- Blind mode tutorial
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[Event "casual correspondence game"] [Site "https://lichess.org/zSTxH2ZD"] [Date "2026.01.23"] [Round "-"] [White "Gustavoorabelo"] [Black "lichess AI level 8"] [Result "1/2-1/2"] [GameId "zSTxH2ZD"] [UTCDate "2026.01.23"] [UTCTime "03:33:27"] [WhiteElo "1500"] [BlackElo "?"] [Variant "From Position"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rnb1kbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. e4 { [%eval 8.02] } 1... Nc6 { [%eval 8.2] } 2. Nf3 { [%eval 8.22] } 2... d6 { [%eval 8.53] } 3. Bb5 { [%eval 7.32] } 3... Nf6 { [%eval 7.44] } 4. Nc3 { [%eval 7.44] } 4... Bg4 { [%eval 7.5] } 5. Bxc6+ { [%eval 7.28] } 5... bxc6 { [%eval 7.22] } 6. h3 { [%eval 7.46] } 6... Bxf3 { [%eval 7.43] } 7. gxf3 { [%eval 7.2] } 7... O-O-O { [%eval 7.46] } 8. d4 { [%eval 7.38] } 8... d5 { [%eval 7.45] } 9. e5 { [%eval 7.47] } 9... Nd7 { [%eval 7.4] } 10. Qe2 { [%eval 7.37] } 10... Kb7 { [%eval 7.33] } 11. Bd2 { [%eval 7.21] } 11... e6 { [%eval 7.25] } 12. O-O-O { [%eval 6.64] } 12... Bb4 { [%eval 6.95] } 13. a3 { [%eval 7.06] } 13... Bxc3 { [%eval 7.13] } 14. Bxc3 { [%eval 7.08] } 14... h5 { [%eval 7.0] } 15. f4 { [%eval 6.92] } 15... Rde8 { [%eval 7.11] } 16. Bb4 { [%eval 7.02] } 16... Kb6 { [%eval 7.48] } 17. c4 { [%eval 7.35] } 17... g6 { [%eval 7.34] } 18. cxd5 { [%eval 7.45] } 18... cxd5 { [%eval 7.36] } 19. Qc2 { [%eval 7.15] } 19... Kb7 { [%eval 7.21] } 20. Kb1 { [%eval 7.14] } 20... Rc8 { [%eval 7.31] } 21. Rc1 { [%eval 7.15] } 21... c6 { [%eval 7.46] } 22. Bd6 { [%eval 7.35] } 22... Nb6 { [%eval 7.35] } 23. Qb3 { [%eval 7.5] } 23... Ka8 { [%eval 7.49] } 24. Rc5 { [%eval 7.29] } 24... Rhd8 { [%eval 7.37] } 25. Rcc1 { [%eval 7.25] } 25... Nc4 { [%eval 8.66] } 26. Rxc4 { [%eval 8.38] } 26... dxc4 { [%eval 8.35] } 27. Qxc4 { [%eval 8.21] } 27... f6 { [%eval 8.76] } 28. Rg1 { [%eval 8.96] } 28... fxe5 { [%eval 8.77] } 29. fxe5 { [%eval 8.65] } 29... c5 { [%eval 10.49] } 30. dxc5 { [%eval 10.28] } 30... Rc6 { [%eval #6] } 31. Rxg6 { [%eval #5] } 31... Rdc8 { [%eval #5] } 32. Rxe6 { [%eval #5] } 32... Rb6 { [%eval #5] } 33. Qe4+ { [%eval #5] } 33... Rbc6 { [%eval #5] } 34. Be7 { [%eval #6] } 34... Kb7 { [%eval #6] } 35. Rxc6 { [%eval #6] } 35... Rxc6 { [%eval #6] } 36. Bd6 { [%eval #5] } 36... a5 { [%eval #5] } 37. Qh7+ { [%eval #5] } 37... Ka6 { [%eval #5] } 38. Qd3+ { [%eval #4] } 38... Ka7 { [%eval #4] } 39. Qh7+ { [%eval #5] } 39... Ka6 { [%eval #5] } 40. Qxh5 { [%eval #6] } 40... Kb7 { [%eval #6] } 41. Qf7+ { [%eval #6] } 41... Ka6 { [%eval #6] } 42. Qd5 { [%eval #5] } 42... Kb7 { [%eval #5] } 43. h4 { [%eval #5] } 43... a4 { [%eval #5] } 44. h5 { [%eval #6] } 44... Ka7 { [%eval #6] } 45. Qxc6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. e6 was best. } { [%eval 0.0] } { Draw by stalemate. } (45. e6 Rc8 46. e7 Ka6 47. e8=Q Rxe8 48. Qc6+ Ka7 49. Qb6+ Ka8 50. Qa6#) 1/2-1/2