- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual correspondence game"] [Site "https://lichess.org/znijTBno"] [Date "2024.07.22"] [Round "-"] [White "Gushing-venus3"] [Black "Punob"] [Result "0-1"] [GameId "znijTBno"] [UTCDate "2024.07.22"] [UTCTime "16:49:03"] [WhiteElo "1500"] [BlackElo "1821"] [Variant "Standard"] [TimeControl "-"] [ECO "A40"] [Opening "Englund Gambit Declined"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.16] } 1... e5?! { (0.16 → 0.98) Inaccuracy. Nf6 was best. } { [%eval 0.98] } (1... Nf6 2. c4 e6 3. Nf3 d5 4. Nc3 Bb4 5. Qa4+ Nc6 6. e3) 2. d5? { (0.98 → -0.14) Mistake. dxe5 was best. } { [%eval -0.14] } { A40 Englund Gambit Declined } (2. dxe5 Nc6 3. Nf3 d5 4. Bf4 Bc5 5. e3 Nge7 6. Nc3 O-O) 2... Qg5?? { (-0.14 → 6.07) Blunder. Nf6 was best. } { [%eval 6.07] } (2... Nf6 3. a3 Bc5 4. c4 a5 5. e3 d6 6. Nc3 c6 7. Nge2) 3. Nf3?? { (6.07 → 0.62) Blunder. Bxg5 was best. } { [%eval 0.62] } (3. Bxg5 h6 4. Bh4 e4 5. e3 g5 6. Bg3 Bg7 7. c3 d6 8. Qa4+ Nd7) 3... Qf5 { [%eval 0.65] } 4. Nxe5?? { (0.65 → -3.02) Blunder. h3 was best. } { [%eval -3.02] } (4. h3 Nf6) 4... Bc5?? { (-3.02 → 2.04) Blunder. Qxe5 was best. } { [%eval 2.04] } (4... Qxe5 5. f4 Qe4 6. Nc3 Bb4 7. Bd2 Bxc3 8. Bxc3 Nf6 9. Bxf6 gxf6 10. Qd2) 5. Nxf7?? { (2.04 → Mate in 4) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-4] } (5. Nd3 Qxd5 6. Nc3 Qc6 7. Nxc5 Qxc5 8. e4 Nf6 9. Be3 Qe7 10. f3 h6) 5... Qxf7?? { (Mate in 4 → -2.95) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -2.95] } (5... Qxf2+ 6. Kd2 Qf4+ 7. Kc3 Qb4+ 8. Kd3 Qd4#) 6. f4 { [%eval -3.3] } 6... Qxf4?? { (-3.30 → 4.86) Blunder. Nf6 was best. } { [%eval 4.86] } (6... Nf6 7. Nc3 O-O 8. h3 Bb4 9. e3 Bxc3+ 10. bxc3 Na6 11. g4 d6 12. c4) 7. h4?? { (4.86 → Mate in 1) Checkmate is now unavoidable. Bxf4 was best. } { [%eval #-1] } (7. Bxf4 d6 8. e3 Ne7 9. Bb5+ Nd7 10. O-O Nf5 11. Kh1 O-O 12. Bd3 Nxe3) 7... Qf2+ { [%eval #-3] } 8. Kd2 { [%eval #-3] } 8... Bb4+?? { (Mate in 3 → -4.32) Lost forced checkmate sequence. Qf4+ was best. } { [%eval -4.32] } (8... Qf4+ 9. Kc3 Qb4+ 10. Kd3 Qd4#) 9. Kd3 { [%eval -5.09] } 9... Nf6 { [%eval -5.03] } 10. Qd2?! { (-5.03 → -7.43) Inaccuracy. e4 was best. } { [%eval -7.43] } (10. e4 Bc5 11. Kc4 d6 12. Be2 Nbd7 13. Nc3 O-O 14. Kb3 Ne5 15. h5 Bg4) 10... Nxd5?! { (-7.43 → -5.01) Inaccuracy. Qf5+ was best. } { [%eval -5.01] } (10... Qf5+ 11. Kc4 Bxd2 12. Nxd2 Qxd5+ 13. Kc3 Nc6 14. a3 Qc5+ 15. Kb3 d6 16. c3) 11. c4?! { (-5.01 → -6.60) Inaccuracy. c3 was best. } { [%eval -6.6] } (11. c3 Be7 12. e4 Qxd2+ 13. Nxd2 Nf6 14. e5 Ng4 15. Nc4 Nf2+ 16. Kc2 Nxh1) 11... Ne3?? { (-6.60 → -0.94) Blunder. Bxd2 was best. } { [%eval -0.94] } (11... Bxd2 12. Bxd2 Nf6 13. Nc3 Nc6 14. Kc2 d6 15. Rd1 Ne5 16. h5 Bg4 17. Kb1) 12. Qxe3+ { [%eval -1.18] } 12... Qxe3+ { [%eval -1.02] } 13. Kxe3?! { (-1.02 → -1.90) Inaccuracy. Bxe3 was best. } { [%eval -1.9] } (13. Bxe3 d6) 13... Rf8 { [%eval -1.58] } 14. Kd3 { [%eval -1.59] } 14... Rf7?! { (-1.59 → -0.69) Inaccuracy. Nc6 was best. } { [%eval -0.69] } (14... Nc6) 15. Kc2 { [%eval -1.04] } 15... Re7?! { (-1.04 → -0.10) Inaccuracy. d6 was best. } { [%eval -0.1] } (15... d6 16. Nc3) 16. Kd1?! { (-0.10 → -0.71) Inaccuracy. Nc3 was best. } { [%eval -0.71] } (16. Nc3 Rf7) 16... b6 { [%eval -0.33] } 17. Kc2?! { (-0.33 → -0.96) Inaccuracy. Bf4 was best. } { [%eval -0.96] } (17. Bf4 Re6 18. Bxc7 Bb7 19. a3 Be7 20. Nc3 Nc6 21. Bf4 Rc8 22. Nb5 Ne5) 17... Ba6 { [%eval -0.72] } 18. Nc3?! { (-0.72 → -1.35) Inaccuracy. e4 was best. } { [%eval -1.35] } (18. e4 Nc6) 18... Bxc4 { [%eval -1.4] } 19. Nb5?? { (-1.40 → -4.92) Blunder. b3 was best. } { [%eval -4.92] } (19. b3 Be6 20. Nb5 d6 21. a3 Bc5 22. e3 a5 23. Bd3 Nc6 24. Bxh7 Kd7) 19... Bxb5 { [%eval -5.0] } 20. Rh3 { [%eval -5.69] } 20... Rf7 { [%eval -5.1] } 21. h5 { [%eval -5.94] } 21... Rxf1 { [%eval -5.98] } 22. Rd3 { [%eval -6.87] } 22... Bxd3+ { [%eval -6.84] } 23. Kb3 { [%eval -7.31] } 23... Bxe2 { [%eval -7.28] } 24. g4? { (-7.28 → Mate in 9) Checkmate is now unavoidable. Kxb4 was best. } { [%eval #-9] } (24. Kxb4 Nc6+ 25. Kc3 Bxh5 26. b4 Ne5 27. Bb2 Rf5 28. Re1 Kf7 29. Kb3 Ke6) 24... g5? { (Mate in 9 → -7.41) Lost forced checkmate sequence. Rf3+ was best. } { [%eval -7.41] } (24... Rf3+ 25. Kc2 Bd3+ 26. Kb3 Be4+ 27. Be3 Rxe3+ 28. Kc4 Bd5+ 29. Kxd5 c6+ 30. Kc4) 25. h6 { [%eval -10.01] } 25... Bxg4 { [%eval -8.23] } 26. Bxg5 { [%eval -8.84] } 26... Nc6 { [%eval -6.67] } 27. Bf6?? { (-6.67 → Mate in 10) Checkmate is now unavoidable. Rxf1 was best. } { [%eval #-10] } (27. Rxf1 Be7 28. Bxe7 Kxe7 29. Kc3 Rg8 30. b4 Be6 31. Rf4 Ne5 32. a4 Rg3+) 27... Rxf6 { [%eval #-24] } 28. Rg1 { [%eval #-10] } 28... Rxh6? { (Mate in 10 → -7.87) Lost forced checkmate sequence. Rf3+ was best. } { [%eval -7.87] } (28... Rf3+ 29. Kc2 Nd4+ 30. Kb1 Bf5+ 31. Ka1 Ke7 32. Rg7+ Ke6 33. Rg1 Ra3 34. Rg3) 29. Rxg4 { [%eval -7.74] } 29... Rd6 { [%eval -6.79] } 30. Rxb4?! { (-6.79 → -9.87) Inaccuracy. Rg8+ was best. } { [%eval -9.87] } (30. Rg8+ Kf7 31. Rxa8 Rf6 32. Rh8 h6 33. Ka4 Ke6 34. Kb5 Bd6 35. Ka6 Rg6) 30... Nxb4 { [%eval -9.77] } 31. Kxb4? { (-9.77 → Mate in 9) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-9] } (31. Kc4 a5 32. Kb3 b5 33. Ka3 Rg6 34. b3 Nd5 35. b4 axb4+ 36. Kb3 Ne7) 31... h5 { [%eval #-8] } 32. a4 { [%eval #-8] } 32... h4 { [%eval #-7] } 33. a5 { [%eval #-7] } 33... h3 { [%eval #-6] } 34. a6 { [%eval #-5] } 34... h2 { [%eval #-4] } 35. Kb5 { [%eval #-4] } 35... h1=Q { [%eval #-3] } 36. Ka4 { [%eval #-3] } 36... Qa1+ { [%eval #-3] } 37. Kb4 { [%eval #-2] } 37... Rd4+ { [%eval #-3] } 38. Kb3 { [%eval #-2] } 38... Qxa6 { [%eval #-2] } 39. Kc3 { [%eval #-1] } 39... Qd3# { Black wins by checkmate. } 0-1