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[Event "rated variant:antichess game"] [Site "https://lichess.org/zbI0h7B4"] [Date "2026.05.17"] [Round "-"] [White "chess-ishitha"] [Black "melenkaa"] [Result "0-1"] [GameId "zbI0h7B4"] [UTCDate "2026.05.17"] [UTCTime "15:25:39"] [WhiteElo "1242"] [BlackElo "1146"] [WhiteRatingDiff "-124"] [BlackRatingDiff "+47"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5?? { (Mate in 28 → -0.13) Lost forced checkmate sequence. e5 was best. } { [%eval -0.13] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. Nxg5 { [%eval -0.35] } 2... e6?? { (-0.35 → Mate in 16) Checkmate is now unavoidable. Bg7 was best. } { [%eval #16] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7?? { (Mate in 16 → -0.32) Lost forced checkmate sequence. Nxf7 was best. } { [%eval -0.32] } (3. Nxf7 Kxf7 4. b4 Bxb4 5. Bb2 Bxd2 6. Bxh8 Bxe1 7. Qxd7 Nxd7) 3... Rxh7 { [%eval -0.56] } 4. Nc3?? { (-0.56 → Mate in 13) Checkmate is now unavoidable. h4 was best. } { [%eval #-13] } (4. h4 Rxh4 5. Rxh4 Qxh4 6. c4 Qxf2 7. Kxf2 Ba3 8. Nxa3 b5) 4... Rxh2 { [%eval #-13] } 5. Rxh2 { [%eval #-12] } 5... Ba3 { [%eval #-12] } 6. bxa3 { [%eval #-11] } 6... Nh6?? { (Mate in 11 → -4.23) Lost forced checkmate sequence. Qh4 was best. } { [%eval -4.23] } (6... Qh4 7. Rxh4 b5 8. Nxb5 a5 9. Nxc7 e5 10. Nxe8 e4 11. Rxe4 d6 12. Nxd6) 7. Rxh6 { [%eval -2.51] } 7... Qf6?! { (-2.51 → -1.69) Inaccuracy. d5 was best. } { [%eval -1.69] } (7... d5 8. Nxd5) 8. Rxf6 { [%eval -1.59] } 8... Nc6?? { (-1.59 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (8... b5 9. Nxb5) 9. Rxf7 { [%eval #15] } 9... Kxf7 { [%eval #14] } 10. Nd5?? { (Mate in 14 → 5.08) Lost forced checkmate sequence. d4 was best. } { [%eval 5.08] } (10. d4 Nxd4 11. Qxd4 Ke7 12. Qxa7 Rxa7 13. Bh6 Rxa3 14. Nd5 exd5 15. Bf8 Kxf8) 10... exd5 { [%eval 3.42] } 11. e4? { (3.42 → 1.62) Mistake. d4 was best. } { [%eval 1.62] } (11. d4 Nxd4 12. Qxd4 Rb8 13. Qxd5 c6 14. Qxc6 dxc6 15. g4 Bxg4 16. a4 Bxe2) 11... dxe4 { [%eval 1.57] } 12. Qf3?? { (1.57 → Mate in 8) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-8] } (12. Ba6) 12... exf3 { [%eval #-8] } 13. gxf3 { [%eval #-7] } 13... Nb4 { [%eval #-7] } 14. axb4 { [%eval #-6] } 14... b5 { [%eval #-7] } 15. Bxb5 { [%eval #-6] } 15... Ba6 { [%eval #-6] } 16. Bxd7 { [%eval #-5] } 16... Rc8?? { (Mate in 5 → 1.99) Lost forced checkmate sequence. c6 was best. } { [%eval 1.99] } (16... c6 17. Bxc6 Bb7 18. Bxb7 Rc8 19. Bxc8 a5 20. bxa5 Ke6 21. Bxe6#) 17. Bxc8 { [%eval 3.32] } 17... Bxc8 { [%eval 3.69] } 18. b5?? { (3.69 → 0.56) Blunder. f4 was best. } { [%eval 0.56] } (18. f4 Ke6 19. Bb2 Kd7 20. a4 a6 21. a5 Bb7 22. f3 Bxf3 23. b5 axb5) 18... Ba6?? { (0.56 → 3.45) Blunder. c5 was best. } { [%eval 3.45] } (18... c5 19. bxc6 a5 20. Bb2 Ke8 21. f4 Bd7 22. cxd7 Kxd7 23. Bh8 Kd6 24. Rb1) 19. bxa6 { [%eval 2.61] } 19... Ke6 { [%eval 3.46] } 20. Rb1 { [%eval 3.44] } 20... c5 { [%eval 3.5] } 21. f4?! { (3.50 → 2.26) Inaccuracy. c4 was best. } { [%eval 2.26] } (21. c4 Ke7 22. a3 Ke6 23. Kf1 Kd7 24. d4 cxd4 25. Bf4 Ke8 26. a4 Ke7) 21... Ke5?? { (2.26 → Mate in 51) Checkmate is now unavoidable. Kd6 was best. } { [%eval #51] } (21... Kd6 22. Rb3) 22. fxe5 { [%eval #46] } 22... c4 { [%eval 42.14] } 23. Rb3?? { (42.14 → Mate in 1) Checkmate is now unavoidable. Rb6 was best. } { [%eval #-1] } (23. Rb6) 23... cxb3 { [%eval #-1] } 24. cxb3# { Game ends by variant rule. } 0-1