- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/zXAHNg12"] [Date "2025.09.07"] [Round "-"] [White "concurrent_recursion"] [Black "SilentCartographer"] [Result "0-1"] [GameId "zXAHNg12"] [UTCDate "2025.09.07"] [UTCTime "20:55:50"] [WhiteElo "906"] [BlackElo "925"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+11"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B18"] [Opening "Caro-Kann Defense: Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... c6 { [%eval 0.32] } 2. e4 { [%eval 0.24] } 2... d5 { [%eval 0.24] } 3. Nc3 { [%eval 0.22] } 3... dxe4 { [%eval 0.18] } 4. Nxe4 { [%eval 0.28] } 4... Bf5 { [%eval 0.25] } { B18 Caro-Kann Defense: Classical Variation } 5. f3 { [%eval -0.17] } 5... e6 { [%eval 0.0] } 6. Nd6+?? { (0.00 → -5.07) Blunder. Bf4 was best. } { [%eval -5.07] } (6. Bf4 Nf6 7. Nxf6+ gxf6 8. Qd2 Qb6 9. O-O-O Na6 10. a3 O-O-O) 6... Bxd6 { [%eval -5.04] } 7. Qe2 { [%eval -5.08] } 7... Nf6 { [%eval -4.91] } 8. Nh3 { [%eval -5.99] } 8... O-O { [%eval -5.15] } 9. Bg5 { [%eval -5.79] } 9... Nbd7 { [%eval -5.38] } 10. O-O-O { [%eval -5.93] } 10... e5?! { (-5.93 → -4.34) Inaccuracy. Bxh3 was best. } { [%eval -4.34] } (10... Bxh3 11. Qd2 Qb8 12. Kb1 Nd5 13. Bd3 Bf5 14. Bxf5 exf5 15. c4 N5f6 16. Rhe1) 11. Qc4 { [%eval -5.33] } 11... Nb6 { [%eval -4.62] } 12. Qb3 { [%eval -4.55] } 12... c5?? { (-4.55 → -0.64) Blunder. exd4 was best. } { [%eval -0.64] } (12... exd4 13. g4 Bg6 14. f4 Be4 15. Bd3 Bxd3 16. Qxd3 Nbd5 17. f5 Re8 18. Rhg1) 13. dxe5 { [%eval -1.01] } 13... Be6?? { (-1.01 → 0.83) Blunder. c4 was best. } { [%eval 0.83] } (13... c4 14. Qb5 Bd7 15. Qa5 Be7 16. exf6 Bxf6 17. Bxf6 Qxf6 18. Qg5 Qe6 19. Qf4) 14. Qd3?? { (0.83 → -4.69) Blunder. Qa3 was best. } { [%eval -4.69] } (14. Qa3 Bxe5 15. Rxd8 Rfxd8 16. Be2 Nbd5 17. Bd2 h6 18. Re1 Bd6) 14... Bxa2?? { (-4.69 → 2.40) Blunder. Bxe5 was best. } { [%eval 2.4] } (14... Bxe5 15. Qa3 Bd7 16. Bd3 Qc7 17. Rhe1 h6 18. Rxe5 Qxe5 19. f4 Qe3+ 20. Kb1) 15. exd6? { (2.40 → 0.86) Mistake. Qxd6 was best. } { [%eval 0.86] } (15. Qxd6 Qxd6 16. Rxd6 Nfd7 17. b3 Rfc8 18. Kb2 Bxb3 19. cxb3 c4 20. Be2 cxb3) 15... h6 { [%eval 0.96] } 16. Be2?? { (0.96 → -3.63) Blunder. Bh4 was best. } { [%eval -3.63] } (16. Bh4 Re8) 16... c4?? { (-3.63 → -0.38) Blunder. hxg5 was best. } { [%eval -0.38] } (16... hxg5 17. Nxg5 Qd7 18. h4 Bc4 19. Qxc4 Nxc4 20. Bxc4 Qa4 21. Bb3 Qa1+ 22. Kd2) 17. Qf5?? { (-0.38 → -2.86) Blunder. Qa3 was best. } { [%eval -2.86] } (17. Qa3 hxg5) 17... Re8?? { (-2.86 → 1.44) Blunder. hxg5 was best. } { [%eval 1.44] } (17... hxg5 18. Nxg5 a5 19. Rd4 Re8 20. Ne4 Nbd7 21. Bxc4 Bxc4 22. Nxf6+ Nxf6 23. d7) 18. Bxh6?? { (1.44 → -2.70) Blunder. Bxf6 was best. } { [%eval -2.7] } (18. Bxf6) 18... gxh6 { [%eval -2.62] } 19. Qf4 { [%eval -3.23] } 19... Rxe2 { [%eval -3.4] } 20. Qg3+ { [%eval -3.98] } 20... Kf8 { [%eval -3.82] } 21. Rhe1 { [%eval -4.19] } 21... Rxe1 { [%eval -4.13] } 22. Qxe1 { [%eval -4.78] } 22... Na4?! { (-4.78 → -3.23) Inaccuracy. Nfd5 was best. } { [%eval -3.23] } (22... Nfd5 23. Qg3 Qf6 24. Nf2 c3 25. b3 Rd8 26. Ne4 Qf4+ 27. Qxf4 Nxf4 28. Ng3) 23. b3?? { (-3.23 → -7.03) Blunder. Qe3 was best. } { [%eval -7.03] } (23. Qe3 Kg7) 23... cxb3 { [%eval -7.08] } 24. cxb3 { [%eval -7.86] } 24... Bxb3 { [%eval -7.12] } 25. Rd4? { (-7.12 → Mate in 7) Checkmate is now unavoidable. Qd2 was best. } { [%eval #-7] } (25. Qd2 Qc8+ 26. Kb1 Nc3+ 27. Kb2 Nxd1+ 28. Ka3 Qc5+ 29. Kxb3 Qe3+ 30. Qxe3 Nxe3) 25... Qb6?? { (Mate in 7 → -6.72) Lost forced checkmate sequence. Qc8+ was best. } { [%eval -6.72] } (25... Qc8+ 26. Kd2 Qc3+ 27. Ke2 Re8+ 28. Re4 Rxe4+ 29. fxe4 Bc4+ 30. Kf2 Ng4+ 31. Kg1) 26. Qe7+ { [%eval -7.69] } 26... Kg7 { [%eval -6.21] } 27. Ng5?? { (-6.21 → Mate in 5) Checkmate is now unavoidable. Qe5 was best. } { [%eval #-5] } (27. Qe5 Qc5+ 28. Qxc5 Nxc5 29. Nf4 Be6 30. Kb1 Bf5+ 31. Ka2 a5 32. Kb2 a4) 27... hxg5? { (Mate in 5 → -8.49) Lost forced checkmate sequence. Rc8+ was best. } { [%eval -8.49] } (27... Rc8+ 28. Qc7 Rxc7+ 29. dxc7 Qxd4 30. Ne6+ fxe6 31. h4 Qb2#) 28. Qe5 { [%eval -8.18] } 28... Rc8+ { [%eval -8.13] } 29. Kd2 { [%eval -8.17] } 29... Rc2+ { [%eval -8.09] } 30. Kd3? { (-8.09 → Mate in 4) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-4] } (30. Ke1 Rc5 31. Qe3 Rd5 32. Rd3 Qxe3+ 33. Rxe3 Nc5 34. h4 gxh4 35. g4 Rxd6) 30... Qa6+ { [%eval #-3] } 31. Ke3 { [%eval #-1] } 31... Qe2# { Black wins by checkmate. } 0-1