Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/zhRsGkSl"] [Date "2026.02.23"] [Round "-"] [White "Supergirl94"] [Black "feuermars"] [Result "1-0"] [GameId "zhRsGkSl"] [UTCDate "2026.02.23"] [UTCTime "11:01:15"] [WhiteElo "1714"] [BlackElo "1785"] [WhiteRatingDiff "+44"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... Nc6 { [%eval 0.95] } 2. Ba6 { [%eval 0.75] } 2... bxa6 { [%eval 0.97] } 3. b4 { [%eval 1.41] } 3... Nxb4 { [%eval 0.75] } 4. Nc3 { [%eval 0.3] } 4... Nxa2 { [%eval 0.44] } 5. Nxa2 { [%eval 0.95] } 5... g5?? { (0.95 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (5... a5 6. c4) 6. h3?? { (Mate in 15 → 1.00) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.0] } (6. Qe2 Bg7 7. Qxa6 Bxa1 8. Qxa7 Rxa7 9. e4 Rxa2 10. Ke2 Rxc2 11. Bb2 Bxb2) 6... g4? { (1.00 → 2.56) Mistake. a5 was best. } { [%eval 2.56] } (6... a5 7. Qh5 a4 8. Qxg5 a3 9. Qxg8 Rxg8 10. Bxa3 Rxg2 11. Bxe7 Qxe7 12. e4) 7. Qxg4 { [%eval 0.59] } 7... Bh6?? { (0.59 → Mate in 13) Checkmate is now unavoidable. Nh6 was best. } { [%eval #13] } (7... Nh6 8. Qxd7 Kxd7 9. h4 e5 10. Nh3 Qxh4 11. Nb4 Bxb4 12. Rxa6 Bxa6 13. f4) 8. Qxg8 { [%eval #13] } 8... Bxe3 { [%eval #11] } 9. fxe3 { [%eval #11] } 9... Rxg8 { [%eval #10] } 10. Ke2 { [%eval #16] } 10... Rxg2 { [%eval #15] } 11. Nf3 { [%eval #15] } 11... Rxe2 { [%eval #13] } 12. c3?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-11] } (12. Ng5 Rxe3 13. Nxh7 Rxh3 14. Rxh3 c6 15. Nf8 Kxf8 16. Ba3 c5 17. Bxc5 f6) 12... Rxe3 { [%eval #-11] } 13. dxe3 { [%eval #-10] } 13... e5 { [%eval #-10] } 14. Nxe5 { [%eval #-9] } 14... Qg5?? { (Mate in 9 → -2.66) Lost forced checkmate sequence. Qh4 was best. } { [%eval -2.66] } (14... Qh4 15. Nxd7 Qxh3 16. Rxh3 Bxd7 17. Rxh7 Kd8 18. Rxf7 Ke7 19. Rxe7 Rg8 20. Rxd7) 15. Nxf7 { [%eval -2.45] } 15... Qxe3 { [%eval -2.56] } 16. Bxe3 { [%eval -2.36] } 16... Kxf7 { [%eval -2.0] } 17. Bxa7 { [%eval -2.94] } 17... Rxa7 { [%eval -2.03] } 18. Rac1?? { (-2.03 → Mate in 8) Checkmate is now unavoidable. Rhb1 was best. } { [%eval #-8] } (18. Rhb1 Rb7 19. Rxb7 Bxb7 20. c4 Kf6 21. c5 Kf5 22. Rh1 Bxh1 23. h4 c6) 18... Rb7 { [%eval #-8] } 19. Nb4 { [%eval #-7] } 19... Rxb4 { [%eval #-7] } 20. cxb4 { [%eval #-6] } 20... d5 { [%eval #-6] } 21. Rxc7 { [%eval #-5] } 21... Bxh3 { [%eval #-5] } 22. Rxf7 { [%eval #-4] } 22... d4?? { (Mate in 4 → 3.51) Lost forced checkmate sequence. h5 was best. } { [%eval 3.51] } (22... h5 23. Rxh3 h4 24. Rxh4 a5 25. bxa5 d4 26. Rxd4#) 23. Rxh3 { [%eval 3.56] } 23... d3?? { (3.56 → Mate in 5) Checkmate is now unavoidable. h6 was best. } { [%eval #5] } (23... h6) 24. Rxd3 { [%eval #5] } 24... a5 { [%eval #4] } 25. Rxh7 { [%eval #4] } 25... axb4 { [%eval #3] } 26. Rc3 { [%eval #3] } 26... bxc3 { [%eval #2] } 27. Rd7 { [%eval #2] } 27... c2 { [%eval #1] } 28. Rd1 { [%eval #1] } 28... cxd1=Q# { Game ends by variant rule. } 1-0