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[Event "rated Antichess game"] [Site "https://lichess.org/zluVjXKo"] [Date "2025.09.28"] [White "MARKOBKA"] [Black "Galkotuwa2000"] [Result "0-1"] [GameId "zluVjXKo"] [UTCDate "2025.09.28"] [UTCTime "07:32:36"] [WhiteElo "1430"] [BlackElo "1208"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+261"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. b4?? { (4.07 → 0.63) Blunder. a4 was best. } { [%eval 0.63] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Bxb4 { [%eval 4.67] } 4. Nc3?? { (4.67 → -4.61) Blunder. Qh5 was best. } { [%eval -4.61] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxc3 { [%eval -4.7] } 5. dxc3 { [%eval -4.85] } 5... Qh4?? { (-4.85 → -0.27) Blunder. Nc6 was best. } { [%eval -0.27] } (5... Nc6 6. Qxd7 Qxd7 7. Kd1 Qxd1 8. Ne2 Qxc2 9. Rd1 Qxe2 10. Rd6) 6. Qxd7 { [%eval -0.75] } 6... Kxd7?! { (-0.75 → 0.12) Inaccuracy. Bxd7 was best. } { [%eval 0.12] } (6... Bxd7 7. g3 Qxh2 8. Rxh2 Ba4 9. Rxh7 Bxc2 10. Rxg7 Bb3 11. axb3) 7. f3?? { (0.12 → -6.16) Blunder. g3 was best. } { [%eval -6.16] } (7. g3 Qxg3 8. hxg3 Nf6 9. Rxh7 Nxh7 10. c4 a5 11. c5 e5) 7... Qxh2 { [%eval -5.11] } 8. Rxh2 { [%eval -5.32] } 8... Nh6?? { (-5.32 → -0.30) Blunder. Nc6 was best. } { [%eval -0.3] } (8... Nc6 9. Rxh7) 9. Rxh6 { [%eval -0.45] } 9... gxh6 { [%eval -0.43] } 10. Rb1?! { (-0.43 → -1.39) Inaccuracy. Kd2 was best. } { [%eval -1.39] } (10. Kd2) 10... Bb7 { [%eval -0.87] } 11. Rxb7 { [%eval -0.89] } 11... Nc6 { [%eval -2.04] } 12. Rxa7?! { (-2.04 → -3.23) Inaccuracy. Rxc7 was best. } { [%eval -3.23] } (12. Rxc7 Kxc7) 12... Rxa7 { [%eval -2.62] } 13. c4?? { (-2.62 → Mate in 10) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-10] } (13. Ne2 e5) 13... Nd4 { [%eval #-10] } 14. exd4 { [%eval #-9] } 14... e5?? { (Mate in 9 → -1.08) Lost forced checkmate sequence. f5 was best. } { [%eval -1.08] } (14... f5 15. Bxh6 e5 16. dxe5 Rf8 17. Bxf8 h6 18. Bxh6 f4 19. Bxf4 Kd6 20. exd6) 15. Bxh6 { [%eval -1.08] } 15... exd4 { [%eval -0.23] } 16. Be3?? { (-0.23 → -4.57) Blunder. c3 was best. } { [%eval -4.57] } (16. c3 dxc3 17. Bd2 cxd2 18. Kxd2 Ke6 19. Kc3 c6 20. f4 Kf6 21. f5 Kxf5) 16... dxe3 { [%eval -4.02] } 17. Kf2? { (-4.02 → -6.79) Mistake. Ne2 was best. } { [%eval -6.79] } (17. Ne2 Rb7) 17... exf2 { [%eval -6.3] } 18. c5 { [%eval -6.73] } 18... fxg1=B { [%eval -5.72] } 19. a3?! { (-5.72 → -8.17) Inaccuracy. c4 was best. } { [%eval -8.17] } (19. c4) 19... Bxc5 { [%eval -7.92] } 20. c4 { [%eval -6.31] } 20... Bxa3 { [%eval -5.99] } 21. c5 { [%eval #-15] } 21... Bxc5 { [%eval #-15] } 22. f4 { [%eval #-23] } 22... Rb8?? { (Mate in 23 → -6.00) Lost forced checkmate sequence. Rd8 was best. } { [%eval -6.0] } (22... Rd8 23. g3) 23. f5?? { (-6.00 → Mate in 13) Checkmate is now unavoidable. g4 was best. } { [%eval #-13] } (23. g4 a5) 23... f6 { [%eval #-13] } 24. g4 { [%eval #-11] } 24... Ke6?? { (Mate in 11 → -1.81) Lost forced checkmate sequence. h5 was best. } { [%eval -1.81] } (24... h5 25. gxh5 a5 26. h6 c6 27. h7 Kc8 28. h8=K Rg7 29. Kxg7 Ba3 30. Kxf6) 25. fxe6 { [%eval -1.83] } 25... h5 { [%eval -2.23] } 26. gxh5 { [%eval -1.76] } 26... Bg1 { [%eval -1.93] } 27. e7 { [%eval -1.66] } 27... Rf8? { (-1.66 → -0.28) Mistake. Rd8 was best. } { [%eval -0.28] } (27... Rd8 28. exd8=K) 28. exf8=R?? { (-0.28 → Mate in 4) Checkmate is now unavoidable. exf8=N was best. } { [%eval #-4] } (28. exf8=N a5) 28... f5 { [%eval #-5] } 29. Rxf5 { [%eval #-4] } 29... Bc5 { [%eval #-4] } 30. Rxc5 { [%eval #-3] } 30... Ra8 { [%eval #-3] } 31. Rxc7 { [%eval #-2] } 31... Ra7 { [%eval #-2] } 32. Rxa7 { [%eval #-1] } 32... a5 { [%eval #-1] } 33. Rxa5# { Game ends by variant rule. } 0-1