- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/zWcdGsMo"] [Date "2025.08.14"] [White "fatih_55"] [Black "MiladLouak0"] [Result "1-0"] [GameId "zWcdGsMo"] [UTCDate "2025.08.14"] [UTCTime "09:16:34"] [WhiteElo "1728"] [BlackElo "2138"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. g3 { [%eval -0.45] } 2... d6 { [%eval 0.01] } 3. g4 { [%eval -0.05] } 3... Bxg4 { [%eval -0.09] } 4. Bg2?! { (-0.09 → -0.92) Inaccuracy. Na3 was best. } { [%eval -0.92] } (4. Na3 Bxe2 5. Bxe2 h5 6. Bxh5 Rxh5 7. Qxh5 gxh5 8. Nb5 Kd7) 4... Bxe2 { [%eval -0.91] } 5. Bxb7 { [%eval -1.45] } 5... Bxd1 { [%eval -1.57] } 6. Bxa8 { [%eval -0.92] } 6... Bxc2 { [%eval -1.37] } 7. Bc6 { [%eval -1.02] } 7... Bxb1 { [%eval -0.82] } 8. Rxb1 { [%eval -2.0] } 8... Nxc6 { [%eval -2.13] } 9. d4 { [%eval -2.12] } 9... Nxd4 { [%eval -2.2] } 10. Bh6 { [%eval -1.97] } 10... Nxh6 { [%eval -1.68] } 11. Rd1?? { (-1.68 → -4.08) Blunder. Kd2 was best. } { [%eval -4.08] } (11. Kd2 Nxb3 12. axb3 Kd7 13. Ne2 d5 14. Ng3 f5 15. Nxf5 gxf5 16. Rbg1 Bg7) 11... Nxb3 { [%eval -4.64] } 12. Rxd6?! { (-4.64 → -6.74) Inaccuracy. axb3 was best. } { [%eval -6.74] } (12. axb3 f5) 12... Qxd6?? { (-6.74 → -2.84) Blunder. exd6 was best. } { [%eval -2.84] } (12... exd6 13. axb3) 13. axb3 { [%eval -2.7] } 13... Qxh2 { [%eval -2.69] } 14. Rxh2 { [%eval -2.77] } 14... f5 { [%eval -2.88] } 15. Rxh6 { [%eval -1.61] } 15... Bxh6 { [%eval -2.62] } 16. Kd2?? { (-2.62 → -6.09) Blunder. f4 was best. } { [%eval -6.09] } (16. f4 Bxf4) 16... Bxd2 { [%eval #-14] } 17. b4 { [%eval #-11] } 17... Bxb4 { [%eval #-11] } 18. f4 { [%eval #-10] } 18... g5 { [%eval #-15] } 19. fxg5 { [%eval #-16] } 19... Rf8?? { (Mate in 16 → Mate in 5) Lost forced checkmate sequence. Kf7 was best. } { [%eval #5] } (19... Kf7 20. g6 Kxg6 21. Ne2 f4 22. Nxf4 h6 23. Nxg6 e6 24. Nxh8 e5 25. Ng6) 20. g6 { [%eval #5] } 20... hxg6 { [%eval #4] } 21. Ne2 { [%eval #4] } 21... Bc3 { [%eval #3] } 22. Nxc3 { [%eval #3] } 22... f4 { [%eval #2] } 23. Nd1 { [%eval #3] } 23... f3 { [%eval #2] } 24. Nc3?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Ne3 was best. } { [%eval #-9] } (24. Ne3 c6 25. Nd5 cxd5#) 24... f2 { [%eval #-9] } 25. Nb1 { [%eval #-8] } 25... f1=B { [%eval #-8] } 26. Nc3 { [%eval #-7] } 26... Bb5 { [%eval #-7] } 27. Nxb5 { [%eval #-6] } 27... c6 { [%eval #-6] } 28. Nxa7 { [%eval #-5] } 28... Kd8 { [%eval #-5] } 29. Nxc6 { [%eval #-4] } 29... Kc8 { [%eval #-4] } 30. Nxe7 { [%eval #-3] } 30... Rf6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Kc7 was best. } { [%eval #1] } (30... Kc7 31. Nxg6 Kd8 32. Nxf8 Kd7 33. Nxd7#) 31. Nxg6 { [%eval #1] } 31... Rxg6# { Game ends by variant rule. } 1-0