FEN
[Event "ANICHESS RISING STAR Q3 Arena"]
[Site "https://lichess.org/zTXj4Lvj"]
[Date "2026.05.09"]
[Round "-"]
[White "tanel-tupitu"]
[Black "skkc_2010"]
[Result "1-0"]
[GameId "zTXj4Lvj"]
[UTCDate "2026.05.09"]
[UTCTime "16:13:42"]
[WhiteElo "1603"]
[BlackElo "2184"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-11"]
[BlackBerserk "true"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Hungarian Opening: Reversed Modern Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.1] } 1... d5 { [%eval 0.15] } 2. Bg2 { [%eval -0.12] } 2... c5 { [%eval 0.22] } { A00 Hungarian Opening: Reversed Modern Defense } 3. d4 { [%eval 0.06] } 3... Nc6 { [%eval 0.3] } 4. c3 { [%eval -0.17] } 4... Nf6 { [%eval -0.07] } 5. Bg5 { [%eval -0.3] } 5... Bf5 { [%eval -0.16] } 6. Bxf6 { [%eval -0.17] } 6... exf6 { [%eval -0.02] } 7. Nd2?! { (-0.02 → -0.84) Inaccuracy. Nf3 was best. } { [%eval -0.84] } (7. Nf3 Qd7 8. O-O h5 9. h4 Be7 10. dxc5 Bxc5 11. b4 Bb6) 7... cxd4 { [%eval -0.76] } 8. cxd4 { [%eval -0.77] } 8... Nxd4 { [%eval -0.71] } 9. Qa4+ { [%eval -0.7] } 9... Nc6 { [%eval -0.68] } 10. Ngf3 { [%eval -1.01] } 10... Bc5 { [%eval -0.96] } 11. Nb3 { [%eval -1.17] } 11... Bb6 { [%eval -1.01] } 12. O-O { [%eval -0.89] } 12... O-O { [%eval -1.03] } 13. Nfd4 { [%eval -1.35] } 13... Bd7 { [%eval -1.38] } 14. Qa3?? { (-1.38 → -4.39) Blunder. Nxc6 was best. } { [%eval -4.39] } (14. Nxc6 bxc6 15. Rac1 Qe7 16. e3 Rab8 17. Rfd1 Rfc8 18. Nd4 c5 19. Qa3 Qe8) 14... Re8?? { (-4.39 → -0.98) Blunder. Nxd4 was best. } { [%eval -0.98] } (14... Nxd4 15. Nxd4 Bxd4 16. Qb4 Bb6 17. Bxd5 Rc8 18. Rfd1 Qe8 19. a4 Be6 20. a5) 15. e3 { [%eval -1.05] } 15... Nxd4 { [%eval -1.07] } 16. Nxd4 { [%eval -1.0] } 16... Bxd4 { [%eval -1.02] } 17. exd4 { [%eval -0.94] } 17... Bb5 { [%eval -0.65] } 18. Rfc1 { [%eval -0.64] } 18... a6 { [%eval -0.15] } 19. Qc5 { [%eval -0.64] } 19... Qa5?? { (-0.64 → 4.40) Blunder. Bc6 was best. } { [%eval 4.4] } (19... Bc6 20. a4 g6 21. b4 Qd7 22. b5 axb5 23. axb5 Rxa1 24. Rxa1 Bxb5 25. Qxd5) 20. b4?? { (4.40 → 0.42) Blunder. a4 was best. } { [%eval 0.42] } (20. a4 b6 21. Qxd5 Be2 22. Qxa5 bxa5 23. Bxa8 Rxa8 24. Ra3 g6 25. Re3 Bg4) 20... Qa3 { [%eval 0.87] } 21. Qxd5?! { (0.87 → 0.00) Inaccuracy. Bxd5 was best. } { [%eval 0.0] } (21. Bxd5 Bc6 22. Bb3 Qb2 23. Qc4 Rac8 24. Rab1 Qe2 25. Qxe2 Rxe2 26. d5 Bd7) 21... Rad8 { [%eval 0.23] } 22. Qxb7 { [%eval 0.39] } 22... Rxd4?! { (0.39 → 1.45) Inaccuracy. g6 was best. } { [%eval 1.45] } (22... g6 23. h4 Qxb4 24. a4 Rb8 25. Qf3 Bd7 26. Qxf6 Rb6 27. Qf4 Kg7 28. h5) 23. Bd5 { [%eval 1.68] } 23... Rf8?? { (1.68 → Mate in 3) Checkmate is now unavoidable. Rxd5 was best. } { [%eval #3] } (23... Rxd5 24. Qxd5 Qxb4 25. h4 h6 26. Rc7 Re6 27. Rac1 Be8 28. R7c4 Qb2 29. Rc8) 24. Rc7?? { (Mate in 3 → 0.74) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 0.74] } (24. Qxf7+ Rxf7 25. Rc8+ Be8 26. Rxe8#) 24... Rxb4?? { (0.74 → 8.07) Blunder. Qb2 was best. } { [%eval 8.07] } (24... Qb2 25. Rac1 Qe2 26. Bb3 h5 27. a4) 25. Rxf7 { [%eval 8.32] } 25... Be8? { (8.32 → Mate in 2) Checkmate is now unavoidable. Rb1+ was best. } { [%eval #2] } (25... Rb1+ 26. Rxb1 Kh8 27. Rxf8+ Qxf8 28. Rc1 h6 29. Rc8 Be8 30. Qa8 Kh7 31. Rxe8) 26. Rxg7+ { [%eval #1] } 26... Kh8 { [%eval #1] } 27. Rxh7# { White wins by checkmate. } 1-0
