc5 { [%eval -2.96] } 19. Be3 { [%eval -2.69] } 19... Rd2 { [%eval -2.78] } 20. Bxc5?? { (-2.78 → Mate in 3) Checkmate is now unavoidable. Rfe1 was best. } { [%eval #-3] } (20. Rfe1 Rg2+) 20... Rg2+ { [%eval #-2] } 21. Kh1 { [%eval #-2] } 21... Rxa2+?? { (Mate in 2 → -6.19) Lost forced checkmate sequence. Rxg3+ was best. } { [%eval -6.19] } (21... Rxg3+ 22. Rf3 Bxf3#) 22. Kg1?? { (-6.19 → Mate in 3) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-3] } (22. Rf3 Bxf3+ 23. Kg1 Rxa1+ 24. Kf2 Re8 25. Kxf3 Rf1+ 26. Bf2 Rxf2+ 27. Kxf2 Re7) 22... Rg2+ { [%eval #-2] } 23. Kh1 { [%eval #-2] } 23... Rxg3+ { [%eval #-1] } 24. Rf3 { [%eval #-1] } 24... Bxf3# { Black wins by checkmate. } 0-1