FEN
[Event "rated rapid game"]
[Site "https://lichess.org/zObFABXD"]
[Date "2022.12.20"]
[Round "-"]
[White "Nat4lia"]
[Black "LordPythonzinho"]
[Result "0-1"]
[GameId "zObFABXD"]
[UTCDate "2022.12.20"]
[UTCTime "14:11:23"]
[WhiteElo "844"]
[BlackElo "834"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+22"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.32] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.21] } 3... Nf6 { [%eval 0.18] } 4. Nc3 { [%eval 0.0] } 4... Bc5 { [%eval 0.12] } { C50 Four Knights Game: Italian Variation } 5. O-O { [%eval 0.0] } 5... d6 { [%eval 0.13] } 6. a3 { [%eval 0.0] } 6... Nd4 { [%eval -0.13] } 7. b4 { [%eval -0.3] } 7... Nxf3+ { [%eval -0.25] } 8. Qxf3 { [%eval -0.12] } 8... Bg4 { [%eval -0.16] } 9. Qd3 { [%eval -0.16] } 9... Bd4 { [%eval -0.11] } 10. Nd5?? { (-0.11 → -3.09) Blunder. Rb1 was best. } { [%eval -3.09] } (10. Rb1 O-O 11. Ne2 Bb6 12. Ng3 h5 13. h3 Be6 14. Bxe6 fxe6 15. Qb3 Qd7 16. d3 Rf7) 10... Be2?? { (-3.09 → 1.98) Blunder. Bxa1 was best. } { [%eval 1.98] } (10... Bxa1 11. c3 c6 12. Nxf6+ Qxf6 13. Qb1 Bxc3 14. dxc3 O-O 15. Bd3 b5 16. Qc2 a5 17. bxa5) 11. Qxe2 { [%eval 2.5] } 11... Nxe4? { (2.50 → 5.03) Mistake. Bxa1 was best. } { [%eval 5.03] } (11... Bxa1 12. Nxf6+) 12. Qxe4 { [%eval 4.6] } 12... c6?! { (4.60 → 6.10) Inaccuracy. Bxa1 was best. } { [%eval 6.1] } (12... Bxa1 13. c3 a5 14. b5 O-O 15. Ne3 c6 16. bxc6 bxc6 17. Qxc6 Kh8 18. Ba2 f5 19. Nc4) 13. c3 { [%eval 6.32] } 13... cxd5 { [%eval 6.24] } 14. Qxd5 { [%eval 6.06] } 14... Bb6?? { (6.06 → Mate in 1) Checkmate is now unavoidable. Qe7 was best. } { [%eval #1] } (14... Qe7 15. cxd4 O-O 16. Bb2 e4 17. Rac1 Rae8 18. Rfe1 b6 19. f3 Kh8 20. Rxe4 Qd8 21. Rxe8) 15. Qxb7?? { (Mate in 1 → 5.63) Lost forced checkmate sequence. Qxf7# was best. } { [%eval 5.63] } (15. Qxf7#) 15... Rb8?? { (5.63 → Mate in 1) Checkmate is now unavoidable. O-O was best. } { [%eval #1] } (15... O-O 16. Qf3 Kh8 17. Bd5 f5 18. d3 Rc8 19. c4 Bd4 20. Rb1 f4 21. a4 Bb6 22. a5) 16. Qf3?? { (Mate in 1 → 5.63) Lost forced checkmate sequence. Qxf7# was best. } { [%eval 5.63] } (16. Qxf7#) 16... Rc8?? { (5.63 → Mate in 1) Checkmate is now unavoidable. O-O was best. } { [%eval #1] } (16... O-O 17. Bd5 Kh8 18. d3 f5 19. Be3 g5 20. Bxb6 axb6 21. c4 g4 22. Qg3 b5 23. Kh1) 17. Bxf7+?? { (Mate in 1 → 6.84) Lost forced checkmate sequence. Qxf7# was best. } { [%eval 6.84] } (17. Qxf7#) 17... Kf8 { [%eval 8.19] } 18. d4 { [%eval 6.18] } 18... exd4 { [%eval 7.86] } 19. c4 { [%eval 6.32] } 19... Rxc4?! { (6.32 → 13.32) Inaccuracy. Qf6 was best. } { [%eval 13.32] } (19... Qf6 20. Qxf6 gxf6 21. Be6 Kg7 22. Bf4 Rc7 23. Bd5 Re8 24. Rad1 Re5 25. Bxe5 fxe5 26. Rfe1) 20. Bxc4+ { [%eval 13.93] } 20... Ke7?! { (13.93 → Mate in 1) Checkmate is now unavoidable. Qf6 was best. } { [%eval #1] } (20... Qf6 21. Qd5 h6 22. Bd2 a6 23. Rae1 a5 24. bxa5 g5 25. axb6 Kg7 26. Qb7+ Kg6 27. Qd7) 21. Qe4+ { [%eval #6] } 21... Kd7 { [%eval #6] } 22. Bf4?! { (Mate in 6 → 15.85) Lost forced checkmate sequence. Qb7+ was best. } { [%eval 15.85] } (22. Qb7+ Bc7 23. Qb5+ Ke7 24. Re1+ Kf8 25. Qf5+ Qf6 26. Qxf6+ gxf6 27. Bh6#) 22... Re8?! { (15.85 → Mate in 7) Checkmate is now unavoidable. a6 was best. } { [%eval #7] } (22... a6 23. Bxa6 h6 24. Rae1 Qc7 25. g3 Bc5 26. bxc5 Qxc5) 23. Qxh7?! { (Mate in 7 → 10.39) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 10.39] } (23. Bb5+ Kc7 24. Qc6+ Kb8 25. Ba6 Qc8 26. Bxd6+ Bc7 27. Bxc7+ Qxc7 28. Qxe8+ Qd8 29. Qxd8#) 23... Qf6 { [%eval 13.2] } 24. Bd2 { [%eval 9.66] } 24... d3 { [%eval 11.53] } 25. Bxd3 { [%eval 10.14] } 25... Bd4 { [%eval 12.07] } 26. Qh3+ { [%eval 11.01] } 26... Kd8 { [%eval 11.16] } 27. Qg3 { [%eval 8.55] } 27... Bxa1 { [%eval 8.22] } 28. Rxa1?! { (8.22 → 5.77) Inaccuracy. Bg5 was best. } { [%eval 5.77] } (28. Bg5 Be5 29. Bxf6+ gxf6 30. Qf3 Bxh2+ 31. Kh1 f5 32. Qxf5 Be5 33. Rc1 Bc3 34. Qg5+ Kc8) 28... Qxa1+ { [%eval 5.7] } 29. Be1?? { (5.70 → Mate in 2) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-2] } (29. Bf1 Qd4 30. Be3 Qd1 31. Qg5+ Re7 32. g3 a6 33. Qf5 Ke8 34. h4 Re5 35. Qd3) 29... Qxe1+?? { (Mate in 2 → 0.17) Lost forced checkmate sequence. Rxe1+ was best. } { [%eval 0.17] } { White left the game. } (29... Rxe1+ 30. Bf1 Rxf1#) 0-1