- Blind mode tutorial
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[Event "Поддавки Arena"] [Site "https://lichess.org/zMj0iRO8"] [Date "2023.04.22"] [White "Kochkin_Mikhail"] [Black "IvanFedotov_1609"] [Result "1-0"] [GameId "zMj0iRO8"] [UTCDate "2023.04.22"] [UTCTime "17:02:17"] [WhiteElo "1568"] [BlackElo "911"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... f5?? { (0.00 → 10.20) Blunder. Nh6 was best. } { [%eval 10.2] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. g4?? { (10.20 → 1.57) Blunder. e4 was best. } { [%eval 1.57] } (2. e4 fxe4 3. Ba6 bxa6 4. Qg4 e3 5. dxe3 g5 6. Qxd7 Kxd7) 2... fxg4 { [%eval 0.25] } 3. Nf3?? { (0.25 → -2.75) Blunder. Bh3 was best. } { [%eval -2.75] } (3. Bh3 gxh3 4. Nxh3 h5 5. e3 g5 6. Nxg5 Nh6 7. Qxh5 Rh7) 3... gxf3 { [%eval -2.71] } 4. exf3 { [%eval -2.99] } 4... Nf6 { [%eval -2.31] } 5. Ba6 { [%eval -3.75] } 5... bxa6 { [%eval -1.44] } 6. f4?? { (-1.44 → Mate in 15) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-15] } (6. Ke2 h6) 6... Nh5?? { (Mate in 15 → 1.69) Lost forced checkmate sequence. g5 was best. } { [%eval 1.69] } (6... g5 7. fxg5 Ng4 8. Qxg4 Bg7 9. Qxd7 Bxb2 10. Qxc7 Qxc7 11. Bxb2 Qxc2 12. Bxh8 Qxa2 13. Rxa2) 7. Qxh5 { [%eval 1.61] } 7... Kf7 { [%eval 1.99] } 8. Qxh7? { (1.99 → 0.77) Mistake. Qxf7 was best. } { [%eval 0.77] } (8. Qxf7 e5) 8... Rxh7 { [%eval 1.53] } 9. Rg1 { [%eval 1.64] } 9... Rxh2 { [%eval 1.84] } 10. Rxg7 { [%eval 1.95] } 10... Rxf2 { [%eval 1.99] } 11. Kxf2?! { (1.99 → 1.31) Inaccuracy. Rxf7 was best. } { [%eval 1.31] } (11. Rxf7 Rxd2) 11... Kxg7 { [%eval 1.63] } 12. b4?? { (1.63 → -0.77) Blunder. f5 was best. } { [%eval -0.77] } (12. f5 Bb7) 12... a5 { [%eval -0.83] } 13. bxa5 { [%eval -1.05] } 13... d5?? { (-1.05 → Mate in 9) Checkmate is now unavoidable. Bb7 was best. } { [%eval #9] } (13... Bb7) 14. a6?? { (Mate in 9 → -2.93) Lost forced checkmate sequence. f5 was best. } { [%eval -2.93] } (14. f5 Bxf5 15. a6 Bxc2 16. Nc3 Nxa6 17. Nxd5 Qxd5 18. d3 Bxd3 19. Kf1 Qxa2 20. Rxa2 Bxf1) 14... Nxa6?? { (-2.93 → Mate in 8) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #8] } (14... Bxa6 15. Ke3 Nd7 16. c4 dxc4 17. a3 c3 18. dxc3 Be2 19. Kxe2 Kh6 20. Bb2 c5 21. Kd2) 15. c4 { [%eval #8] } 15... dxc4 { [%eval #7] } 16. d3 { [%eval #7] } 16... cxd3 { [%eval #6] } 17. Ke2?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. f5 was best. } { [%eval 0.0] } (17. f5 Bxf5 18. Bh6 Kxh6 19. Ke2 dxe2 20. Nd2 Qxd2 21. Rg1 Qxa2 22. Rg4 Bxg4#) 17... dxe2 { [%eval -1.42] } 18. Be3?? { (-1.42 → Mate in 9) Checkmate is now unavoidable. f5 was best. } { [%eval #-9] } (18. f5) 18... Qd4 { [%eval #-10] } 19. Bxd4 { [%eval #-9] } 19... Nc5?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. e5 was best. } { [%eval #5] } (19... e5 20. Bxe5 Ba3 21. Nxa3 c5 22. Bxg7 c4 23. Nxc4 e1=K 24. Rxe1 Be6 25. Rxe6 Rb8 26. Rxa6) 20. Bxg7 { [%eval #5] } 20... Bxg7 { [%eval #4] } 21. Nc3 { [%eval #4] } 21... Bxc3 { [%eval #3] } 22. f5 { [%eval #3] } 22... Bxa1 { [%eval #2] } 23. a4?? { (Mate in 2 → -0.72) Lost forced checkmate sequence. f6 was best. } { [%eval -0.72] } (23. f6 exf6 24. a4 Nxa4#) 23... Nxa4?? { (-0.72 → Mate in 1) Checkmate is now unavoidable. Bxf5 was best. } { [%eval #1] } (23... Bxf5 24. a5) 24. f6 { [%eval #1] } 24... exf6# { Game ends by variant rule. } 1-0