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[Event "rated variant:antichess game"] [Site "https://lichess.org/zcKDPCxL"] [Date "2025.04.09"] [Round "-"] [White "Trokto"] [Black "SABE8"] [Result "0-1"] [GameId "zcKDPCxL"] [UTCDate "2025.04.09"] [UTCTime "15:58:15"] [WhiteElo "1127"] [BlackElo "1225"] [WhiteRatingDiff "-37"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qh5?? { (Mate in 16 → 1.55) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.55] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... e6?? { (1.55 → Mate in 14) Checkmate is now unavoidable. Rb8 was best. } { [%eval #14] } (3... Rb8 4. Qxf7 Kxf7 5. b4 Rxb4 6. Bb2 Rxb2 7. Nc3 Rxa2 8. Nxa2) 4. Qxh7 { [%eval #14] } 4... Rxh7 { [%eval #13] } 5. h4?? { (Mate in 13 → 2.56) Lost forced checkmate sequence. b4 was best. } { [%eval 2.56] } (5. b4 Bxb4 6. d4 Bxe1 7. e4 Bxf2 8. Nh3 Bxd4 9. Na3 Bxa1 10. Nb5 axb5) 5... Rxh4 { [%eval 2.68] } 6. Rxh4 { [%eval 2.43] } 6... Qxh4 { [%eval 2.28] } 7. Kd1 { [%eval 2.28] } 7... Qxf2 { [%eval 2.48] } 8. d4?? { (2.48 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (8. a4 Qxg1 9. Ke2 Qxc1 10. Nc3 Qxc2 11. Nd5 Qxb2 12. Nxc7 Qxd2 13. Nxa8 Qxe3) 8... Qxc2?? { (Mate in 11 → -1.16) Lost forced checkmate sequence. Qxe3 was best. } { [%eval -1.16] } (8... Qxe3 9. Bxe3 g5 10. Bxg5 Ba3 11. Nxa3 Kd8 12. Bxd8 d6 13. Bxc7 Nf6 14. Bxd6) 9. Kxc2 { [%eval -2.32] } 9... Ba3?? { (-2.32 → 2.12) Blunder. Bc5 was best. } { [%eval 2.12] } (9... Bc5) 10. bxa3? { (2.12 → 0.53) Mistake. Nxa3 was best. } { [%eval 0.53] } (10. Nxa3 g5) 10... c5 { [%eval -0.18] } 11. dxc5 { [%eval 0.84] } 11... d6? { (0.84 → 2.62) Mistake. Ne7 was best. } { [%eval 2.62] } (11... Ne7 12. c6 Nxc6 13. Ne2 a5 14. Nd2 e5 15. Nd4 exd4 16. exd4 Nxd4 17. a4) 12. cxd6 { [%eval 1.91] } 12... Ne7? { (1.91 → 4.00) Mistake. Kd8 was best. } { [%eval 4.0] } (12... Kd8 13. d7) 13. dxe7 { [%eval 3.53] } 13... Kxe7 { [%eval 3.77] } 14. Nf3?? { (3.77 → Mate in 7) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-7] } (14. Nc3) 14... g5?? { (Mate in 7 → 2.61) Lost forced checkmate sequence. e5 was best. } { [%eval 2.61] } (14... e5 15. Nxe5 Kd8 16. Nxf7 a5 17. Nxd8 Be6 18. Nxe6 Re8 19. Nxg7 Rxe3 20. Bxe3) 15. Nxg5 { [%eval 1.9] } 15... f5?! { (1.90 → 3.04) Inaccuracy. Kd6 was best. } { [%eval 3.04] } (15... Kd6 16. Nxe6) 16. Nxe6 { [%eval 2.62] } 16... Bxe6 { [%eval 3.73] } 17. Nc3 { [%eval 3.5] } 17... Bxa2 { [%eval 3.68] } 18. Nxa2 { [%eval 2.56] } 18... f4? { (2.56 → 4.18) Mistake. Kd6 was best. } { [%eval 4.18] } (18... Kd6 19. g4) 19. exf4 { [%eval 4.69] } 19... Kd6 { [%eval 4.61] } 20. Kc3 { [%eval 4.49] } 20... Ke5?? { (4.49 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (20... a5 21. f5) 21. fxe5 { [%eval #12] } 21... Rf8 { [%eval #7] } 22. Bf4 { [%eval #7] } 22... Rxf4 { [%eval #6] } 23. Kc4 { [%eval #6] } 23... Rxc4 { [%eval #5] } 24. Nc3 { [%eval #5] } 24... Rxc3 { [%eval #4] } 25. Rc1?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Re1 was best. } { [%eval #-6] } (25. Re1 Rxa3 26. g3 Rxg3 27. Re3 Rxe3 28. e6 Rxe6#) 25... Rxc1 { [%eval #-6] } 26. g4 { [%eval #-5] } 26... a5 { [%eval #-5] } 27. g5 { [%eval #-4] } 27... a4 { [%eval #-4] } 28. g6 { [%eval #-3] } 28... a5 { [%eval #-3] } 29. e6 { [%eval #-2] } 29... Rd1 { [%eval #-2] } 30. g7 { [%eval #-1] } 30... Rd7 { [%eval #-1] } 31. exd7# { Game ends by variant rule. } 0-1